Inscryption

Inscryption

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Any tips on how to beat the skull storm challenge?
I always die to the wall of grizzlys and im open to learning new strats lol :goobert::goobert:
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Showing 1-6 of 6 comments
IsolatedAbyss Nov 17, 2024 @ 9:15am 
I'll just copy and paste a reply I made previously on GameFAQs:

There are a number of ways to beat the "8 effing bears". Most straight forward is with items, and you will always need a win condition, something that can one shot Leshy (i.e. deal 5 damage). If you don't have the items to help you do that, you'll have to stall until starvation kicks in when you run out of cards to draw, provided your win condition has airborne to attack Leshy directly (such as a Lammergeier).

I'll list some methods to bypass the bears. It's not an exhaustive list as it's just off my head.

  • Use the Knife purchased at pelt buying event or the scissors to kill a bear and open up a space. then attack Leshy directly through said space to one shot him.

  • Use Wiseclock to open up a space on his left board provided yours is empty on the left too. Then attack directly with your win condition. I had situations where I don't have enough firepower to one shot him, but I did it with 2 Wiseclocks to open up 2 spaces for attack.

  • Use the Magickal Bleach to remove Mighty Leap sigils from the bears, then attack directly with Flying creatures. If you don't have flying creatures, sometimes a combo with the Harpie Fan helps.

  • As mentioned earlier, stall until starvation kicks in. You can't kill Starvation directly but you can fly over it.

  • The Hourglass can also help you win if you have something that can one shot a bear. You get an extra turn means you win.

  • Infinite defense. One of the most broken things you can do is transfer Unkillable sigil from the cockroach to the Skink. You will get unlimited supply of Loose Tails (that also inherits Unkillable). If you have nothing else to attack with, at least the Skink has 1 attack that can slowly whittle down the bears. Only thing you'll have to worry about is when Starvation kicks in, so you can't take forever to kill the bears.

Some general tips is that getting Pack Rat early is extremely helpful to replenish items. Cockroach is one of the best cards to get due to the insane combos you can get with Skink or Warren. If you land on a tribe event, I favor picking the wolf tribe as there are no real deadweights to hinder you. Even if you get a coyote, wolf pup or bloodhound, they are still decent enough. For other tribes you may get absolute trash.

To learn how to beat Skullstorm (all challenges active), it is best to practice with just the Bear challenge + no rare cards from bosses + 2 item limit first. You'll slowly get the hang of it although luck is still a vital factor to your success.
Last edited by IsolatedAbyss; Nov 17, 2024 @ 9:18am
AlphaGodith Nov 17, 2024 @ 5:37pm 
the easiest strat is a bit cheesy, but if you're okay with that; just abuse the 'fair hand' mechanic. ie, build a deck of nothing but super expensive/powerful cards and make sure the only free or 1-blood cards you have are 'worthy sacrifices' (like the black goat). you will ALWAYS draw at least one free or 1-blood card your first turn, so if the only one you have is a black goat for example, you will be able to start with an uber-powerful card right away.

the blood starter deck/hand with the goat and moose is perfect for this, but you have to get rid of the mole (either by sacrificing it to the bone lord or giving its sigil to the goat or moose) asap.

mantis god (hits three spot all at once, tripling every damage buff you give it, or if you give it the touch of death sigil, it will simply clear almost the whole row in one go) and dire wolf (double strike means it can kill a bear and then get damage on the scales for you in the same turn before the next bear can move forward) are both very good options too.
Last edited by AlphaGodith; Nov 17, 2024 @ 5:38pm
LittleNinja Nov 18, 2024 @ 6:31am 
Make a really strong card (5 or damage in one lane) that you can easily draw. Stockpile knives, scissors, and wiseclocks before the bossfights. Get a magpie's glass if you need.

After the bears spawn, open up a space using one of the items, then win the fight in one turn using your strong card.


I did this in my game by using a super buffed Mantis God, and putting the magpie sigil onto my other 1-blood cards that I had. (I used fair-hand like stated in the above comment.)
Last edited by LittleNinja; Nov 18, 2024 @ 6:31am
GrumblePug Nov 22, 2024 @ 12:28pm 
Undying Skink is fantastic and absolutely broken. Start with the ringworm and mantis deck, draft skink and cockroach, put cockroach's sigil onto skink, ditch your ringworms at the campfires or through events as early as you can. Don't let your skink get too strong - you want him to damage (but not kill) a Grizzly, and you want his health at 4 max so that the Grizzlys can always one-shot him.

For set-up, Mantis God should be on the field before the Grizzlys appear and depending on how your draft goes, at least one other critter of your choice with one space beside Skink so he can split himself (anything with a low bone cost that can be easily fielded - Meal Worm and Alpha Wolf are what I used). Keep in mind that the attack order of the Grizzlys is your left to your right, and set your board accordingly so you can avoid the turn 1 damage (but even if you don't, it's not a big deal).

As long as the Grizzly one-shots Skink and there's an open space next to Skink, he generates a Wriggling Tail, takes the hit, dies, and the Wriggling Tail he generates will also take the hit and die. But the Wriggling Tail that comes from the Skink will have the undying sigil. Skink and Wriggling Tail will return to your hand.

Then, your next turn, you play Wriggling Tail, sacrifice it to play Skink and set your board up so that Skink has the space to split and die again, generating yet another Wriggling Tail.

Keep going until you beat the Grizzlys! I had three Wriggling Tails in my hand + the Skink and it was pretty fun watching those bears throw themselves against my little lizard to no avail. I did end up giving Mantis God a little play and adding the Lethal sigil from the snake to speed things along but as long as you're careful, the Grizzlys can never beat you.

Your Wriggling Tails will also have one lower attack power than what you gave your Skink so they can just chip away.

Editing to add this: one of the worst parts of this challenge is that the dive squirrels do not allow you to stall or block damage, so it helps to draft cards that generate better sacrifices. The Warren, the Hive and the Tadpole are all great companions for a deck like this (I had a Tadpole with the Warren sigil on it so I played a free card, got a free card, and then had two sacrifices to work with immediately). Hive can be good but you'll have to buff it to take enough hits to generate free sacrifices for you (haven't tried that yet so take it with a grain of salt).

It also helps to spread any buffs you're getting among your other cards so that Leshy doesn't scale up his own creatures in response (i.e. don't go the route of powering up Mantis God at the expense of everything else in your deck or the challenge gets harder).

Good luck and have fun!
Last edited by GrumblePug; Nov 22, 2024 @ 1:00pm
Originally posted by GrumblePug:
Undying Skink is fantastic and absolutely broken. Start with the ringworm and mantis deck, draft skink and cockroach, put cockroach's sigil onto skink, ditch your ringworms at the campfires or through events as early as you can. Don't let your skink get too strong - you want him to damage (but not kill) a Grizzly, and you want his health at 4 max so that the Grizzlys can always one-shot him.

For set-up, Mantis God should be on the field before the Grizzlys appear and depending on how your draft goes, at least one other critter of your choice with one space beside Skink so he can split himself (anything with a low bone cost that can be easily fielded - Meal Worm and Alpha Wolf are what I used). Keep in mind that the attack order of the Grizzlys is your left to your right, and set your board accordingly so you can avoid the turn 1 damage (but even if you don't, it's not a big deal).

As long as the Grizzly one-shots Skink and there's an open space next to Skink, he generates a Wriggling Tail, takes the hit, dies, and the Wriggling Tail he generates will also take the hit and die. But the Wriggling Tail that comes from the Skink will have the undying sigil. Skink and Wriggling Tail will return to your hand.

Then, your next turn, you play Wriggling Tail, sacrifice it to play Skink and set your board up so that Skink has the space to split and die again, generating yet another Wriggling Tail.

Keep going until you beat the Grizzlys! I had three Wriggling Tails in my hand + the Skink and it was pretty fun watching those bears throw themselves against my little lizard to no avail. I did end up giving Mantis God a little play and adding the Lethal sigil from the snake to speed things along but as long as you're careful, the Grizzlys can never beat you.

Your Wriggling Tails will also have one lower attack power than what you gave your Skink so they can just chip away.

Editing to add this: one of the worst parts of this challenge is that the dive squirrels do not allow you to stall or block damage, so it helps to draft cards that generate better sacrifices. The Warren, the Hive and the Tadpole are all great companions for a deck like this (I had a Tadpole with the Warren sigil on it so I played a free card, got a free card, and then had two sacrifices to work with immediately). Hive can be good but you'll have to buff it to take enough hits to generate free sacrifices for you (haven't tried that yet so take it with a grain of salt).

It also helps to spread any buffs you're getting among your other cards so that Leshy doesn't scale up his own creatures in response (i.e. don't go the route of powering up Mantis God at the expense of everything else in your deck or the challenge gets harder).

Good luck and have fun!
I already beat it. Now I just have the secret mychologists boss battle left and i'm done with inscryption (or not? who knows lol. maybe ill mod it or try other games from the same dev)
Last edited by anónimo numero 40; Nov 22, 2024 @ 7:46pm
GrumblePug Nov 22, 2024 @ 9:45pm 
Good for you! That is awesome - Skull Storm is pretty luck dependent as well in terms of what comes up to draft and the events that are available to you (there are some ways to cheese it but I didn't look at those until I did my first run). Mycologists are a fun fight! Can't go wrong with games from Daniel Mullins, but The Hex is another great one!
Last edited by GrumblePug; Nov 22, 2024 @ 9:45pm
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