Medieval Dynasty

Medieval Dynasty

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Hunting Quests are Horrible
Having real issues with hunting quests:

Alvin - Kill a Bear in 7 minutes. I havent seen a bear in 2-3 years. Run around looking wasting a day, Fail. I honestly just want to take a pickaxe to Alvin's head since all his quests waste so much time.

Villager - Kill Bear at entrance to mine. Killed them years ago. Havent seen one in 2-3 years. I really dont think they spawn anymore. fail.

Lubomira - Nighthunt- Simply not enough time. Can get 7-8 but day cycles. Just takes too much running around aside from the actual hunting. FAIL.

Tax Quest- Kill a wolf. Gave up looking and completed completely by accident running back home. (quest also cost me tons of money since I had to buy hammers to complete)

Please make these more open ended. All of them need to be more open ended.
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Showing 31-45 of 62 comments
Vorshin Oct 1, 2020 @ 10:31am 
Game does have issue's.
Would like to see wagons brought in for easier transportation.
Would like to see storage made better (also right now the only way i can tell what building is what is by entering or putting hammer up and hovering cursor over it at close distance).
Putting Population to area's (wow lots of pages to go through for each one of these and then you have to press the ESC to go back but also for it to say changes were made accept/discard).
Falling Tree's should be detrimental to ones Health :P
Seasons should be longer than 3 days, best way would be to let the user determine from 3-9 days when starting out with a slider option in settings.
Last edited by Vorshin; Oct 1, 2020 @ 10:31am
Mike280 Oct 1, 2020 @ 10:54am 
I agree about the night hunts. If the person is asleep but you still killed all the animals, you still fail. The NPC shouldn't care that the seasons changed even though the wolves are gone. Buggy.
jhughes Oct 1, 2020 @ 11:02am 
Originally posted by Ernst Stavro Blofeld:
yes, those quests are the worst, if you want to give us quest to hunt animals, just give us a location and spawn them there, I have spent whole night looking for 5 wolves around Hornica, of course those bastards attack me on my way there, but when I´m looking for them, they disappear
Never take a timed quest on the last day..
jholcjholc Oct 1, 2020 @ 11:30am 
just north of Hornica i have seen 6 wolves at 1 time the mine in the middle of the map north of hornica has 2 bears usually. On the developers twitter there is an animal spawn map or you can just google it
jholcjholc Oct 1, 2020 @ 11:32am 
also as soon as you get the quest night hunt you can start killing then. you dont have to wait till evening so you can literally have 24 hours in game to complete it. guicksave quick load during quests can reduce the REP reward so in stead of gettting 25 rep for night hunt you get 2
Last edited by jholcjholc; Oct 1, 2020 @ 11:35am
Lailantie Oct 1, 2020 @ 1:28pm 
I never take any hunt quest. It's just not fun for me. Poor Alwin has been standing there for years waiting for me to kill that bear.
Mike280 Oct 2, 2020 @ 5:31am 
Originally posted by jhughes:
Originally posted by Ernst Stavro Blofeld:
yes, those quests are the worst, if you want to give us quest to hunt animals, just give us a location and spawn them there, I have spent whole night looking for 5 wolves around Hornica, of course those bastards attack me on my way there, but when I´m looking for them, they disappear
Never take a timed quest on the last day..

Yeah, lesson learned. I guess on a positive note, you don't have to eat or drink on the last day of the season either. Just don't let your hunger get to zero, but your stats all fill up so you can save your food.
Valicea Oct 10, 2020 @ 5:44am 
A challenger quests are even worse, have to reload several time just to complete, because whether you're told to hunt x amount of deer, boar, wolf or whatever in 5 hours, suddenly all the known hot-spots of where that type of animal exist are either reduced to an amount that won't fill your quota, or completely removed! so essentially an already too long to play game is drawn out longer because what should take 5 or 10 minutes suddenly draws out into an hour and a half of buggering around looking for beasts that normally bowl you over moments before in that exact same spot!!!
Noquid Oct 10, 2020 @ 6:00am 
If you have to save/reload in order to get your kills then there's a problem with the quest. Night Howl and Night Hunt quests are very annoying because there's a decent chance you're going to waste at least a day if not a full season doing the quest. Also, the quest usually says that townsfolk can't sleep because of the wolves but there aren't any wolves in the area that spawn. You have to travel all over the map to get your 13 kills.

I also get VERY annoyed from my "Hunter" that can't make his own bow, longbow, recursive (need to check your English in may text statements) and x-bow, not to mention I'm getting him a better weapon than I use myself and you get like +5 reputation if that.
Captain Pansy Oct 10, 2020 @ 11:14am 
Originally posted by Viktor Von Groyper:

Lubomira - Nighthunt- Simply not enough time. Can get 7-8 but day cycles. Just takes too much running around aside from the actual hunting. FAIL.

this is easy to cheese actually. go to a known wolf spawning place. kill the wolves, quicksave, quickload, and new wolves spawn. repeat until quest done. just move a bit before quicksave because if you find yourself in the middle of a freshly spawned wolf pack, you are dead.
Talon Oct 10, 2020 @ 11:22am 
Hunting aspect of the game is not well thought out. I say give it time since there is a lot that's left out in that mechanic that needs to be there.

I suspect they have not considered combat much in the development yet. I mean juts look at how your vision works you cannot turn our head to see whats behind you.
Keegandalf Oct 11, 2020 @ 9:26am 
I wish the quests had more details before you accept them. If I knew I had to find and kill 6 wolves in 12 minutes I wouldn't accept the quest, since I hate timed missions (I like to take my time doing everything). I have to keep re-learning to quicksave before taking quests.
white-gandalf Mar 1, 2021 @ 5:47pm 
So, basically all players who do NOT complain about these quests are cheating - and happy with that.

For me, the question is: Why the hell should i play a game that is ONLY playable by cheating AT ALL?!? Especially a survival game! To force the players to save and reload to become able to solve that game makes it completely useless in its category.

I have now spent three complete ingame days searching for wolves on the whole map. I made TWO rounds. I even patrolled an area where the cheating gamers swear wolves to guaranteed having to be there for a whole day (including night) .I found exactly a single one. But the quest demands two.

Well: To the developers: Is it THAT complicated to have a counter of animals running when a quest for those is active and to write a single code line that makes those damned animals spawn?!? In sufficient numbers for the quest to be solvable? Including respawns in the case of deaths resulting from simulation of natural hunting behavior?

And is it THAT horribly complicated to make those animal spawn AT A LOCATION in the vicinity of the quest giver? So, if a village member complains about wolves, to let them spawn in the woods near that same village? So that the whole quest even has a touch of logic on it? So that when the quest text reads "die Dorfbewohner sind unruhig wegen Wolfsgeheul in der Nacht", you don't have to cross the whole map to find a single wolf at the opposite edge of the world?

I thing the game has a lot of room for improvements in that regard...
If you do not know how to play the game, do not insult other people. Please be polite and on topic.

Wild animal spawn points are random, and dependent on time of days, not season. If you encounter 1 wolf doesn't mean there won't be another place that spawn more than 1 wolf.

You need to look and wait. If you dislike it. Then maybe this is the wrong game for you.

Also this are an old topic. Not worth mentioning. Also the recent patches has been really great at reducing most common bugs.
Trim Mar 1, 2021 @ 11:45pm 
I don't recall any problem with any of Alvin's hunting quests. If there were any time limits, I cannot say that I noticed. I did need to look up where to find bears the first time I needed to hunt them, and I would welcome there being pointers in the text, but that was it, I think. As I have wandered round the map, I've discovered where different animals are to be found.

The side quest "Challenger" lies. There is no 5 hour limit - you have till the end of the season (but remember to leave time to get back to the quest giver). Is knowing this a cheat? I don't know. I just see it as part of Early Access. Five hours is what the devs would like, but they haven't found a way of implementing it yet, just like the placement of forestry huts, and the supposed dyeing vat in Clothing III.

I sometimes do saves and reloads to learn what quest goals are before firmly accepting them (no I won't make a recurve bow for you - I'd rather like one myself - and if you want wool you can bloody well go to Baranica and buy it yourself), but I've never saved and reloaded just to get new animal spawns.
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Date Posted: Oct 1, 2020 @ 7:13am
Posts: 62