Medieval Dynasty

Medieval Dynasty

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alwhite Oct 20, 2021 @ 9:43am
Gates on animal pens
Quick question-once an animal has been placed in a pen with a gate can the animal push it open to escape or can the gate be locked
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Showing 1-14 of 14 comments
Capuzzi09 Oct 20, 2021 @ 9:46am 
Your villagers can walk through the gates without a problem, but animals are blocked.
When you build a fence around a pen with a gate, animals will stay inside.
You don't even need to lock the gates, animals simply can't walk through them.
Last edited by Capuzzi09; Oct 20, 2021 @ 9:47am
richardmgoldsmith Oct 20, 2021 @ 10:32am 
Warning: if the fence is too close to their building, they can spawn outside your pen when you return to the village during the day. They always start each day from their home.
alwhite Oct 20, 2021 @ 11:20am 
so i take it its best to leave a wide area around the pen when laying a fence
LostScout Oct 20, 2021 @ 12:42pm 
I watched a goose walk up to a wooden gate and push it open and walk through it. I'm not sure it's accurate to say animals can't walk through a gate. Maybe it blocks some of them.
Capuzzi09 Oct 20, 2021 @ 12:52pm 
Originally posted by alwhite:
so i take it its best to leave a wide area around the pen when laying a fence

Doesn't need to be that wide - but shouldn't be too close either... xD
Best is you just try it for yourself and see where it goes. :)
Capuzzi09 Oct 20, 2021 @ 12:54pm 
Originally posted by LostScout:
I watched a goose walk up to a wooden gate and push it open and walk through it. I'm not sure it's accurate to say animals can't walk through a gate. Maybe it blocks some of them.

We've tried it hundreds of hours with all possible kind of animals during the closed beta and I've never seen what you describe even once.
If you can repeat it in your game you possibly ran into a bug. If so, it would be nice to upload your save so we can have a look at it.
LostScout Oct 20, 2021 @ 1:06pm 
Originally posted by Capuzzi09:
Originally posted by LostScout:
I watched a goose walk up to a wooden gate and push it open and walk through it. I'm not sure it's accurate to say animals can't walk through a gate. Maybe it blocks some of them.

We've tried it hundreds of hours with all possible kind of animals during the closed beta and I've never seen what you describe even once.
If you can repeat it in your game you possibly ran into a bug. If so, it would be nice to upload your save so we can have a look at it.
Unfortunately that gate and the fenceline where it was located were removed to make room for a pigpen. Not sure if I can duplicate the conditions. It's possible there was too much of a gap between the end of the gate and the next piece of fence, so to the game the goose was walking through the gap. But the gate was clearly pushed open when the goose walked through.
Anima Mundi Oct 20, 2021 @ 1:24pm 
Just to add some input, there are ways to keep them confined without having to place a gate.
You just gotta play around a bit and try to confuse their "pathing AI"


These chickens stay inside the property even though there the opening beside the house. It's far awayu enough that they stop 'pathing' around the fence.
https://steamcommunity.com/sharedfiles/filedetails/?id=2632919043



A similar situation here. The opening isn't too far and clearly within their roaming range, but somehow has stopped these geese from using it. Width of the gap might also have something to do with it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2632919063
Capuzzi09 Oct 20, 2021 @ 1:26pm 
Originally posted by LostScout:
Originally posted by Capuzzi09:

We've tried it hundreds of hours with all possible kind of animals during the closed beta and I've never seen what you describe even once.
If you can repeat it in your game you possibly ran into a bug. If so, it would be nice to upload your save so we can have a look at it.
Unfortunately that gate and the fenceline where it was located were removed to make room for a pigpen. Not sure if I can duplicate the conditions. It's possible there was too much of a gap between the end of the gate and the next piece of fence, so to the game the goose was walking through the gap. But the gate was clearly pushed open when the goose walked through.

I didn't say it's impossible.
It's just - we did our best to get rid of possible bugs before release, so I'm very interested in seeing a save where this actually happens. I also always look at my own animals, but these tend to be nice and stay where I want them to be: inside their fenced area. ;)
So, I'm serious about this: if you happen to see this in your game again, please give us access to your save. Would be very helpful to see if there's a bug and also how to fix it.
Thank you. :)
Nathanael Aug 19, 2024 @ 7:41pm 
I just got attacked by a wolf that walked in through the gate.

What the heck is the point of having gates if even wild animals can get through them? >_<
I beg the creators to fix it so only humans can use gates!!

And if there was a choice to lock the gates for everyone not living in my village, that's be even better, considering the possibility of bandits.

But seriously...

My people need to walk in and out of the village somehow.
But wild animals should not.

Any ideas how to make this happen?
Nathanael Aug 19, 2024 @ 7:43pm 
And does the game have some sort of city-guard job?

Between bandits and wolves, I find this would be something ALL settlements in the time and place this game is set in should have.
Nathanael Aug 19, 2024 @ 7:49pm 
(And this is a side-note, and off-topic, but if any moderator reads this... Consider letting people name their own children, please. Slavic names is not exactly good names in my book, and the few I like is not on the list. Although I admit I tend towards preferring unique names, or the darker side of the bible type names. If I had a daughter, I'd name her Lilith. As one example.

Considering you will be playing you heir if you die, this is kinda important.

And choosing which if your children that will be heir could be good for the same reason. But I admit to the logic of it being the first-born son if the aim is authentic medieval laws.)
landersbleam Aug 19, 2024 @ 11:31pm 
Note the date on all of the comments before the ones you've added. If you're looking for information or want to start a conversation about something, better to start with a fairly recent thread or start your own. Old threads are of full of out-of-date information about prior revisions. Also, any suggestions will get better visibility in the Feedback or Suggestions sub-forums.
*Morri* Aug 19, 2024 @ 11:50pm 
@ Nahanael,
Please don't necro very old threads because it's confusing for the reason landersbleam mentioned. Just make your own.

If you fence of the entire animal pen with no gaps, then your animals won't use the gate and will stay in the enclosure.
There is a guy (randomly chosen from your male villagers) walking around at night with a torch around the perimeter of your village. It doesn't do anything as you don't get attacked, but it's nice for visual immersion.

As for naming children; once you take over the heir in the Oxbow, you get the character customisation menu again and can change appearance and name.
And you as the player and your entire downwards line are only able to get one child, so there is no need to choose who the heir is.

Locking this again to prevent confusion. If you have questions and suggestions, feel free to start your own thread.
Last edited by *Morri*; Aug 19, 2024 @ 11:50pm
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Date Posted: Oct 20, 2021 @ 9:43am
Posts: 14