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The character spoke about drinking their blood and playing for the big leagues as if they were offering me a choice. But then I clicked the Next button and the game immediately cut to credits, it didn't show my character's response at all!
Same here. I gotta say i was trully enraged by that.
There's an achievement for "raging against your fate" and completing the game with any character, so I can only assume that there is some way to avoid this outcome.
Unfortunately, I can't think of what that is, given how often the story teller decides to ♥♥♥♥♥♥♥ rail road me over the course of the story!
To be fair, it cuts to credits before you actually form the bond. I imagine this was done on purpose for the next 'chapter' but it really did feel like an abrupt way to end things.
Then that was a stupid decision on their part, because I absolutely will not be supporting any future content from these people, if they choose to maintain this quality of story telling.
Just got done editing my review, if anybody cares enough to give it a look. ;)
This time around, I'm going with Ventrue and trying to be as confrontational as possible. Let's see if that makes any difference!
It would be really a pity to only have only this ending, but i think it's expected as the page store say this:
Different variants of the ending, depending on player’s choices and a grand finale that will leave players surprised and eager to see more.
If there was really an alternative ending/multiple ending, i think this would be more clear in the store page, i believe variations of ending is not the same thing as multiple endings, if i'm not mistaken.