Medieval Dynasty

Medieval Dynasty

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Building placement
Hi I've invested abit of time into this game already but restarted a few times for various reasons. I have a few questions about buildings, I just want to make sure I'm not limiting myself or making it harder. Which buildings do not have to necessarily be placed inside lets say your village walls? So ive got my houses and barn next to each other.... the mine is one obviously, and I guess wood cutter for the nessecity of being in a forest, but which other buildings are ideally meant to be placed and scattered around the map outside your village walls? Do the food/resource storage and hunting lodge need to be placed in special areas or would they be ok sitting next to my houses as long as they are near the beneficial buildings they provide for/collect resources from?

Also should I make multiple resource storages scattered about and perhaps houses? Or do inhabitants make there way back to the village easily? Thanks in advance.

I'm guessing it could all be dependant on where my village is placed but would just like someone to confirm for me.
Last edited by Father Damien; Feb 6, 2021 @ 2:34pm
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Showing 1-15 of 15 comments
Mopspepino Feb 6, 2021 @ 2:38pm 
You are already on the right track.
Lumberjack, hunting lodge, mine, excavation shed are probably the only buildings that should be built outside of the village at the moment and maybe, but it depends on the location of your village, the fisherman's hut can also be placed outside.
rchapa21 Feb 6, 2021 @ 3:04pm 
If you plan to mine between Branica and Baranica then I suggest you build a resource storage just outside the mine. Make it easy to pile up tons of Iron, Salt and Rocks with having to haul it a long distance.
Big Tex Feb 6, 2021 @ 3:31pm 
I've started to build walls for aesthetics. But you don't really need walls for anything at this stage in development.
grapplehoeker Feb 6, 2021 @ 5:26pm 
Originally posted by rchapa21:
If you plan to mine between Branica and Baranica then I suggest you build a resource storage just outside the mine. Make it easy to pile up tons of Iron, Salt and Rocks with having to haul it a long distance.
Perhaps, but only as a temporary measure while mining yourself...
I would rather employ a miner instead since everything they mine will be deposited in your Resource Storage building wherever you put it (or them if you build more than one) and so no hauling required ;)
Last edited by grapplehoeker; Feb 6, 2021 @ 5:27pm
grapplehoeker Feb 6, 2021 @ 5:34pm 
Originally posted by Father Ted:
Also should I make multiple resource storages scattered about and perhaps houses? Or do inhabitants make there way back to the village easily?
Yes. Multiple Resource Storage buildings can be very useful!
Not only do you multiply your storage capacity, but also, by placing one in your own settlement for your own use there, you may consider placing another just outside of Gostovia and perhaps another outside of one of the other villages you regularly visit. This helps greatly because the storage works globally and so what you place in one building is accessible from any of them... this allows you easy access to resources and trade goods within easy hauling distance to the buyers you'll be trading them to.

As for your workers, they can travel to anywhere you've placed their worksites and back with no problem. Their productivity isn't affected by distance and they start producing from the moment their workday starts as they set off to the worksite. They are also immune to predation by dangerous animals and so safety isn't a concern either ;)
Last edited by grapplehoeker; Feb 6, 2021 @ 5:39pm
Father Damien Feb 6, 2021 @ 6:15pm 
Wonderful thank you for all the information it has been most helpful.
Mvc84 Feb 6, 2021 @ 6:22pm 
Originally posted by rchapa21:
If you plan to mine between Branica and Baranica then I suggest you build a resource storage just outside the mine. Make it easy to pile up tons of Iron, Salt and Rocks with having to haul it a long distance.
Place one storage right where the unstuck position is (beginning of new game) then when you mine just keep dropping all in one place on the ground then once you are bored of mining collect all from the ground and do unstuck (can have any amount of weight...) then just drop stuff right there and move them in storage slowly. Last time I did it had weight limit of 50kg and carried with me from the mine probably 300kg of iron, stone and salt.
Originally posted by grapplehoeker:
Originally posted by rchapa21:
If you plan to mine between Branica and Baranica then I suggest you build a resource storage just outside the mine. Make it easy to pile up tons of Iron, Salt and Rocks with having to haul it a long distance.
Perhaps, but only as a temporary measure while mining yourself...
I would rather employ a miner instead since everything they mine will be deposited in your Resource Storage building wherever you put it (or them if you build more than one) and so no hauling required ;)
My thinking is that the resource building I created near the mine between Barnica and Branica has a dual purpose : I can retrieved crafted items for sale at those two villages and get supplies for quests without having to return home, as well as sending Rocks and Iron and Salt to my village instantly.
MJY Feb 8, 2021 @ 7:57am 
oh i never though of building a second storage close to a village , good one ty
Badger Feb 8, 2021 @ 8:54am 
Originally posted by Father Ted:
Or do inhabitants make there way back to the village easily?

My village is like half way between Gostovia and Rolnica. I actually built a house up by the mine by Baranica for my mining "power couple". Gave them a fireplace and some seating, washtub,,,,creature comforts. But each day, during their free time, they will still make their way back to the village. Its crazy!
abonamente Feb 8, 2021 @ 9:03am 
Originally posted by MJY:
oh i never though of building a second storage close to a village , good one ty
This may help with some heavy items you buy/sell often from/to a certain trader (like buy 150 fertilizer). Problem is you cannot afford to build too many warehouses, one for every need. I think close to your most critical natural resources is much better. This can be, of course, close to some village, but it shouldn't be the main criteria.

Example - currently I have 17 buildings, 2 of which are warehouses. One is next to a maple forest (have a lot of building and demolishing to do), where I also placed the industry. The other one close to my barn, where I plan to place my tavern and a food storage too. With the upcoming changes in cooking, I think the wood is critical and the spruce surrounding my houses won't do. Having these 2 post offices and a direct line forest-tavern would simplify a lot the coming bowlspocalypse. Also, this arrangement saves me building another woodshed.
Last edited by abonamente; Feb 8, 2021 @ 9:14am
grapplehoeker Feb 8, 2021 @ 9:51am 
Originally posted by abonamente:
Originally posted by MJY:
oh i never though of building a second storage close to a village , good one ty
This may help with some heavy items you buy/sell often from/to a certain trader (like buy 150 fertilizer). Problem is you cannot afford to build too many warehouses, one for every need. I think close to your most critical natural resources is much better. This can be, of course, close to some village, but it shouldn't be the main criteria.
The only type of building that needs to be close to a resource is the extraction building itself.
This will send extracted resources to your storage wherever that happens to be.
(Don't ask me what arcane medieval methods were used to teleport them lol)
So, the placement of your Resource Storage (RS) isn't dependent on the resource location, but on what you will use those resources for.
For this reason, I have a RS in my settlement so that it is close to the production buildings that will make use of the resources, eg. tavern, sewing shed, smithy, barn etc.
I also have a RS just outside of Denica and Gostovia, because this is where I will be doing the bulk of my trading. I throw anything I make for trade into the RS in my settlement and then collect it for trade in villages closest to Denica or Gostovia.
Simple logistics and quite affordable ;)
Last edited by grapplehoeker; Feb 8, 2021 @ 9:57am
abonamente Feb 8, 2021 @ 10:02am 
Originally posted by grapplehoeker:
The only type of building that needs to be close to a resource is the extraction building itself.
This will send extracted resources to your storage.
True, if you have such building and it's manned. But I specified in my post my current stage of development. I do most of the work myself. I carried a forest and the content of a mine in my pockets to build 3 houses level 2. Did it at the end of the season, teleported, but cannot do that always. Plus, the woodcutters cannot even make sure the villagers have enough firewood at this point, let alone make reserves of logs and planks for construction. Of course, you move those storage buildings as the village evolves, according to your needs, which also change.

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By the way, I also specified I prefer a warehouse close to the maple forest instead of building another woodshed there. That is, in part, because i prefer to have the woodshed closer to the village. Have to do a lot of planking and I don't want to run half the map when I need those planks. Things will change, but for now...
Last edited by abonamente; Feb 8, 2021 @ 10:25am
Father Damien Feb 8, 2021 @ 10:12am 
Is it worth me getting inhabitants with stats that only go to three max? Or should i roll a few seasons out and wait for better, i've figured it's best to wait untill i get my iron tools on the go aswell.
grapplehoeker Feb 8, 2021 @ 10:19am 
Originally posted by Father Ted:
Is it worth me getting inhabitants with stats that only go to three max? Or should i roll a few seasons out and wait for better, i've figured it's best to wait untill i get my iron tools on the go aswell.
Ideally place your best skilled workers where they will be most effective. Having anyone work in extraction is better than nobody at all. So, I wouldn't worry about choosing 'the best' potential candidates for a job vacancy you need filling. Use anyone you can find and they will improve in any case, or you can replace them later. The point is somebody will be working so you don't have to ;)
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Date Posted: Feb 6, 2021 @ 2:28pm
Posts: 15