Persona 4 Golden

Persona 4 Golden

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Fusion tips?
Ive been searching for some general fusion tip but can only find guides on how to make x, y and z op fusions which i ignored. Im trying yo stay as blind as possible, tho I already know the characters from blazeblue cross tag.

How should i be handling fusion?

-Should I try to level them up before fusing?
-Should I fuse right away?
-Is triple better than dual fuse?
-Am I better off keeping a broad team of elements and only fusing when I get extras?

All tips welcome. No spoilers if you can. Im not looking for whats the best fusiom heres how to make it, I just want a general gameplan before I ruin all my personas by accident.


Im not that far in, just did my first run of the 1st dungeon real
Last edited by MessiahofMelons; Jun 18, 2020 @ 1:40am
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Showing 1-12 of 12 comments
tunacore Jun 18, 2020 @ 1:41am 
I say just experiment. Fuse whatever you want or whatever looks cool. Maybe try to find certain personas and strategies for the upcoming bosses. Triple gets you more powerful personas but is more of a bonus rather than a priority. Yes, keep a good elemental spread.

Don't worry about making the prefect persona until the late game. Don't grow too attached to your personas early on. You can always summon them again.
MessiahofMelons Jun 18, 2020 @ 1:43am 
Originally posted by tunacore:
I say just experiment. Fuse whatever you want or whatever looks cool. Maybe try to find certain personas and strategies for the upcoming bosses. Triple gets you more powerful personas but is more of a bonus rather than a priority. Yes, keep a good elemental spread.

Don't worry about making the prefect persona until the late game. Don't grow too attached to your personas early on. You can always summon them again.
Less worried about making the perfect persona, and more worried about bricking my personas by fusing them all horribly XD. Sure I'll try experimenting some more
archmag Jun 18, 2020 @ 1:52am 
Don't forget to update them in compendium after you level up or make a better version. It autosaves the first one and then you can only update it manually.

Leveling up before fusing is required to unlock new skills some of which you can transfer into the new persona. After they unlocked all skills (you can see a list of locked skills on each persona) no further level up is necessary.

I prefer to have as many different element skills on my active persona as possible (the cheapest ones, 4sp for basic elements or 8sp for light/dark). I turned off remembering persona that you switched to in settings so each battle I start with the same one. I use level up cards and stat increase cards for it but eventually they will be wasted when I will be ready to switch to a new one.

Fusion result depends on their arcana and default persona level, so I had a spreadsheet which showed how to get some persona types, which allowed me to approximate a recipe for a higher level personas of the same type. Like if level 7 Magician persona requires a level 5 Chariot and level 3 Emperor (not an actual recipe, just an example), then level 70 Magician persona will most likely require at least level 60 Chariot and level 60 Emperor too. It was needed to create some fusion chains to transfer some useful skills from one persona that had it to another persona that had better stats. But now with the addition of skill cards I don't think this is necessary anymore. Still useful to remember or write down at least some important combos in case you will need to look for some missing persona to fill your compendium.
sagamov Jun 18, 2020 @ 1:56am 
Originally posted by Messiah of Melons:
-Should I try to level them up before fusing?
No, the result is based on the base level of a persona, but it does have some effects on triangle fusion (doesn't make the result best or worst just different)
Originally posted by Messiah of Melons:
-Should I fuse right away?
Well, in one hand you don't "waste" levels, on the other you get less skill to pass on
Originally posted by Messiah of Melons:
-Is triple better than dual fuse?
The result is based on the average (base) level of the personas, so it depends on what you have
Originally posted by Messiah of Melons:
-Am I better off keeping a broad team of elements and only fusing when I get extras?
Kinda situational. If you are going as blind as possible, sure, keep your options open.
Last edited by sagamov; Jun 18, 2020 @ 1:57am
More skills Persona have, more skills (up to 4) can inherit to next one at fusion.
So it will be better to level up Persona (to get many skills as possible) before fuse new one.
Some Persona have useful skill early on (like Saraswati) which can be helpful if you can inherit those skills.
MessiahofMelons Jun 18, 2020 @ 1:59am 
Originally posted by archmag:
Don't forget to update them in compendium after you level up or make a better version. It autosaves the first one and then you can only update it manually.

Leveling up before fusing is required to unlock new skills some of which you can transfer into the new persona. After they unlocked all skills (you can see a list of locked skills on each persona) no further level up is necessary.

I prefer to have as many different element skills on my active persona as possible (the cheapest ones, 4sp for basic elements or 8sp for light/dark). I turned off remembering persona that you switched to in settings so each battle I start with the same one. I use level up cards and stat increase cards for it but eventually they will be wasted when I will be ready to switch to a new one.

Fusion result depends on their arcana and default persona level, so I had a spreadsheet which showed how to get some persona types, which allowed me to approximate a recipe for a higher level personas of the same type. Like if level 7 Magician persona requires a level 5 Chariot and level 3 Emperor (not an actual recipe, just an example), then level 70 Magician persona will most likely require at least level 60 Chariot and level 60 Emperor too. It was needed to create some fusion chains to transfer some useful skills from one persona that had it to another persona that had better stats. But now with the addition of skill cards I don't think this is necessary anymore. Still useful to remember or write down at least some important combos in case you will need to look for some missing persona to fill your compendium.
Good to know :D
Tiasmoon Jun 18, 2020 @ 2:33am 
Originally posted by Messiah of Melons:
-Am I better off keeping a broad team of elements and only fusing when I get extras?

As you level up your main level, you get to hold more Personas in your hand. At level 30 im currently able to hold 12 Personas. So its not needed to have all the skills on 1 Persona. But yes, its best to atleast have all elements on a Persona somewhere. That will allow you to always hit weaknes (if any) with MC.
1337Walrus Jun 18, 2020 @ 3:06am 
As the game goes on you'll have to fuse less and less. It's normal for the protagonist to level up faster than your Personas by the way. Once you're outpacing your current Persona stock by a handful of levels, I'd start fusing into stronger ones. Keep an eye on the Persona's innate resistances and immunities, though. A Null Physical Persona will last you a very long time even if you outpace it level-wise, for instance.
MessiahofMelons Jun 18, 2020 @ 3:23am 
Originally posted by Tiasmoon:
Originally posted by Messiah of Melons:
-Am I better off keeping a broad team of elements and only fusing when I get extras?

As you level up your main level, you get to hold more Personas in your hand. At level 30 im currently able to hold 12 Personas. So its not needed to have all the skills on 1 Persona. But yes, its best to atleast have all elements on a Persona somewhere. That will allow you to always hit weaknes (if any) with MC.
I actually meant multiple personas. For example right now I have ste starting guy (lightning), a fire guy, a healer and status debuff guy. Wasnt sure if I should keep the variety right now or combine them
Oragepoilu Jun 18, 2020 @ 3:37am 
Early you don't care but mid game you probably want a persona with single/multi and boost/amp of the same element, with MAG stats maxed for fire/ice/elec/wind.
At the second dungeon that's like hitting anything between 30 to 60 dmg with the same skill depending of stats/boost. It's worth it.
You can get any stats for them but you probably want hama/mudo with there respective boost too, but it's fine if it's boostless and with another element.
Having more element per persona isn't bad but it mean you have less resistance skill, and that's really a useful thin to have depending of the difficulty i'd say.
Some combat have have magic reflection of some type, so tio make it more easy get at least a resistance for the type of magic this persona use. This way, start the fight, aoe to deal with one type of enemy, switch, aoe again, all out, done. Depending what dungeon you are you can keep a different first persona to specificaly deal with combat like this in one turn.

You probably want a side persona with some SP regen (invigorate for a starter), so you can get at the first dungeon and get back all your hp quickly by defeding instead of paying.

Buff and debuff are almost always wasted unless you know exactly what you are doing during boss. The duration is short, the bonus isn't that big, so it's easy to lost a turn for not much.
Probably useless to carry a persona just for that. Or to get any skill like this for the early/mid game. They cost a load of sp too ....
MessiahofMelons Jun 18, 2020 @ 3:44am 
Originally posted by Oragepoilu:

You probably want a side persona with some SP regen (invigorate for a starter), so you can get at the first dungeon and get back all your hp quickly by defeding instead of paying.

God i need to find this
Tiasmoon Jun 18, 2020 @ 3:48am 
Originally posted by Messiah of Melons:
Originally posted by Tiasmoon:

As you level up your main level, you get to hold more Personas in your hand. At level 30 im currently able to hold 12 Personas. So its not needed to have all the skills on 1 Persona. But yes, its best to atleast have all elements on a Persona somewhere. That will allow you to always hit weaknes (if any) with MC.
I actually meant multiple personas. For example right now I have ste starting guy (lightning), a fire guy, a healer and status debuff guy. Wasnt sure if I should keep the variety right now or combine them

Combining is best. If you have one Persona with high magic that has all 4 elements then you will swap to them more often, and they will get more exp.

Speaking of exp, youll probably want to have Growth 2 (Gdon, Sun lv 31) on most of your Personas. so they stay at relevant stats levels longer.



Originally posted by Messiah of Melons:
Originally posted by Oragepoilu:

You probably want a side persona with some SP regen (invigorate for a starter), so you can get at the first dungeon and get back all your hp quickly by defeding instead of paying.

God i need to find this
Sarasvatti (priestess level 17 orso) comes with Invigorate 2 (5 SP). It also stacks with Invigorate 1 (3SP) but I forget which Persona have that. I think the lowest Aeon but im not sure.
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Date Posted: Jun 18, 2020 @ 1:31am
Posts: 12