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A major difference, though, is the mod variety. Spire has an enormous amount of mod content and characters that add tons of replay to the game, and MT still lacks that.
If you like the "luck" side of roguelites and the trial&error feel of them, I'd say Spire fits that more closely. If you like the strategy and planning ahead stuff, Monster Train does that better.
StS never just kills you at the start of the run before you have a chance to make any significant number of meaningful decisions like MT does. Basically every run feels winnable because you have so many things you are guaranteed to see at stores, you don't get nearly as many junk cards and your starter cards are usually significantly better than MT starter cards, and the game doesn't suddenly just kill you in one turn like MT bosses do. StS constantly throws luck-mitigating factors at you: potions drop more often if you haven't been getting them, rare cards show up more if you've been seeing more commons than uncommons, stores are guanteed to have potions that can drastically swing fights and a distribution of different types of cards, you get tons of choices for act pathing, etc.
StS is a better game.
MT definitely for newbies to the genre but I've enjoyed both.
Consistency: The game has 3 floors and challenges early, so unless you have a incredibly bad deck you can always bide your time and reject challenges to come back later in a run. This combined with the champions being very strong and reliable means you can always come up with something to beat the game.
StS you can also make reliable decks but it requires so much more math and planning to get a good ratio of block to attack and even then due to the limited card draw you can get screwed on a turn and just instantly lose or be put in a tailspin. Yes this can be overcome with experience but its far too punishing to start out with, Monster train will teach you good habits that will ultimately make StS more enjoyable.
Monster train also has better presentation and a stellar difficulty curve which means its far more inviting to newbies, once you have the mechanical complexity and habits built up you can hop on over to StS and progress far quicker if you were to swap the two games.
MT feels much more balanced overall and the learning curve is much much smoother. You have quite a lot of tools to counter bad luck and I would say you also have more room for error. You also have more options and variety with all the different clans and champions.
In summary I would say StS is more luck based and more challenging and MT has a smoother learning curve and more variety.