Medieval Dynasty

Medieval Dynasty

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Ksoulx Sep 28, 2020 @ 12:22am
Add Berries to Focused in tier 2 survival skill
Can you please add berries with the mushroom, st johns worth.... There will be no negative impact. Berries are considered food like mushrooms. so please add it. Thank you.
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Showing 1-15 of 15 comments
characloud Sep 28, 2020 @ 3:06am 
Do we really need this tho? The berry shrubs are always at the same place and they come in quite a big groups too. I thought being able to sense too many things would just make the game too easy.
Ksoulx Sep 28, 2020 @ 5:20am 
Unharvested and harvested berries is not visually different. This is comparable with BroadLeaf. You have to use focused to see Broadleaf but yes you can see BroadLeaf without Focus. It wouldn't make the game more easy. You will still need to hold the key down to harvest. While you're in the shrubs you can see the unharvested one.
Thomu Sep 28, 2020 @ 5:34am 
Right now we have a focus on healing.

People want focus for food and for rocks/sticks.

I would create them but separate them in différent tiers.

Herbs first, then food when You'll get used to hunting and crops and once you have pickaxe/Iron axe, you can unlock the rock/stick inspector
Grimmrog_SIG Sep 28, 2020 @ 5:34am 
it woudl clutter the game too uch in my opinion, I already find it distrutrbing that fields show up. Maybe we could get a extra options setting which allows us what the Focused Mode actually show and what not. that way everyon cna individually turn needed thinsg on and off.
Grimmrog_SIG Sep 28, 2020 @ 5:35am 
Originally posted by Ksoulx:
Unharvested and harvested berries is not visually different. This is comparable with BroadLeaf. You have to use focused to see Broadleaf but yes you can see BroadLeaf without Focus. It wouldn't make the game more easy. You will still need to hold the key down to harvest. While you're in the shrubs you can see the unharvested one.

they are visually different, you can see the berries (unripe) green or ripe (blue) on the bushes. and a harvested bush has none of them.
characloud Sep 28, 2020 @ 5:50am 
It is visually different, although maybe a bit hard to see at times. Unharvested berry shrubs actually have little beads of berries on them and when they are unripe, they are green, and when they are ready to eat in the summer they are dark blue in colors.

Maybe instead of showing up in with the focused sense, make it so the berries are more visible, either adding more contrast to the colors or show more berries in the shrubs.

If you want to compare it to broadleaf, I believe they don't have any noticable marker to where they actually grow, compared to the very noticable shrub. You actually have to point at a single herb (with a bit of leeway) to actually harvest it and sometimes they are hidden by other vegetation on the ground.

Personally, I don't find it hard to collect them berries since if I couldn't see them, I could just easily hover over the shrubs and just press E when prompted, and this does not take longer than if you actually need to use the skill. But that is just my opinion.
Ad Massive Sep 28, 2020 @ 5:56am 
Berries are just massive bushes that are in large groupings, this would be like shooting a flare at a mountain.
characloud Sep 28, 2020 @ 6:00am 
Originally posted by thomu:
Right now we have a focus on healing.

People want focus for food and for rocks/sticks.

I would create them but separate them in différent tiers.

Herbs first, then food when You'll get used to hunting and crops and once you have pickaxe/Iron axe, you can unlock the rock/stick inspector

Well right now, you can also see dropped items, animals, people names, and buildings and furniture (campfire, storage and stuff), not just healing stuff.

I couldn't imagine what it is going to look like if we are able to see rocks and sticks too. Isn't it going to be too much? Especially sticks. There are so many of them and they are VERY visible. Or do you propose to have another key to press?
Ksoulx Sep 28, 2020 @ 7:15am 
This is why I mentioned Tier 2 Skills. If you don't like it being cluttered then don't get the Skill. For survival you don't need to focus on sticks, rocks, logs. Besides it could be text it doesn't have to light up.

Visually the color contrast is not good with the berries. Also they should adjust the color contrast of the highlighted items.
Krescentwolf Sep 28, 2020 @ 7:53am 
Originally posted by Thomu:
Right now we have a focus on healing.

People want focus for food and for rocks/sticks.

I would create them but separate them in différent tiers.

Herbs first, then food when You'll get used to hunting and crops and once you have pickaxe/Iron axe, you can unlock the rock/stick inspector

Berry bushes would be fine in the focused view...
Also rocks would be fine, since theyre hard as hell to find except in winter.

But sticks are so plentiful and obvious that it'd be moot to add them to the focused view.
Thomu Sep 28, 2020 @ 8:12am 
Originally posted by Krescentwolf:
Originally posted by Thomu:
Right now we have a focus on healing.

People want focus for food and for rocks/sticks.

I would create them but separate them in différent tiers.

Herbs first, then food when You'll get used to hunting and crops and once you have pickaxe/Iron axe, you can unlock the rock/stick inspector

Berry bushes would be fine in the focused view...
Also rocks would be fine, since theyre hard as hell to find except in winter.

But sticks are so plentiful and obvious that it'd be moot to add them to the focused view.


Rock are hard to find until you get access to a cave
Ksoulx Sep 28, 2020 @ 8:51am 
Guys lets focus on the berries. I do understand that rocks are hard to spot because of the same problem as berries the Visual contrast. If you can't make the rock pop with 3d rendering then just go with color contrast.
Thomu Sep 28, 2020 @ 11:44am 
Get à pickaxe, go to à cave on Last day.
Get as many rocks as you can carry and always bring them to the entrance of the mine.
Stop as close as you can to the new day and go pick-up everything.
Sleep if you can and You'll end up home.
I even had time for logs.

After a full day, i had 300+ rocks, 200+ salt and 100+ logs and Iron.

Salt Alone is worth 800 coins. Berries, in day, you can collect Maybe 1000 coins.

But in my case, in my House, i have still rocks, Iron and logs.

As long as they don't de spawn, it's better than berries.

I gather herbs on the way to towns instead
Crazy_Raccoon Sep 28, 2020 @ 12:53pm 
Originally posted by Thomu:
Get à pickaxe, go to à cave on Last day.
Get as many rocks as you can carry and always bring them to the entrance of the mine.
Stop as close as you can to the new day and go pick-up everything.
Sleep if you can and You'll end up home.
I even had time for logs.

After a full day, i had 300+ rocks, 200+ salt and 100+ logs and Iron.

Salt Alone is worth 800 coins. Berries, in day, you can collect Maybe 1000 coins.

But in my case, in my House, i have still rocks, Iron and logs.

As long as they don't de spawn, it's better than berries.

I gather herbs on the way to towns instead

Berries are hands down most profitable stuff early second to farm goods only. They have a low weight so you can carry more in 1 trip you can pick 120-250 in a single place and gathering also increases skills -30% food/water consumption or -30% stamina consumed for walking comes in handy.
If restart a new game you can start gathering on the way to 1st village then just gathering around Gostavia and Borowo. Alot of quest means walking longer distances and going back again you can pick berries in between. Like goining to talk about wolfs ar going to Denica.

I started a new game today and by the end of spring selling unripe berries only I have collected over 6k gold thats enough for next 2-3 years even if I wont do a thing. I did spend over 100h so I already know where they grow and how to pick most efficient paths.

At the time Berries are useless as a food source. Flat bread in tavern cost 20 gold(you can wait for season change when they at 60% and buy for 12g) and restore ton of food. 10 Flat bread will keep you from starving for a year. 200 berries will keep you a few days but you will sacrifice inventory weight.

Imo they are easy to spot as it is and they become obsolete by the end of 2nd year when you start farming and have a hunter.
Thomu Sep 28, 2020 @ 1:03pm 
Yeah, you're talking eary game, i would do the same.

I think i would rush for onions then do some hunting and have food settle by first automn.

I would gather rocks on trips home to prépare directly building stone houses.

On m'y previous game, i had 21 coin knives. I don't know now.
I would rush the smithy for Iron arrows i think
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Date Posted: Sep 28, 2020 @ 12:22am
Posts: 15