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We don't know the exact amounts but store keepers and hunters seem to level up the fastest while gatherers and fishers don't even seem to level up.
Manche Berufe gerade die Ressourcenbeschaffer leveln relativ langsam. Bin mir nicht sicher ob das so gewollt oder noch nicht gänzlich austariert ist. Kann mir schon vorstellen dass Holzfäller etc langsamer leveln sollen, damit die Produktion etwas "organischer" mit dem Dorf wächst (so lange man nicht durch rusht).
Und je mehr Arbeiter in einem Gebäude sind, desto schneller leveln sie auch. Die Erfahrung pro Arbeit scheint jeder voll zu bekommen, statt dass sie auf alle verteilt wird.
Du kannst den Levelfortschritt deiner Einwohner in ihrer Detailübersicht im Managementtab sehen.
Thanks, Fel. That is my experiance as well: store keepers level up the fastest, hunters are next - though already signifficantly slower.
Danke, das wusste ich noch nicht, dass jeder Arbeiter die vollen XP vom Gebäude bekommt. Das könnte nützlich sein.
And they level faster, if more than one villager is emploied in one building because they all get the full xp from that building.
That's all I found out so far.
Yeah the problem is that the more complicated the task an NPC does the more skill points per item they get. This is really terrible for people like gatherers who have on one thing they can do and it is a very low level skill.
It's basically a good idea for most professions but really falls short for people like gatherers. For such professions rather than giving the lowest (or one of the lowest) xp gained per task I think they should have given, and should give, them something in the middle of the range (whatever that range is). For example IF the xp/task range is 0.1 - 1.0 then a something around 0.4 would seem more fitting for gatherers.