Medieval Dynasty

Medieval Dynasty

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Dandyroot Oct 21, 2020 @ 6:52am
Advice needed: moving your settlement?
okay so at the start of the game, i set down my first house just a tiny bit east of the starting village, basically as close as it'd allow. i thought i'd need to be close for access to the village's services... as far as i've seen, this is a fairly common assumption. what i didn't know is that this is basically the start of your village, not just your starting hut for the time being. but i progressed, placed down buildings, and soon figured out that i'd essentially built a small farm where it's not supposed to be. not only is it ridiculously close to the starting village, the land's very uneven, and the spot i put the first house makes it pretty hard to plan around.

so now i've picked a new spot, with better access to resources, lots of flat land, and a position away from but an easy trip to three villages. thing is, now i've gotta MOVE everything over. and let's be honest, i'll probably have to move again when i find out i'm not set up close enough to some other resource. so, how do i do that? i know i can delete my current stuff with a hammer and rebuild it, but that involves dozens of trips and a lot of building work suddenly turning into nothing (the actual rebuilding isn't so much of an issue).

Is there any better way to go about it? something i can get in exchange for the buildings? a better way to move items around that doesn't involve sprinting back and forth several dozen times? some way to know if the spot i've chosen will still work for me in the future?



as a side note, this whole thing is making me thing a mechanic to buy land might not be such a bad thing. from the start, the whole "oh yeah your uncle owned a tavern here, feel free to take as much land as you like" thing seemed kinda easy for the character. land is valuable. plus, it'd help with that confusion; if you're told, "well, to pay off your uncle, i'll give you a parcel of land of your choice to start your own settlement, and you can buy more as you choose", you'd know what decision you were about to make, helping with that confusion that seems to get a lot of us and making sure you know you're starting your settlement right then and there.

i know i know, "hey guys i've got this idea for the game". that's why it's tacked on at the end.
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Showing 1-14 of 14 comments
Lailantie Oct 21, 2020 @ 7:10am 
Build a resource storage where you want your new village, so you have all the resources to build next to you. Build a new house for your villagers, move them into that house and then destroy the old one. Build all working buildings like tavern, smithy etc. in their highest tier with stone walls. If you have a mine, let your miner bring a lot of stones. And finally, you don't need resources close to you. You can build an excavation shed (? the one for clay) or a mine on the other side of the map. Your worker will walk there and he will already deliver material while he is on his way :)
Devilson Oct 21, 2020 @ 7:11am 
I feel sorry for you. I did choose my land pretty quick (that bridge east from Gostovia, south side of the river), but knew about the space and basic resources (water, forest). Then I realised there is other resources I may need, and the land is can be not flat enaugh for buldings (I like this like Edoras villages). Got scared I may need to move my village but lucku enaugh I don't have to. Clay is a bit further on south and I build mine on far south, so its not a problem. I don't think there is other way to move your buildings but you should not have to do it again I guess.
Gigantus Oct 21, 2020 @ 7:21am 
This is were I migrated to - easy access to a mine and loads of flat land

https://ibb.co/QdtYK5N

Clay is a bit East of Baranica but still connects to the resource building
Last edited by Gigantus; Oct 21, 2020 @ 7:24am
Capuzzi09 Oct 21, 2020 @ 7:27am 
My advice would be, start building a resource storage at the spot where you want to build your new settlement. Then throw all the stuff you need for building and anything you want to carry to the other place into your previous resource storage. This way you put everything into storage A and take it out again in storabe B. This is the best way to avoid sprinting back and forth all the time.

Refering to your question if the new location of your settlement will still work for you in the future (because of nearby resources and such), I give you a clear "well, maybe, probably yes".
The thing is, for now it doesn't matter where special resources are located and how far they're away from your village, as long you don't plan to go there personally. Your workers in the resource buildings don't care if there is really a wood close to the woodshed or if there are animals close to the hunting hut. They work independent from that - for now. I have my doubts if this will stay as it is forever, in contrary, I'm pretty sure this is going to be changed rather sooner than later. But for now, it doesn't matter at all. There is only one exception: the mine. The mine can't be built anywhere but in the entrance to a cave.

There is a couple of detailed information missing from your side to give you better advice, such as: what is your current building limit? How many buildings have you built yet and how many are you still allowed to build in addition? How many people are currently living in your settlement? These questions are important to decide if or if not you'll need to travel between the locations of your two settlements, since you'll need to build a new building at the new location before you should destroy the old one.

I hope this is of any help for you.
Bahamas Oct 21, 2020 @ 7:27am 
you dont have to be close to a mine to mine
Gigantus Oct 21, 2020 @ 12:01pm 
Originally posted by DragOOne:
you dont have to be close to a mine to mine
Yeah, now I know - that move was way back at version 1.5 I think, when the NPCs mined worth a nickel of iron and a ton of rocks and mining yourself was the only way to get some iron together.
Dandyroot Oct 21, 2020 @ 6:21pm 
Originally posted by Capuzzi09:
There is a couple of detailed information missing from your side to give you better advice, such as: what is your current building limit? How many buildings have you built yet and how many are you still allowed to build in addition? How many people are currently living in your settlement? These questions are important to decide if or if not you'll need to travel between the locations of your two settlements, since you'll need to build a new building at the new location before you should destroy the old one.

i don't actually have any people yet, wanted to get my feet on solid ground so to speak before i started villager management. in terms of buildings, i still have room for plenty more, so that's not an issue. all that said, i think the advice i've gotten so far is enough to make this a lot easier, so thank you all!
Hello. Question on building that we end up destroying. Either to upgrade new tier (tier 1 to tier 2 to tier 3). Each time we destroy a building to create a new one (in another spot or location), do we get taxed for the building that was destroyed (no longer there).

Some of the guides mentioned that you get taxed for buildings that are destroyed. So its not wise to relocate buildings? Or should just start a new game? Dont want to have to destroy 30 buildings for a new location, if those 30 destroyed buildings will be taxed and making new 30 buildings with additional tax.

At this point may start another game if thats the case. Paying taxes for buildings that dont exist.
Lailantie Oct 23, 2020 @ 12:27am 
I can't tell for sure, but I destroyed the 28 buildings of my old village and built them up in a different place, and my taxes just had the usual increase they had every year. They were certainly not doubled.
Random Zero Gravity Oct 23, 2020 @ 12:29am 
Originally posted by Lailantie:
I can't tell for sure, but I destroyed the 28 buildings of my old village and built them up in a different place, and my taxes just had the usual increase they had every year. They were certainly not doubled.
Interesting. Until this moment I still fail on how they calculate our tax. I tried to add all up, and somehow it still more tax than what I own.
Hello. Destroying old buildings wont incur taxes then? How are the taxes calculated? just buildings alone? or are there other factors?

SrAxi Oct 26, 2020 @ 4:53am 
Originally posted by Lailantie:
Build a resource storage where you want your new village, so you have all the resources to build next to you. Build a new house for your villagers, move them into that house and then destroy the old one. Build all working buildings like tavern, smithy etc. in their highest tier with stone walls. If you have a mine, let your miner bring a lot of stones. And finally, you don't need resources close to you. You can build an excavation shed (? the one for clay) or a mine on the other side of the map. Your worker will walk there and he will already deliver material while he is on his way :)

Ah! Of course! Using resource storage instead of thousands of trips!!!

This is great!!
Jemor Oct 29, 2020 @ 1:24pm 
Originally posted by SrAxi:
Originally posted by Lailantie:
Build a resource storage where you want your new village, so you have all the resources to build next to you. Build a new house for your villagers, move them into that house and then destroy the old one. Build all working buildings like tavern, smithy etc. in their highest tier with stone walls. If you have a mine, let your miner bring a lot of stones. And finally, you don't need resources close to you. You can build an excavation shed (? the one for clay) or a mine on the other side of the map. Your worker will walk there and he will already deliver material while he is on his way :)

Ah! Of course! Using resource storage instead of thousands of trips!!!

This is great!!

Yes... Keep your original Resource Storage also... it doubles your storage but also gives you easy access to sell more stuff to that village without needing to carry it.
SrAxi Oct 29, 2020 @ 3:47pm 
Originally posted by Jemor:
Originally posted by SrAxi:

Ah! Of course! Using resource storage instead of thousands of trips!!!

This is great!!

Yes... Keep your original Resource Storage also... it doubles your storage but also gives you easy access to sell more stuff to that village without needing to carry it.

Brilliant, thanks
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Date Posted: Oct 21, 2020 @ 6:52am
Posts: 14