Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Tyrax May 31, 2021 @ 10:10am
New player - Is there a 'must' class to have?
I am unfamiliar with the ruleset and I'm looking for a decent party for my first playthrough. In other similar rpg-s, a rogue(for traps and chests) and cleric (for healing) was almost always a must, is it the same here?

EDIT: one more question - is greenmage good? that's like a druid, right?
Last edited by Tyrax; May 31, 2021 @ 10:19am
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Showing 1-15 of 42 comments
lejes May 31, 2021 @ 10:12am 
No, a rogue can be replaced by someone with high dex with the Lowlife background. And you don't really need a cleric. Healing can be done with short rests and potions.
Azilian May 31, 2021 @ 10:14am 
i am plaing without cleric or paladin - my healer is ranger or healing potion.. duno how on the last level but on hard its enough..you are killing enemys or they are killing you.. i think mage is have - cause this class got spells like jump or levitation - it help to loot places... well you can take jump at your warrior spell blade but still - wizards rulez
Tyrax May 31, 2021 @ 10:15am 
Originally posted by lejes:
No, a rogue can be replaced by someone with high dex with the Lowlife background. And you don't really need a cleric. Healing can be done with short rests and potions.
thanks! I didn't know about the rogue part, so can I make say a fighter with high dex to spot traps and unlock stuff?

Thinking of paladin, wizard, sun cleric (dps, not healing) and either spell fighter or shadow ranger
Shadow May 31, 2021 @ 10:17am 
Originally posted by Tyrax:
Originally posted by lejes:
No, a rogue can be replaced by someone with high dex with the Lowlife background. And you don't really need a cleric. Healing can be done with short rests and potions.
thanks! I didn't know about the rogue part, so can I make say a fighter with high dex to spot traps and unlock stuff?

Thinking of paladin, wizard, sun cleric (dps, not healing) and either spell fighter or shadow ranger

You can. My current party has 2 fighters a cleric and wizard. One fighter is a spellblade with high dex and the lowlife background. He has done fine with the chests and traps so far.
Last edited by Shadow; May 31, 2021 @ 10:18am
lejes May 31, 2021 @ 10:18am 
Originally posted by Tyrax:
Originally posted by lejes:
No, a rogue can be replaced by someone with high dex with the Lowlife background. And you don't really need a cleric. Healing can be done with short rests and potions.
thanks! I didn't know about the rogue part, so can I make say a fighter with high dex to spot traps and unlock stuff?

Thinking of paladin, wizard, sun cleric (dps, not healing) and either spell fighter or shadow ranger

Yes, most people replace their rogue with a ranger, but any class with the right background and dex can do it.
Kasa May 31, 2021 @ 10:19am 
There is no must have class in D&D, there never was. Same for this game, now that said there are EASIER ways to play with certain classes.

Since your a new player the only class I would recommend is a cleric of battle, you will get a magic user that can wear armor, use weapons, heal and cast spells with a shield and weapon in hand.
Morgian May 31, 2021 @ 10:20am 
Kinda. You want a wizard, as his spells come often in handy (jump, spiderclimb, counterspell, etc.). Then you should have someone able to deal with traps and locks, unless you don't care about whatever loot is behind them. This doesn't have to be a rogue, you can cover the locks by giving someone in the party with good DEX the Lowlife background during creation, if you really don't want the real thing. Only paladins and clerics can heal, and the latter has the better ones. Clerics have also a lot of other useful spells. You can live without one, but they are handy.
Last edited by Morgian; May 31, 2021 @ 10:21am
Tyrax May 31, 2021 @ 10:20am 
Originally posted by Kasa:
There is no must have class in D&D, there never was. Same for this game, now that said there are EASIER ways to play with certain classes.

Since your a new player the only class I would recommend is a cleric of battle, you will get a magic user that can wear armor, use weapons, heal and cast spells with a shield and weapon in hand.
what's the difference between battle and life? I made a life one and he can wear heavy armor/shield too
Kasa May 31, 2021 @ 10:22am 
@Tyrax

Battle clerics get the ability to cast all their spells even if their hands are full (weapon and shield)

Also they get some really good spells from the wizards spell list like fireball and magic missile.
Last edited by Kasa; May 31, 2021 @ 10:23am
Morgian May 31, 2021 @ 10:22am 
The difference between clerics are mostly their domains and what spells and bonuses they get from there.
Tyrax May 31, 2021 @ 10:25am 
Originally posted by Kasa:
@Tyrax

Battle clerics get the ability to cast all their spells even if their hands are full (weapon and shield)

Also they get some really good spells from the wizards spell list like fireball and magic missile.
ooooh, that explains why my dwarf cleric had most spells grayed out, I thought it was part of the tutorial haha
Kasa May 31, 2021 @ 10:27am 
@Tyrax

No worries, it's not that important. There is a trick, you can switch weapons / unequip weapons even in the middle of combat so if you want to cast a spell just switch your weapon set to a set that has 1 hand free or open you inventory and unequip a weapon.

That said I THINK there is a feat you can get at level 4 that lets you cast with your hands full?
Tyrax May 31, 2021 @ 10:28am 
Originally posted by Kasa:
@Tyrax

No worries, it's not that important. There is a trick, you can switch weapons / unequip weapons even in the middle of combat so if you want to cast a spell just switch your weapon set to a set that has 1 hand free or open you inventory and unequip a weapon.

That said I THINK there is a feat you can get at level 4 that lets you cast with your hands full?

Is that a free action? (swapping)
Shadow May 31, 2021 @ 10:28am 
Originally posted by Tyrax:
Originally posted by Kasa:
@Tyrax

Battle clerics get the ability to cast all their spells even if their hands are full (weapon and shield)

Also they get some really good spells from the wizards spell list like fireball and magic missile.
ooooh, that explains why my dwarf cleric had most spells grayed out, I thought it was part of the tutorial haha

Yes because with somatic components enabled you need a free hand for spell casting. However if you really want to you can also disable the somatic components in game options. So you can use a shield and weapon without worrying about.

Not necessary by any means but always nice to know all options. :)
Kasa May 31, 2021 @ 10:29am 
@Tyrax
That or if your feeling a little.. adventurous nothing is stopping you from using two handed weapons with your cleric.
since even though 2 handed weapon use both hands the cleric can take 1 hand of the weapon to cast a spell without any issues.
Last edited by Kasa; May 31, 2021 @ 10:29am
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Date Posted: May 31, 2021 @ 10:10am
Posts: 42