Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The initial intensity of all tasks has to be less than 100%, because the sum has to be 100%. If you have cutting planks at 10% and firewood/sticks at 0%, then logs cannot be more than 90%.
What settings are you changing? Firewood production maybe? Personally, I deal with that by setting firewood so that I run a slight surplus spring through fall, which gets spent down in winter. I guess you could save a bit of storage space during the rest of the year by raising production specifically during winter, but it doesn't seem worth it....
Fields are set-it-and-forget-it; your farmers will plant whatever you specified in management in whichever seasons are appropriate for that crop. Not sure what you need to change?
About initial intensity. You don't understand what I mean. After playing for a long time, you will find a problem. I want to change the production from axe to knife. I must change the 100% axe to 0%, and then change the production of knife to 100%. If the Global 100% setting is adopted, when I set the knife production efficiency to 10% or even 1%, he will do it according to the 100% efficiency
(I'm sorry to use translation)