Medieval Dynasty

Medieval Dynasty

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Herbalist
Also not seeing anything from the herbalist where should these products be food or resource storage and again I have them set to make stuff
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Showing 1-15 of 16 comments
Goldi:AI  [developer] Oct 11, 2021 @ 9:11am 
Ressource storage, unless they are gathering mushrooms. In general, each item description tells you where the item goes. Rule of thumb: Food and drink go to the food storage.
If there is no room in the storage, the items spawn in the workplace chest. So, in your case: the chest of the herbalist's hut.
karaokekris251 Oct 11, 2021 @ 10:29am 
Originally posted by GoldiRie:
Ressource storage, unless they are gathering mushrooms. In general, each item description tells you where the item goes. Rule of thumb: Food and drink go to the food storage.
If there is no room in the storage, the items spawn in the workplace chest. So, in your case: the chest of the herbalist's hut.
What I thought but after the campfire thing wanted to check
florinjg Oct 11, 2021 @ 12:30pm 
Hi,
I haven't had Herbalist Hut or Watter Well for days.
Do they still appear to you or were they removed at the last update?
MooreBilly Oct 11, 2021 @ 1:08pm 
Originally posted by florinjg:
Hi,
I haven't had Herbalist Hut or Watter Well for days.
Do they still appear to you or were they removed at the last update?

Happen to me when i was on the public branch. Its almost if they are merging in code to the beta branch instead of the GM branch. the buildings came back when i switched back to the GM released version.
Last edited by MooreBilly; Oct 11, 2021 @ 1:09pm
karaokekris251 Oct 11, 2021 @ 2:15pm 
Originally posted by GoldiRie:
Ressource storage, unless they are gathering mushrooms. In general, each item description tells you where the item goes. Rule of thumb: Food and drink go to the food storage.
If there is no room in the storage, the items spawn in the workplace chest. So, in your case: the chest of the herbalist's hut.
I am not seeing anything at all anywhere I put vials water and materials in the herbalist chest and there are no potions being made at all I have almost all of the research items done
karaokekris251 Oct 11, 2021 @ 2:17pm 
I am seeing an EA safe save but nothing about a GM branch
karaokekris251 Oct 12, 2021 @ 5:47pm 
cannot for some reason to get the Herbalist to function
Goldi:AI  [developer] Oct 12, 2021 @ 5:49pm 
Send me your save, I'll take a look. I'm sure we can get your herbalist to work. :)
karaokekris251 Oct 13, 2021 @ 4:03am 
Originally posted by GoldiRie:
Send me your save, I'll take a look. I'm sure we can get your herbalist to work. :)
k now if i can remember how to do that
karaokekris251 Oct 13, 2021 @ 4:16am 
https://we.tl/t-4Afuved5su hope that works try to remember how the next time it gave me fits doing it
Capuzzi09 Oct 13, 2021 @ 6:02am 
Originally posted by karaokekris251:
cannot for some reason to get the Herbalist to function

I took a look at your save and the reason why your herbalists don't work is quite simple: they lack resources.
In the production settings you can see for each recipe you try to produce there what kind of resources aren't present at the moment.
So you first need to make sure that you have enough of all needed resources before you start mass production of multiple potions.
Speaking of which:
you added quite a lot of different potions to the production list and you have not all needed resources present not even for one single recipe. I recommend to start slow and focus on 1 potion for a start, look what resources are needed to make it and get familiar with how it works. You can always expand the production on other recipes once you figured the basics.

At the end of this comment I added a few pictures for you. They show where you can see what kind of resources each recipe needs and what resources are missing for your herbalists go finish any potion.

Another tipp:
stop putting stuff in the chests of working huts - it's not necessary. Just leave everything where your NPCs put it. Your workers will grab everything they need from the main storage buildings (resource and food storage buildings). Carrying stuff around and putting it everywhere doesn't help you at all. Your villagers will NOT work better, you only increase potential errors because resources can't be found where your NPCs look for them plus you have extra work and extra chances to make things wrong - just don't do it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2626927317
https://steamcommunity.com/sharedfiles/filedetails/?id=2626927269
https://steamcommunity.com/sharedfiles/filedetails/?id=2626927232
https://steamcommunity.com/sharedfiles/filedetails/?id=2626927188
Last edited by Capuzzi09; Oct 13, 2021 @ 6:03am
karaokekris251 Oct 13, 2021 @ 7:45am 
I understand when there are no mushrooms there are no resources are u saying i have set them to 0 or pause them? I have tried that have gotten a working on some but NOTHING showed up in the Storage I was adding to chests to see if i could get it to produce until I found the reason why they weren't producing
florinjg Oct 13, 2021 @ 11:16am 
Originally posted by MooreBilly:
Originally posted by florinjg:
Hi,
I haven't had Herbalist Hut or Watter Well for days.
Do they still appear to you or were they removed at the last update?

Happen to me when i was on the public branch. Its almost if they are merging in code to the beta branch instead of the GM branch. the buildings came back when i switched back to the GM released version.

And how ro switch back?
karaokekris251 Oct 16, 2021 @ 9:33am 
Still NO products from the herbalists yr 2 and I have taken everything out of their hut now where do I put there supplies when I collect some on my side quests???
gypsybme Oct 16, 2021 @ 9:37am 
mushrooms are placed in food storage, the wooden and clay vials are put in the resource storage. Hope this helps
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Date Posted: Oct 11, 2021 @ 8:50am
Posts: 16