Medieval Dynasty

Medieval Dynasty

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Sid1701d Oct 7, 2021 @ 2:12pm
Hunting Lodge says No Resources, and the gal just stands there.
I got all the villagers lined up to what their professions say, all of the building are working automatically except for the hunter profession, building it just says No resources and she just stands by the chests all day. I only have one person in the village assigned to the hunting lodge do I need to have all of them assigned for it to work? Because if that is the case than I need to build another house.
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Showing 1-11 of 11 comments
ladix Oct 7, 2021 @ 2:16pm 
Did you also specify in the management what it should produce? Percentages? Did you put a stone knife in the material store or in the chest?
Salt Strider Oct 7, 2021 @ 2:16pm 
You may need to further research this, but I believe the person you have working at the Hunting Lodge needs a bow and some arrows. I think you had to put them in the chest and she would grab them and go hunting and foraging for the village, but this was long before the last update so I'm really not certain that's how it works still. Hope I helped.
ladix Oct 7, 2021 @ 2:20pm 
Originally posted by ThirdGen:
You may need to further research this, but I believe the person you have working at the Hunting Lodge needs a bow and some arrows. I think you had to put them in the chest and she would grab them and go hunting and foraging for the village, but this was long before the last update so I'm really not certain that's how it works still. Hope I helped.
The huntress does not need a bow, but only a knife. It does not matter whether it is a stone knife or an iron knife.
Sairi (Jen) Oct 7, 2021 @ 2:24pm 
i suspect you set them to salt meat and they ran out of salt, that's the only reason I can think of when they say 'no resources'
Sid1701d Oct 7, 2021 @ 2:38pm 
Well, I set them all at 10% except for meat at 22%, you would think the villagers would be smart enough to just more on to other tasks. I had that same problem when I had my crafter producing torches, the product said no resources, but when I added straw into the storage area the no resource went away and everything started working like normal. Now I can live my village and not have to worry about them starving to death while I am gone. I was getting tired of going to the town to feed my villagers.
Last edited by Sid1701d; Oct 7, 2021 @ 2:40pm
Holyvision Oct 7, 2021 @ 2:53pm 
Originally posted by Sid1701d:
Well, I set them all at 10% except for meat at 22%, you would think the villagers would be smart enough to just more on to other tasks. I had that same problem when I had my crafter producing torches, the product said no resources, but when I added straw into the storage area the no resource went away and everything started working like normal. Now I can live my village and not have to worry about them starving to death while I am gone. I was getting tired of going to the town to feed my villagers.

Yea, no priority or “if else or” job stuff seems like a pretty huge oversight I'm surprised it got out of early access without. Pretty standard among games with any kind of assigned crafting today. Just gotta micromanage it all to death sadly.
Raven Aug 17, 2024 @ 8:31pm 
I have the same problem with my hunter.

To check, I have...

1. Increased the intensity-level of work. (So he DO work, in theory. And only in theory.)
2. Ensured there is weapon of every type and plenty of arrows.
3. Tossed in a ton of salt.

It STILL says I lack resources.

I'm not sure what more I CAN do.

So someone PLEASE tell me how to make my guy start working!
AfLIcTeD Aug 17, 2024 @ 8:39pm 
Originally posted by Nathanael:
I have the same problem with my hunter.

To check, I have...

1. Increased the intensity-level of work. (So he DO work, in theory. And only in theory.)
2. Ensured there is weapon of every type and plenty of arrows.
3. Tossed in a ton of salt.

It STILL says I lack resources.

I'm not sure what more I CAN do.

So someone PLEASE tell me how to make my guy start working!
Do they have a knife?
Nomercy^ Aug 17, 2024 @ 9:19pm 
DEAD THREAD REVIVAL month?
*Morri* Aug 18, 2024 @ 1:08am 
Originally posted by Nathanael:
I
So someone PLEASE tell me how to make my guy start working!
The screen where you set the work intensity and you assign how much % they spend on each task, also tells you what items they need for that task. All the things you mention "arrows, weapon of every type etc" are not necessary.

What tasks did you set your hunter to do? Since you mention salt, did you happen to have him make salted meat? He needs raw meat for that. And if you don't have any in storage, and you also have him hunting meat, then there's your problem: He is NOT first going to hunt for meat, and then afterwards salt it; no: he'll do the two tasks simultaneously and complain that the hasn't meat to salt (yet).
Philtre Aug 18, 2024 @ 9:03am 
Originally posted by Nathanael:
It STILL says I lack resources.

Look in the menu where you set the tasks for the building, and see what resources the tasks you have assigned need. If you have set them to dry meat, for instance, you need to make sure you have enough meat coming in to supply both your villages' food/cooking requirements and the "dry meat" task, or you will be permanently out of meat.

Also keep in mind that your hunters will not do their hunting animation unless there are actually animals within a certain radius of the hunting lodge. Otherwise they will just stand around. But they will produce the same amount of meat in either case, the animation is purely cosmetic.
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Date Posted: Oct 7, 2021 @ 2:12pm
Posts: 11