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If they burn through your pickaxes, it should mean that they are bringing back a lot of ores in return so your solution is probably having more blacksmiths (and/or higher skill levels for them) making those.
It's the same with the two in farming that increase the yield when harvesting as well.
I doesn't seem as though the copper, tin and iron are adding up very fast. My villagers assigned to the mine are mostly level 2 with one or two level 3's.
I didn't find anything related to this in the patch notes but it's possible that they now need one tool each since they are at least shown with the tool they took.
Since the notification for no tool doesn't produce a red warning unless you are in that particular management tab, I may have run out of pickaxes over a period of days. I crafted about 15 stone pickaxes and they only took one to get started again.
I now have my blacksmiths making nothing but stone pickaxes to build up a surplus. Then when I have a lot of extra copper and tin I will have them start making bronze pickaxes. I was making them myself because I didn't want the blacksmiths using up all my copper and tin.
This. Please tell me max 'build to' levels are coming for Villagers....
Are you referring to a setting that would allow you to control how many of your resources your villagers use when assigned to a task? For example, you have 100 linen thread and want to keep a few for things like the fishing rod. You assign your seamstress to craft linen fabric but she uses all of it.
I would like an option to limit how much they craft too if that was what you were getting at.
Sometimes I will set the productivity to a low percentage so they don't craft as fast but the only foolproof option so far is to take a certain number of the resources you want to save and put them in another storage somewhere else like in your house.
I have my blacksmith set to make stone pickaxes and I was maintaining about 14 in the resource storage each day. Now I am down to 9. My miners have increased their skills to 4 and 5 instead of 2 and 3. The total skill level is 26. Am I correct that as the skill levels increase, they will harvest more which results in using tools faster?
Each task that requires a tool takes a specific amount of tool durability per item harvested/crafted (every time the bar fills) so tools end up being used up faster with higher skill levels and/or more workers in the building.
Stone pickaxes have very low durability and mining takes away quite a bit with each item and since your workers have nearly doubled in levels it makes sense that they are using more now, but it also means that you are receiving more from them as well.
Thanks Fel!
Unless their extraction skill is low maybe? Do they burn through tools slower when they have less kill? Or do they burn through tools just as fast with less result?