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Alinas death was my fault, and I figured something bad would happen. I guess I should have listened to the sound of what was behind the door to Saul's room for Sophie, so that is also on me (I would have gone in after hearing voices/crying anyway lol), but what hints were there for Alexander to not drain the tub of black water? It seems pretty standard horror cliche that dares the survivor to put their hand in and find out if there is anything in there. I thought that upon draining it I might find a puzzle item.
Anyway, I think the point of the one shots is to increase tension by encouraging the player to be extremely careful, which I appreciate. I will stick with EAP difficulty.
Yeah, but the character's dialogue gives you a hint that you shouldn't, talking about how they really, REALLY don't want you to stick their hand in there. That's the hint that you should be more careful with that and is kind of a smart way because other times they will ask but seem willing.
That one got me too. I tried using a bunch of items to try and fish around in there first like the metal rod but it wouldn't let me, the chances that there was something in there I needed was too high to resist. I'm not a fan of the one shot deaths so far either, once I've lost a couple of characters it encourages me to look up some spoilers so I can avoid dying again, I don't want to risk having to start the episode from the entire beginning. I feel like the risk of dying from the gameplay portions(where you can avoid death by doing the quicktimes) is high enough on their own that they don't need the one shots to give tension. I'm only on the first episode though.
Anyway, I just finished episode two on EAP. I started with Rene and he "died" in the basement to the door mechanic (I screwed it up after not playing for about a week due to work). I came back as Etiene and all was going well until I was in a small hallway and heard a loud *click*. I proceeded and was quite surprised to see a familiar face...I ended up finishing episode 2 with Erica.
I think this is possibly the best horror game ever made. 10/10.
But the main problem that I have with the game is how unfair the deaths feel. I don't like the idea of removing the possibility of death entirely as that's a big part of tension in the game, but too often the deaths feel unfair. For instance, I was attacked in a stairwell that was in the middle of places to hide and so got grabbed before I could reach one of them, that happened to me twice in the same episode.