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P.S. yes, the filter wheel. nice.
And yeah, no colourblind option (in general) is just sad. That shouldn't be missing nowadays even though I won't need it.
I also don't like how fast we loose stamina from ''tracking'', especially when I actually track my mushrooms.
And I want bandits so be red as well as dangerous animals. Sometimes I see them too late, even using tracking. And I also want all that objects from crates and camps have some kind of writing on them to actually see everything there easily.
At the same time I don't want my stuff to be highlighted since I use a lot of stuff as decorations in my village.
This would be a pretty controversial thing. The inspector mode is useful to track stuff you've dropped, and switching it to game created items would mean everything lighting up on NPC villages. I for one would not want to lose the ability to track my dropped items as I'm sure most players wouldn't, even though i also use thousands of items as decoration around my village.
In this change you propose, projectiles shot by you (arrows/spears) would also not light up, and they were the main reason for the tracking mode to begin with.
The inspector mode tracks dropped items that will never disappear (except for arrows that now fade out), as opposed to items that can disappear on season/year change (like bandit camps inventory and broken carts) and can respawn. If you stopped tracking your own items you'll have a hard time whenever you wanna clean clutter if performance ever becomes an issue.
On another note on the "I wants" i'm still waiting for my LHC.
You know you don't actually need to clear sticks or stones to build over right?
The only stuff that stops you is:
1.Your other constructions/ game created constructions
2.Trees and stumps
3.Rock formations
4.water
5.ground level
Bushes, undergrowth, herbs, loose sticks and loose stones, will always get cleared when you place a foundation over