Medieval Dynasty

Medieval Dynasty

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Bowl needed for food?
I just had to buy the diagram for a bowl and produce it using 2 logs in order to use 1 bowl per bowl of pottage. I really don't like this, at least let the bowl remain as waste so it can be reused. Each bowl of food costing 2 logs is too expensive. I already don't like that the Inn doesn't have a salting barrel, now I have to leave and make bowls too. Also I've been having a hard time keeping all the food stuffs necessary in the Inn's storage, Now I have to add yet another item that weighs down the storage. I was making money off of my food production, now I'm going to struggle to keep my own people fed.
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Showing 1-15 of 24 comments
coca720 Jan 29, 2021 @ 11:23am 
pottage needs cabage and raw meet no bowl at all . Which game are you playing ????
Last edited by coca720; Jan 29, 2021 @ 11:26am
hiroprotagonist Jan 29, 2021 @ 11:30am 
Originally posted by coca720:
pottage needs cabage and raw meet no bowl at all . Which game are you playing ????
I would like to know too :) This was after downloading the new update this morning on experimental branch.
coca720 Jan 29, 2021 @ 11:57am 
Originally posted by {WZD}^7Hiro^3Protagonist:
Originally posted by coca720:
pottage needs cabage and raw meet no bowl at all . Which game are you playing ????
I would like to know too :) This was after downloading the new update this morning on experimental branch.

LOL
Goldi:AI  [developer] Jan 29, 2021 @ 12:00pm 
Don't worry. The potage fairy is watching over us all and will not let this heresy stand.

On a more serious note: it's on our list as well. The bowls need to be cheaper.
hiroprotagonist Jan 29, 2021 @ 12:10pm 
Originally posted by GoldiRie:
Don't worry. The potage fairy is watching over us all and will not let this heresy stand.

On a more serious note: it's on our list as well. The bowls need to be cheaper.

Honestly having to go to other buildings to produce something in order to produce something else is a huge pain too. When I started this game I would put an axe in the woodcutters storage because I thought they might need it. I would be happy to put a hammer in woodcutter storage that got worn down and needed to be replaced, but using up an entire hammer every time you want to make a plank or firewood? It's just getting too complicated.
hiroprotagonist Jan 29, 2021 @ 12:29pm 
I'm turning off the test branch. These changes ruin my town's economy. If I built my town with this in mind from the start it may be different, but I can't support my town's current population with what is available. I'm thinking these things would have slowed my expansion in the beginning so maybe it's just an issue with moving an old game into the new rule set. I've restarted so many times though that I have yet to have an adult heir so feel like I have no idea where this game leads. I've been playing for so long and still can't afford a horse this change is going to take a ton of my resources further delaying my equestrian dreams and now I'm debating starting over yet again or maybe just giving up. I was really starting to get into the game again though, so to keep the momentum I'm just turning off experimental and hopping all the tweaking that will be done based on feedback will bring this back to balance. I still love that the devs are trying new things and updating often - that is hard work and I don't mean to knock it.
Goldi:AI  [developer] Jan 29, 2021 @ 12:32pm 
Originally posted by {WZD}^7Hiro^3Protagonist:
I would be happy to put a hammer in woodcutter storage that got worn down and needed to be replaced, but using up an entire hammer every time you want to make a plank or firewood? It's just getting too complicated.
That's how it works. Tools other than bowls, plates or buckets only lose a certain amount of durability per item produced. One log, one plank or one firewood does not use one entire axe.
hiroprotagonist Jan 29, 2021 @ 12:39pm 
Originally posted by GoldiRie:
Originally posted by {WZD}^7Hiro^3Protagonist:
I would be happy to put a hammer in woodcutter storage that got worn down and needed to be replaced, but using up an entire hammer every time you want to make a plank or firewood? It's just getting too complicated.
That's how it works. Tools other than bowls, plates or buckets only lose a certain amount of durability per item produced. One log, one plank or one firewood does not use one entire axe.

Ok - I just assumed since the bowl was consumed 1:1 that the same was the case for hammers sorry about the misinformation. This is much better than I thought it was, still think I will have to start a new game to do the test branch.
Werric Jan 29, 2021 @ 12:49pm 
I know it's being said that the cost of these bowls is being looked at but 2 logs for one bowl should never even have been suggested. That cost is just astronomical.

You get 2 planks per log which to me says they are pretty thick planks. I would think that even a medieval craftsman could manage at least 2 bowls per plank which means 4 bowls per log at a bare minimum.

If this is going to make it to non-experimental then imho the cost/bowl needs to be low (lower than my example above) and bowls need to be reusable. Does anybody really think that after every mean a medieval villager would throw away/burn their bowl and make a new one? I'm no expert but I would wager that a single bowl would have been reused for many a long year.

My brain can see why this might be introduced but it is also screaming at me:
Why just a bowl why not a bowl and a spoon.?
Why even introduce bowls when people eat in their sleep?

I can't think of a survival type game where I have ever had to craft something to eat off. Something to cook in - yes Something to hold water - yes Something to eat with or off - no.

Just my 2 cents worth.
Blue_Bug Jan 29, 2021 @ 4:20pm 
I don't like this change. I caan agree with the more ingredients a dish. But to consume a bowl or a plate a dish is realy to much. Before this version I made 50 dishes at a time for 2 days. It was doable. Now you have to take 50 logs to the workshop only to make plates.

Please also consider the early game. To make plates you need smithy one. This is after the tavern one. So it has no use what so ever to build tavern one or buy the recepies wich belong to tavern one.

So it takes much longer before you can make a simple meal your self.

This change makes the game only frustrating and it doesn't add any realism or fun to the game.
ĐȺvɨđ Jan 30, 2021 @ 3:15pm 
Here's my two cents, I love the update! I guess being in year 121 has its perks in it's self, I pay 1 log for a plate, bowl, cup, now we all have plenty to do to make everything work right again, it's EA for gods sake and I truly believe the Dev's know what they are trying achieve and are working hard to make it all happen for us, you have to start somewhere ( takes time folks ) I guess what I'm trying to say is this, the people that complain about bowls, plates, logs, wolves, and any of the other negative comments are not trying to play the game, you just want easy. It took me about 1.5 years to get back to some kind of normal from this update but with a little bit of thought I made the change no problem. Had to get rid of one fold now that the clothes cost less to make, happy about that. Hell my mine has been shutdown for like 20 years now due to over mining, I'm still working off a pile of 60,000 pounds of rot ( from the food spoilage updateS ) Come on ppl, we love this game lets just tell the Dev's what is wrong to us, WITHOUT ♥♥♥♥♥♥♥♥!...peace
Usgar Spielt Jan 30, 2021 @ 4:47pm 
Just a reminder, this game is in early access, the recent patch isn't even in the early access game itself right now, it is om its first version on the beta test branch.
It really puzzles me how people lose their marbles at those changes in this point of development, even read some peoples uninstalled after the latest patch.

Right now the devs need feedback and so far I can say they really listen to the community, would be nice to adress like adults for a change, just imagine how you would like to be talked to.

Originally posted by Werric:
I can't think of a survival type game where I have ever had to craft something to eat off. Something to cook in - yes Something to hold water - yes Something to eat with or off - no.

Just my 2 cents worth.

For starters, Minecraft stew...most other survival games require some sort of cooking pot to carry stews or stuff like that, thinking about the Forest. Often times you cook more or less solid food items, like steak or so, which dont need a plate to eat or to carry.
And there is canned food and many other games. Generally food in classic survival is for a single person and you dont cook 200 servings of stew there, most of the time just one or two servings, at least in the more realistic ones.

But I can agree that bowls or plates should be reuseable like buckets. Having bowls to distribute the food is just realistic, you don't fill the potage from the taverns cauldron into the food storage chest.
Maybe adding plates or bowls like tools are now in could be a thing, every house could be considered a workshop that requires bowls, which lose a certain amount of durability over time, depending on how many people are living in that household.
Warrior 99 Jan 30, 2021 @ 4:50pm 
Originally posted by GoldiRie:
Don't worry. The potage fairy is watching over us all and will not let this heresy stand.

On a more serious note: it's on our list as well. The bowls need to be cheaper.


Bowls should be reusable ! do you throw out your bowls after every meal ? this game is becoming more and more of a joke .
Goldi:AI  [developer] Jan 30, 2021 @ 4:53pm 
They should not cost one or two logs to make and they should not be eaten, agreed. I doubt this will still be the case after the next patch or when the beta goes stable, don't worry.
wolf_6000 Jan 30, 2021 @ 4:55pm 
Food is only useful for sale. Fish for eating
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Date Posted: Jan 29, 2021 @ 11:04am
Posts: 24