Medieval Dynasty

Medieval Dynasty

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Kris Jun 21, 2021 @ 11:38am
Rotate fields
PLEASE LET US ROTATE FIELDS, IT RUINS THE GAME HAVING A STUPID GRID
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Showing 1-10 of 10 comments
Sairi (Jen) Jun 21, 2021 @ 11:53am 
I would think that having npc's unable to find the ways to the field or working on them would ruin the game even more, don't you think?

Also why caps lock?
Kris Jun 21, 2021 @ 12:17pm 
It ruins the game for me, restricts how you can build a settlement, I cant see why having a field rotated will affect the ai? you can rotate buildings and that doesnt...

Goldi:AI  [developer] Jun 21, 2021 @ 12:20pm 
NPCs don't move along a grid to perform specific animations that follow each other like they do on fields in houses. Field rotation will very likely not come.

The best tip if you want straight fields is to place them first or to keep in mind that they are placed on a North-South and East-West axis and place the buildings accordingly.

Or you embrace the medieval crookedness. After all, even medieval cities weren't built on a grid at all.
River Jun 21, 2021 @ 3:12pm 
Ahh, yeah, rotating them would be nice.

But when I first read this, I was thinking crop rotation, and the field assignment grids. :P And yes, I would love to not have to go into that grid and reassign a bunch of fields every season. It would be great if I could set a field to be rye in the fall and oat in the spring, for example.

Not ruin the game level, but it would be nice.
Spotter Jun 21, 2021 @ 3:54pm 
Medieval Dynasty has solved that Fields issue. ;) This game plays nearly identical to that one.
richardmgoldsmith Jun 22, 2021 @ 4:53am 
The latest Q&A video covers this question - a definitive NO.
Werric Jun 22, 2021 @ 6:36am 
Crop rotation would be a nice addition. However if you have the space and NPCs doing the work then 1 crop type per field and it's set and forget. Of course if you're doing the work then you can rotate crops to your hearts' content.
Spotter Jun 22, 2021 @ 6:38am 
Rotating Fields is a bit to RL. They already have the Crops that can't be planted in certain seasons. Which leaves them Fallow, unless you plant something in them yourself, or change crops to seasonal.
River Jun 22, 2021 @ 8:22am 
Unfortunately if you give every crop its own permanent field, the workers waste a bunch of time fertilizing and plowing fields that aren't going to be sown. They seem to do that to every field they harvest even if there's nothing queued up to be sown in that field that season. If fields are running double duty, that plowing isn't wasted. This is the main reason I go into the field assignments and change my rye fields to oat just before spring, etc.
Sairi (Jen) Jun 22, 2021 @ 8:54am 
That plowing isn't wasted anyway since it will stay til it's sown
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Date Posted: Jun 21, 2021 @ 11:38am
Posts: 10