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When you talk to Gorf, an ambience music can now be heard indicating that Boss music is turned off
So far those two are the only changes I've noticed
I haven't encountered a single bug on my first playthrough.
one that is going around a bit is the axatana [L2+R2] abilitily that shuts down attack buttons and Items until you die.
really REALLY sucks during half dead boss fights :T
I don't want to spill hate, but wtf! Bouoght the game on Steam the notes should be on Steam! Do we have to go check the Discord everytime there is an update ffs?
Why am I not surprised...
He means this:
https://www.youtube.com/watch?v=y8u9jhW3doU
Thanks for bringing it to us since the Devs can't do it themselves.
It's funny how basic the fixes seems to be for a game that is already one year already out there. Maybe that's because Epic did not offer a good way report issues?
All the bug fixes listed here are tied to the DLC, which is a new release.
Thanks for clarifying. I am experiencing that same enemy pop-in and it is certainly a disappointment. But, I thought this issue was there from day one (Epic launch) and due to some engine limitations, but it's not the case according to some reports:
https://www.reddit.com/r/MortalShell/comments/p7sz8v/odd_enemy_pop_in/
Hope they get to fix this soon.