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The key for me was to switch between weapon + weapon/shield and weapon + torch.
Then it's just focus fire enemies down.
I'd actually say that rogues are the most simple class for that, because you get to make real use of your bonus action. You can actually have a torch in the face of almost anyone anywhere.
The two sneakers also occasionally spent time lighting wall torches and such, but the vast majority could be handled just by dropping torches.
But the game as it is is incredibly easy. Which is why I began doing self imposed challenges in the first place. I imagine that what we have now is what will be easy difficulty once that setting is implemented. So no idea if my experiences will reflect how things work in the final release.
This one here...
https://steamuserimages-a.akamaihd.net/ugc/1675862982833547136/3163C8A791A9EB34851A7537AE5C5A042B9FEE38/
Strongest was this one. This one wiped out the Vampire encounter like it was nothing, within one or two rounds. Sylvan Lightning Cleric, Human Paladin, Human Fighter (Champion), High Elf Shock Wizard with Sellsword background.
https://steamuserimages-a.akamaihd.net/ugc/1675862856564111836/97C7B867332B1322309ACD20AE953918ACBC87A9/
Second Strongest was this one. This is actually a Human Paladin, Dwarven Life Cleric, Half Elven Shadowcaster (Spy), High Elven Loremaster Wizard.
https://steamuserimages-a.akamaihd.net/ugc/1675862856564096558/7760F03BBEAF4694E0B65FD3CD19FBFD028A36BF/
The only other non-standard party I ran was this one...
https://steamuserimages-a.akamaihd.net/ugc/1675862856564105296/4E4D80C5FD019BDB21ECBAA56AD854D705B74469/
Its actually a Human Fighter, Human Ranger, Sylvan Greenmage, and a High Elven Shock Wizard. So no cleric, but was able to craft tons of Healing Potions.
EDIT: Last Screenshot was incorrect, now should like to the pic.
Keep in mind that the Marsh Halflings DO have "Darkvision", only the Island Halflings don't.