Medieval Dynasty

Medieval Dynasty

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Holy Athena Apr 22, 2022 @ 1:13pm
Sell prices
Do sell prices change depending on town/NPC?
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Showing 1-15 of 18 comments
DevilDawn Apr 22, 2022 @ 1:22pm 
No, all items have base prices and you buy at 150% and sell at 50% (without Barter skill), regardless where you do it.
Millie la Sorcière Jul 19, 2022 @ 10:31pm 
What is the utility of this "base" price if it is not the selling or the buying price ?
It is not comfortable to have to calculate for this 2 things....

I think it could be better to have the selling price appearing in the description, don't you think ?
Capuzzi09 Jul 19, 2022 @ 11:35pm 
Originally posted by Sorcière du S-W:
[...]
I think it could be better to have the selling price appearing in the description, don't you think ?

on the other hand - wouldn't that be a bad surprise when you actually need to buy some resources and ask for the bill after shopping?
i do not understand what you say

i would just prefer to have the real buying price writen in the item, not a price that correspond to nothing...
TheRealMuehle Jul 20, 2022 @ 9:24am 
Other way round ;-)
The real buying/selling prices correspond to the base price +/- Barter Skill
hum...ok

i still think it could be easier to see a "base selling price" in the description (instead of divising the base price by 2).

Then benefit from a bonus for this base selling price
and apply a multiplication for the buying price

but it's up to the developper, so... ok
Last edited by Millie la Sorcière; Jul 20, 2022 @ 9:55am
TheRealMuehle Jul 20, 2022 @ 10:20am 
You would have to show both the selling and buying price all the time in every inventory. Maybe possible, but so you have that base price. And the real prices are shown while trading
simeon Jul 20, 2022 @ 10:38am 
Originally posted by TheRealMuehle:
You would have to show both the selling and buying price all the time in every inventory. Maybe possible, but so you have that base price. And the real prices are shown while trading

Im good with the base prices.
Even though it came to me the idea:
It could be linked to a ‘trader’-skill, like:
- none = base value
- tier I = buy value
- tier II = buy/sell value

Just thinking out loud, we’ll see.
TheRealMuehle Jul 20, 2022 @ 10:48am 
Originally posted by simeon:
Originally posted by TheRealMuehle:
You would have to show both the selling and buying price all the time in every inventory. Maybe possible, but so you have that base price. And the real prices are shown while trading

Im good with the base prices.
Even though it came to me the idea:
It could be linked to a ‘trader’-skill, like:
- none = base value
- tier I = buy value
- tier II = buy/sell value

Just thinking out loud, we’ll see.
It's on the Diplo-Tree! Barter (?)
It gives you more for selling, and discount when buying

Edit: And you already knew, did you? Got it XD
Edit 2: Hi Capuzzi!
Last edited by TheRealMuehle; Jul 20, 2022 @ 10:52am
Capuzzi09 Jul 20, 2022 @ 10:50am 
Originally posted by TheRealMuehle:
It's on the Diplo-Tree! Barter (?)

Right. Diplomatic skill tree, barter perk.
simeon Jul 20, 2022 @ 11:15am 
My bad and may my hisyory.
But I really thought of the visibility of the different prices (base, buy, sell) in inventory screens. XD

Or is this already part of the barter skill?
But after not realising the implementation of badgers for a couple of month, I would not be surprised, if I missed something like that out too. :)
Capuzzi09 Jul 20, 2022 @ 11:18am 
Originally posted by simeon:
My bad and may my hisyory.
But I really thought of the visibility of the different prices (base, buy, sell) in inventory screens. XD

Or is this already part of the barter skill?
But after not realising the implementation of badgers for a couple of month, I would not be surprised, if I missed something like that out too. :)

xDD

As far as I remember you still see the basic price in inventories and the selling (also buying) prices are only visible while trading with a vendor.
TheRealMuehle Jul 20, 2022 @ 11:24am 
Originally posted by simeon:
My bad and may my hisyory.
But I really thought of the visibility of the different prices (base, buy, sell) in inventory screens. XD

Or is this already part of the barter skill?
But after not realising the implementation of badgers for a couple of month, I would not be surprised, if I missed something like that out too. :)
Oops! Seems like I didn't got it all :steamfacepalm::steamhappy:
Yes, it's still the basic price in inventories
simeon Jul 20, 2022 @ 12:23pm 
Originally posted by TheRealMuehle:
Oops! Seems like I didn't got it all :steamfacepalm::steamhappy:
Yes, it's still the basic price in inventories

Written communication… But we handle it quite …well …I think XD

Perfect. I then don’t have to shame myself. ;)
Last edited by simeon; Jul 20, 2022 @ 1:04pm
Millie la Sorcière Jul 20, 2022 @ 12:56pm 
can you confirm that our skill to up the selling price does not impact the price of our merchant shop (in our village) ?
it seems the "base price divided by 2" is the selling price there, no matter what.
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Date Posted: Apr 22, 2022 @ 1:13pm
Posts: 18