Vampire: The Masquerade - Coteries of New York

Vampire: The Masquerade - Coteries of New York

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A little dissapointed..
I felt like I had very little actual choice in how the story played out. The starting clans you can play as are boring and mainstream, would've loved to be able to play as a nossie, gangrel or malk myself but for some reason they went with the most bland ones to pick from with the most boring discipline options (dominate was a little fun but the super speed thing just felt lame). I felt it didn't make any difference in playstyle and imo they failed to give character to the differences in clans and how the blood would affect you. Sure my Ventrue was a little snarky and made comments about money and knowing people in high places but that's about it..nobody made any notion of me being ventrue nor did it carry any weight in any dialogue options. Sure I could use dominate sometimes but..again..nobody really made any notion of it. When I played Brujah it felt almost exactly the same as when i played Toreador..even the disciplines I could use were mostly the same and the little side story was WAY too 'bleeding heart' for a Brujah imo, I sucked just as much in combat as I did when I played Ventrue, the famous 'Brujah Temper' downplayed to the level of a highschooler temper tantrum. I felt like the ball was missed so many times.
Hints were made about certain characters and how 'there was more to them' but I never got the chance to figure any of that out because the linear story just wouldn't let me.
Why even give the illusion of choice is literally nothing of it matters in any way.
The game was amusing with nice storytelling but it could've been so much more. I didn't feel 'involved' as a character, didn't really develop much of a connection to my character and nomatter what I did I got the same ending 3 times.
The 'allies' you recruit have NO significance..they show up for one little moment where they really didn't do much at all..other than show their face and then you never hear from 'em ever again.

I enjoyed it for what it was, a short story. But I fail to see why I was given any 'choice' at all in anything. Clan choice didn't matter, dialogue choices didn't matter...
It's a nice little game for people who aren't familiar with the world of darkness lore in the vampire the masquerade setting to learn about all the terms and such but it offered very little for people who were looking for some depth.
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Showing 1-13 of 13 comments
Unholy Witch Dec 17, 2019 @ 8:31am 
Well it’s a visual novel type of game. Some of these VNs don’t really have meaningful choices for you to make and you’re just there for the ride. Think of a book that you’re reading this is more interactive but do you get to change the outcome of a book? Visual novels are kind of like books although some allow for more of a degree of choice in the player character. As for the Brujah I am playing (still on 1st playthrough at 6hrs) I see that there’s not much of a brujah spirit in the character itself so I tend to see him as a “True Brujah” which helps with context. Sure there are some Brujah dialogue options but not a real Brujah approach.
Kochta Dec 19, 2019 @ 12:40am 
it's VN and it's based on SJW spin-off (v5), it was never meant to be good
Scaleb Dec 19, 2019 @ 6:14am 
Originally posted by Kochta:
it's VN and it's based on SJW spin-off (v5), it was never meant to be good

Pretty much sums it up, although they could have done a bit of a better job
Thorin Dec 19, 2019 @ 7:03am 
The main problem it is just feels like a first chapter.
You get your friends, you do the meeting, you maybe can get out of the puppet status, and credits....
This should be the free demo of the full game, where the actual plot and story happens, where your choices matters.
♡︎ Rasura ♡ Dec 19, 2019 @ 11:22am 
I realize I wrote some very negative things..I really DID enjoy the game for what it was, kind of like a short 'interactive' book. I just wished..it was MORE..it does have potential to be more. I looked up some of the characters on the white wolf wiki, some of them are apparantly canon. I wish I could've learned more about them in the game. I agree with you Thorin, it felt just like a small segment of a full game.
melkathi Dec 19, 2019 @ 11:52am 
Basically they went with the three clans that can talk their way out of situations. Tories and Rable only have Auspex/Potence to set them apart discipline wise. With Fortitude for the Ventrue, everyone could talk and fight, giving them all nearly identical options in most scenes.
Fortunae Dec 19, 2019 @ 7:31pm 
I turned it on. I selected start New Game. I saw three characters from clans I don't really want to play -- I wanted Tremere. I see three racial or gender choices that I don't identify with. Why not let us simply choose pictures from a variety of options covering all races/genders/sexes like most role-playing games do? Because that wouldn't support the Far Leftist messaging of the creators obviously. No white males. No Asians. No Native Americans or Pacific Islanders. This isn't even reflective of the demographics of the Metropolitan New York, let alone the country. Just as it was crappy two decades ago when the majority was over represented, this is shameful crap as well. Shameful crap I could have accepted if I could have at least played a Tremere -- the clan that always gets the shaft in these vampire games it seems. I'm not asking for a refund, but I feel cheated and excluded. I can't even comment on the game play since I can't even get past the first screen without having to rebuild my interest to play this game regardless of being unrepresented. I just have to get my head around the idea that this is a virtual novel, not a role-playing game, based on a role-playing game where I have been playing characters of all races, genders, sexual orientations as a the Storyteller since its first edition spawned out as a spin off of Ars Magica. I guess I wasn't the intended audience, but maybe next time be more clear about that upfront... world should have stayed ended with Gehenna. Peace.
Psyringe Dec 20, 2019 @ 1:46am 
You don't even see your own character for 99% of the game, and your gender is never addressed throughout the game (the texts consistently use gender-neutral pronouns). There's a lot of valid criticism about this game, but if you're so strongly affected by something that only matters on the character selection screen, then the problem is not the game.
Bloodartist Dec 22, 2019 @ 2:02am 
The story was good and the characters were interesting, but indeed majority of the dialog you just read through as its always the same, and the choices don't really matter much at all and thus only serve to punctuate the reading (which is not bad in itself). The ending seems a deus-ex-machina kind where none of your story choices ultimately mattered and kinda ignores what happened.

Because of lack of choices (and thus variety) the game severely lacks replay value I expected it to have. Sure, you cannot play all individual coterie stories through on one go, but other than that the replay is basically all the same. The protagonist's clan also doesn't factor in that much. I played my first playthrough at 7 hours because I pondered my choices carefully and enjoyed the ride. The game is good, there is just too little of it.

I hope the developer made enough money from this because I would like them to expand this game more in the future. There is potential and the overall quality is good, like I said.
Last edited by Bloodartist; Dec 22, 2019 @ 2:02am
VampXGamer Dec 22, 2019 @ 12:39pm 
Im disapointed too, it felt really watered down from VTM, lack of choices, lack of characters/clans, it really makes me nervous about the other VTM games coming. Im really hoping its not going to be more bland, watered down SJW crap.
celt62003 Nov 3, 2021 @ 10:33am 
This gender lock is bs. This is why I don't play Assassins Creed. Recalculating gets old and boring, quick.
GrandMajora Nov 3, 2021 @ 4:56pm 
Played through the game with all three characters. Can confirm that your decisions have absolutely zero impact in the story at all. Even if you royally screw up and fail to recruit anybody to your coterie, the game will pull a Deus Ex and bail you out of trouble anyways.

In fact, I don't even think it's possible for you to die, after you survive the initial trial of your embrace?

Playing Coteries of New York did not feel like I had purchased a game for me. It felt like I dropped way too much money in order to read somebody else's fanfiction, and I was just clicking buttons to turn to the next page.
GrandMajora Nov 3, 2021 @ 5:02pm 
Originally posted by Fortunae:
Because that wouldn't support the Far Leftist messaging of the creators obviously. No white males. No Asians. No Native Americans or Pacific Islanders.

The Brujah character is Asian. I thought he was white at first, until the evil Anarch leader called him Asian.
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