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Once you're able to make Food Storage 1, slam your berry stash into it and forget about them. About a year later you'll have thousands of Rot which can be converted into Fertiliser at the Barn 1 table at a 10 Rot = 1 Fertiliser ratio.
And cabbage is the easiest way to feed your villager in the first seasons. Easier and much more efficient as hunters with raw meat that you have to roast.
So you pay a high price for the "extra log", in my opinion.
You should only remove stumps in areas where you absolutely do not want them to grow back, e.g. if you want to build something there or create a field.
In all other cases, I recommend that you do NOT remove the stumps.
Just remember when you remove the stump, the trees won't grow back. If you leave the stump the tree will grow back after two years.
This! Cabbages are your friend. I get a cabbage field going usually on day 3 (I play a 3 day season) during the first spring. By then I will have made enough money from selling cart and bandit camp spoils that I can afford to buy fertiliser and seeds for two 3x4 fields, 1 for cabbage and 1 for flax. Rot the cabbages and in summer plant both fields with cabbages. Again, rot the cabbages and plant rye and wheat in autumn. I also rot any left over meat the first year and I rarely have to buy more fertiliser than the initial batch.
to 12: build a storage in front of the mine, food and ressource storage have shared storage with the other food/ressource storage, short way, no need to drop the stones >> enough stones for stone-houses, stone knife (easy money) etc. and you can ride with your donkey/horse into the mine for extra carry weight.
to 14: didn´t know why you should have 5 in every skill before recruiting npc? early workers => early (tech-point) farming support"
to 15.: the kids get the half of added skillpoints from their parents at the birth date. If both parents have skill 10 in farming at the moment they get a child, the child has farming skill 10 too. If one have 7 and the other have 3 the child will have (7+3)/2 = 5
to 16: keep in mind that you can´t farm broadleaf in winter
Nope, drop 'em. If/when you actually need them, like when you are building stone walls, go back into your cave and pick them up. There will be stacks upon stacks of them. Hit alt and you'll see a bunch. This way, your resource storage isn't filled to overload with rocks.
There isn't a need. The game is a lot easier for me being able to focus on the personal character skills in my opinion, before adding in AI/NPCs that you end up having to help support. As for farming support, aren't you farming? The sooner you get the extra items from harvesting, the more extra coin you're earning from it. If the AI is farming for you, they don't get that bonus.
Am running on default personally. Most of my tips/thoughts are for it though most do apply to all I'd think.