Medieval Dynasty

Medieval Dynasty

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Patches Sep 23, 2021 @ 10:41am
30 day Seasons?
I've been playing on 30 day seasons this last burn threw. I played on 5 day before. I like the long Seasons, but 30 days seems a little long. I had lots of fields and was able to salvage all the Caves in say 20 days. So maybe 20 days this time?

What do any of you long Season players like myself recommend? Have you found the goldie locks amount of days for long Seasons?

thanks
g
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Showing 31-40 of 40 comments
zantariz Sep 29, 2021 @ 3:26pm 
Originally posted by Leno:
Originally posted by VanZan_75:

In this game the difficulty goes much farther down the more days you have in your save. Trust me, after your 4th or 5th year you will find that in a season with more than 3 days you have accomplished everything you wanted in your season before the 2nd day is done. You think you need more time, but what you really want is more productivity. That will come as your village develops and automates based on your villagers...

I disagree. I think a longer season can actually be more difficult. You have to survive longer on the same seasonal resources... you have to survive longer with the same crop harvest... you have to feed your animals with the same harvest, you have to wait longer to sell your extra animals.... you have to survive winter longer without the benefit of healing herbs...

Also, I don't know how you manage to get everything done in two says... I can't get everything done in my 6 day season. I never seem to get to doing all the available quests... I'm sure that won't be a problem once I have horses, but until then.... it's hard.
zantariz Sep 29, 2021 @ 3:29pm 
P.S. I hate losing reputation.. even if it isn't very impactful. So I usually don't take a quest unless I know I'll have time to complete it, so I end up not doing a lot of the seasonal quests.
YunggGravy Sep 30, 2021 @ 7:15pm 
Originally posted by Patches:
To me I'm playing the same game whether it's 3 days or 30 days. I'm not trying to get to end of the game, I'm playing the game. I'm like that in all games, it's not about the end. Fact is, I can't remember the last time I ever finished a game.

Also with 30 days and a lot of people, that one little cabbage patch you made that lasted for 2 years now last 6 days x's how many farms you need. You have to make more of everything and have more money to last 30 days.

Yow, it's an easy game. But longer means more of everything. Think about how much animal feed you need in a year. That's a lot of Straw. So you need the Straw from your Wheat, oh that's 2 seasons and 20 days before Harvest. (not 9 days.)

With this kinda of thread, we might be seeing a patch to change stuff between play sessions. Who knows. I started New World yesterday after beta, so I'll be there a while. I'll be back though.

This game is a really good concept and I'm waiting on their Western Theme game to come out. A lot of games are going this hiring help route like King of retail, Weed 2/3 and Gas Station simulator.

later
g

ps: Since they added change Seasons anytime you want after 3 days. That part really doesn't matter anymore. I don't know why you wouldn't set it to 30 unless you can't resist.

I am like this as well! I like how we can complete quest as needed for like dynasty points. Otherwise I get lost in doing certain task by the sheer beauty of this game and huge map. I will also get distracted working on my hunting skills in between mining/selling runs. I am very excited for 1.0 and am really enjoying 1.0 release.
cuddlecat Oct 8, 2021 @ 8:02am 
The most days I tried was 7, it was awful. Your crops will only be harvested once in a season, so a short season is actually good (before your greedy villagers eat it all). I think what made me get a long season game was the fact you're supposed to have a good place for your first village so early in the game when you're not yet familiar with the map.
Naryoril Oct 8, 2021 @ 10:16am 
Originally posted by cuddlecat:
I think what made me get a long season game was the fact you're supposed to have a good place for your first village so early in the game when you're not yet familiar with the map.

I know how you feel. Personally i started the game and spent 2 hours or so running all across the map to find a place where i wanted to build my village, then i restarted the game and headed there directly. I didn't pick a "good" spot, but one i liked, one with a great view, i thought it was a terrible spot from a gameplay standpoint. But while it isn't perfect, it turned out to be way better than i expected.
myk Oct 8, 2021 @ 10:45am 
In EA I had a 10 or 12 day season that was good. Once it got horses it was too easy to bankrupt all the merchants and 5 days was plenty. I like hanging out in games like this taking in the view but doing that 50% of the time was too much.

Now I'm trying 8 day. I haven't made it passed the first year yet, it seems plenty long while on foot.
Although I have game knowledge on my side I was well set for winter. Unlike my 3 day start where I died in winter quickly.

I also sleep at night (for those who can't understand long seasons). My card doesn't have game specific gamma settings and I don't like a bright monitor. In most survival games, night time means I retreat to safety.

I can't imagine a 30 day winter.

shmullster Oct 8, 2021 @ 10:55am 
Not to be redundant, but setting for 30 days doesn't mean every season HAS to be 30 days. If you think winter is awful, why, just "sleep to next season" any day after day 3. Easy peasy.

I'm currently playing a nice relaxed 30-day season game. My first season I cut short at 21. I'm currently at 24 on season 2. I have no pressure to build up my village because I've run out of villagers.

And I'm cool with that. I get to run around all over. Chop, mine and pluck to my heart's content and even play around switching up my villagers from skill to skill.

Again, would I do this for say, 80 in-game years? Probably not. But, this allows me to one season, maybe 60 years from now, to just slow down and meander for a while for my low-stress chopping, mining and plucking again.

That's just me. I don't proclaim anyone "wrong" for wanting short seasons any more than I say my way is right. But I do like to point out that when people say "how can anyone play 30 days", setting it for 30 days doesn't mean actually playing 30 days. That's all.
gypsybme Oct 8, 2021 @ 11:36am 
Let me start by saying my 1st play thru was EA, 30 days and I was so hooked, I started eating meals at my pc. For the first 2 years, I ran around like a mad lady, out in the "wild" for days gathering, making knives, hunting, etc.. Dragging back overloaded, thirsty, hungry and dirty. I was surprised I got married. Truly don't understand how I had a kid (I sometimes examined the kid and my neighbor to find any similarity). Only in my late 3rd year was I able to relax, decorate and spend time in my village and with my family. So when 1.0 released, I started a fresh play thru. Was terrible, I couldn't get my sense of direction, hunting was well.. bad. Things had changed.. Some humans don't like change. My balance was off. But the biggest issue I had was just running, even on the official roads. It was so "bumpy" it was making me nauseous. And I have never had an form of motions sickness. So I scraped the play thru. Restarted. Bingo. Things were "balanced" again for me. I already liked all the options you have to start your journey but now there were more like, 1 loop animations and the "sleep til next season". So I set up all my options-(For my style of play) and picked 30 day season again. I am nearing 200ish hours in this play thru, in my second year, applying a lot of things I learned from previous plays into this one. I will not have 30 vacant jobs after a a winter. Have a great village started, am married and she is pregnant. I'm not running around as hard or long as 1st play thru, but I am very entertained and enjoying this game. To me, just me, 30 days is still not long enough to "clean up" all the area's on the map and don't even get me started on the "satisfying" sounds of the game. I have a mental role playing rule, never ever hunt the foxes or lynx.. they are your friend and if you follow them, well maybe just try it.. then clean up all the debris for them. Its the least you can do. 3 day or 30 days, Just PLAY! Game on fellow Dynasties.
Blaze1961 Oct 8, 2021 @ 11:45am 
Season length is a non-issue now they added the sleep until next season. Set it for 30 and after 3 in game days you just sleep and select if you want to advance to the next season. In my opinion a day/night length time slider would be more useful. The only side effect of having 30 days per season is the demand per season number will be very high. the demand per day will not change no matter how many days are set and that is what is important.
Last edited by Blaze1961; Oct 8, 2021 @ 11:45am
Originally posted by n1975o:
I have found that 4 days is good for me, three was to fast, but four gives you that little bit more time and not too much. Other think that 5 days are the correct amount. 30 days, I think is an over kill.

Same here. My first play through I went with 5 days which was fine even after (can't remember, 12 years or so) but once I had villagers doing everything the 5th day was more than I needed so the last couple of times I've gone to 4. Gives 3 days to do important stuff and a "day off" when I can catch up on any missed quests or just tweak things in the village, explore or just enjoy a walk in the countryside.
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Date Posted: Sep 23, 2021 @ 10:41am
Posts: 40