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plus why say they need to, it just sounds made disrespectful for the time they put to make this a amazing singleplayer experience. i sadly got bored but it is a really high effort 4th wall breaking game.
Single player games can still be the same and have multiplayer as an external mode like Kaycee's, per example recent DOOM games. But sure that's ressources taken for this, even more if the game needs a lot of rewrite for the multiplayer part, and again even more cost for indie studios/solo devs.
I can see the point of wishing to play Inscryption cards again other players even tho I'm not sure how that would work since some decks are just op
Same for aventure games, they are great single player but living them with other players can also be fun or give another experience of the game.
On Subnautica it may break a bit the isolation feeling and story as it wasn't made for multiplayer but there are surely creative ways that could have made group of players still feel isolated and scared if it was planned during early development of the game
Hope this can give an idea
There's no guarantee of that. There's the other possibility that it could cost the developer more than it's worth, a loss.
The cards do have an alternate physical release, you can get two series of twelve Inscryption card packs on the editor Devolver Digital's website. However their visuals aren't the same at all and sure as you said playing with them might be quite hard to balance. Not sure if this is more collector merch or made to actually seriously play with