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Once you can start fusing Personas with Almighty spells, using those will prove extremely effective on all Gold Hands (they take like x5 damage.) First one I think is Taotie at Level 35 with innate Megido.
It's important though that you get the preemptive strike.
Later on, Megido is your friend.
If he sees me, he runs like an Olympian and chasing him will guarantee a fight with one of the monsters along the way, then he'll just be gone.
The Reaper doesn't spawn if you stay too long on a floor in this one. He only appears in chests if you open a lot in a TV World trip, and even then your navigators will specifically warn you if you try to open the chest he's in, letting you back off or prepare.
You move very slightly faster than Golden Hands even when they're running away, so if you've mapped out a bit of the floor, getting them into a long hallway will let you eventually catch up to it and ambush.
Alright thanks, those elemental items sound very effective on them. Definitely gonna try those out if I got any. Is there a way to get more of those easily or are they random chest/enemy drops?
Otherwise I guess it's just praying for a crit with physical skills until later.
You can buy them for cheap in town.
That is the Grim Reaper. However hes in a chest and you will be warned if you try to open the chest he is in. Unlike in say Persona 3, you cant get ganked by the Grim Reaper because you stayed too long.
Try about lvl 70 later, after saving, if you want to kill it.
About golden hand.
First golden hand have 150hp, that's 3 damaging items you can buy - good for xp, not so much for gold since it cost. The xp:gold from the first one isn't THAT good, so it's not a big deal.
At level 35 you can get taotie (tower, fusion triangle). It's possible to get invigorate 1 & 2 from other persona during the fusion, so he get 8sp/turn. He have medigo for 15s, it's a allmighty spell.
All mighty spell have lower hit chance than other spell but they bypass hand resistance.
With a vanilla taoti you can os the first hand (not worth it though going back) and you can two shot (almost one shot) the second hand (300hp) from the next dungeon.
That's usually the best way to deal with it.
Golden hand do flee if they hit a weakness or crit, so be mindfull of this.