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Pretty much sums it up, although they could have done a bit of a better job
You get your friends, you do the meeting, you maybe can get out of the puppet status, and credits....
This should be the free demo of the full game, where the actual plot and story happens, where your choices matters.
Because of lack of choices (and thus variety) the game severely lacks replay value I expected it to have. Sure, you cannot play all individual coterie stories through on one go, but other than that the replay is basically all the same. The protagonist's clan also doesn't factor in that much. I played my first playthrough at 7 hours because I pondered my choices carefully and enjoyed the ride. The game is good, there is just too little of it.
I hope the developer made enough money from this because I would like them to expand this game more in the future. There is potential and the overall quality is good, like I said.
In fact, I don't even think it's possible for you to die, after you survive the initial trial of your embrace?
Playing Coteries of New York did not feel like I had purchased a game for me. It felt like I dropped way too much money in order to read somebody else's fanfiction, and I was just clicking buttons to turn to the next page.
The Brujah character is Asian. I thought he was white at first, until the evil Anarch leader called him Asian.