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It's still a fairly friendly entry point into the series as it's overall pretty easy to learn, has a plot to keep you moving forward while still providing the "cozy" feel that Atelier games tend to have, and has a pretty intuitive crafting system. While easier to build overpowered gear than some other games, there's still a lot of room for growth and mastery of the crafting if you decide to go deeper.
The other option that a lot of people suggest is Sophie, which is way more traditional. I personally am not fond of Sophie (though I do like the rest of the Mysterious titles), but it's still a solid entry point if you want to experience the turn based and more crafting focused titles.
100% Achievements can be obtained purely via the base game, no DLC is necessary. Most of the DLC is costumes, though there are a few additional crafting ingredients and gathering areas (and some side stories that are unconnected but do grant some benefits to your main game save). None are necessary to enjoy the game.
Sophie 2 - A side story set between Sophie and Firis, this one has some of the best crafting and combat, also quite difficult.
Escha & Logy - While there's a time limit, it is incredibly generous and you have to actively try to fail it. Very fun crafting to optimize.
Ryza 2 - I enjoy the added exploration options and the changes to item usage after Ryza 1.
In case you were wondering, and admittedly because I want to gush a bit myself, my favourite titles (available on steam) are:
1. Sophie 2 (and by lesser extent, 1)
2. Escha & Logy (Shallie I probably like just as much)
3. Totori (Hard time limit, but incredibly wholesome, good story and characters, great music and ultimate nostalgia.)