Medieval Dynasty

Medieval Dynasty

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Skitz Oct 15, 2021 @ 2:04pm
Villager mood
Hey, could someone run a quick explanation on what exactly does the villager mood do in the game and what are the ways to increase it? So far I have them around 50-60% by building stone houses with insulation, but maybe I need a tavern of drinks or better food to increase their mood even further (If higher mood will have a benefit of some sort)

Thanks
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Showing 1-4 of 4 comments
Sarke Oct 15, 2021 @ 2:08pm 
So far I think the only thing mood affects is if it hits -50 they leave the village.

I think there was some talk about happy villagers working faster, but I don't think this was implement.
Kevin Oct 15, 2021 @ 5:59pm 
I have the same question as OP, from what I can tell:
- New food doesn't matter one way or another.
- Small stone house with lime is the best, in fact if you put them in a house mood goes down.
- Question the NPCs to see which jobs they like or have trouble. If you put them in a job they have trouble with, they will take a mood hit and not level or level slow. For instance if you find a person with level two in all traits, then ask them what they like, it will give a mood gain.
- after they are married and knocked up, they get a mood gain.

- nothing changes their work speed except the inspiring speech, as far as I can tell anyway.

I'd be interested to know of any other mood gains/loses.
richardmgoldsmith Oct 16, 2021 @ 4:23am 
I think of it as a metric of how well balanced your village is.
subwaybananas Oct 16, 2021 @ 4:29am 
Mood have only the effect that they leave the village at -100.

Mood is affected by:
Kind of house and the insulation
Marriage
Childs
Job (2% * Skillpoint)
Your relation to your King, by Heraldquest, shown at the smiling symbol on the Map (M). Raise by good King, lowered by bad King.
For a single season by events (the randoms by season change).
Dropped by missing needs.
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Date Posted: Oct 15, 2021 @ 2:04pm
Posts: 4