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Another thing I will note though is the door trap bug (feature). I had Alwin follow me to a village to talk to an archer lady. We got there at night so I ran into the house while Alwin stood outside the door. I talked to her and the quest wanted me to talk to Alwin. BUT, I couldn't get out of the house as Alwin was blocking it. It took me about five minutes of running into the door before enough of me clipped through the door to get the dialog option to talk to Alwin. Back door would have been useful.
Example here for me would be, that i placed a Line of Animal Farms. Then when u get Animals, u will realize that they Start Moving Around outside of the "Stables". Behind my Buildings, i got a Nice open Green on Which all the Animals could grass all Day, and i can also Fence it up so it would look nice. But i cant, because the Entrance is facing the Street, and i cant change it. Sure i can Take it all down and turn the building around, but thats inconvenient, and then i also have a Wall facing the Streets, which i dont want to happen. With a easy Switchable Solution for the Entrance, or a Double Entrance for Buildings other then Living Houses, this could be possible.
Maybe we get a change on that someday too