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Edit: though if i did, the open ended question at the end would no longer be possible to respond to
Clearly they wanted to start a discussion, nice Chad move by assuming they were an idiot.
Personally? I'd pay an easy extra $20, at a minimum as the game is now, for an "infinite" mode. With some actual insight though? I think if we were given what the community wants, an "endless Slay the Spire" style mode, probably like $40+? Which I realize is more than StS costs, but you're asking someone to change this story-based game into a mindless game (love me some StS, but this game play is a bit more complicated storywise).
If I could wax on your first question, everyone wants an endless style mode of ACT I (I would also enjoy it). But how would they do it? This game is designed to slowly funnel you through, the enjoyable things like better death cards, better combos in ACT I have a limit, we just get spirited away before it happens. Just on my 2nd play through I made an 7 (atk) - 9 (hp) hits left and right, with 2 cost card, within 5 deaths. I mean come on... This is a fun game, when you get into ACT II, you get more or less the full game with 4 distinct game play types that play differently. ACT II is also the focal point of the hatred, the act most representative of what a "full" Inscryption would look like.
So I would say I don't want ACT I or ACT III as a full game, but gimme some ACT II. Loved the whole game though.
good to hear it, act 2 was pretty good too (and imo, hardest act not including leshie's TOO FAST,) i was considering mentioning act 2, but in its current form i felt like it gets scummed by good rng too easily. (but i guess that's addressable)
I'm about to sleep, thought i'd clarify something, when i gave the game $120 (an expansion of $80), that's kind of the point where it tips into questionable value. If an expansion came out, i'd expect it to cost more like $40, feeling like i'm getting great value for money, rather than parity.
It's an odd mismatch of expectations vs actual value
Well now i assume you're both idiots. Reviews have comments if enabled.
the starter deck, even though it didn't use unique cards, it held probably some of the best cards you could find in act 3 (shield bot, sniper, 6 mana split attack, and energybot). i think it only really lacks bombbots to finish a perfectly balanced deck. as such, you tend to smash through enemies, most opportunities to add cards to your deck feel a little wasted, looking for better cards that don't really exist makes there less to be excited about.
I genuinely don't know what happens if you lose a battle in act3... can someone enlighten me?, do you even have multiple lives?
some card "improvements" felt like they didnt really do much, beast mode sounds cool, but the amount of use cases for "delayed flying", "delayed poison", etc, is exceedingly narrow, and the benefit of "wolf" mode is only a marginal improvement.
Overloading a card, is similar to improving attack in act 1, with a side effect which is both good and bad, in both cases, it's very rare you should want it over granting more sigils (a feature which is even stronger in act 3 i think, even if you had less control)
I enjoyed the concept of having a different gm, i think it adds to the experience compared to having leshie 100% of the time, and whilst "holographic" cards i felt was the worst theme, i didn't mind it "as one amongst several themes"
i am upset that they force you to go robot.
i picked robot sso i just assumed each person would be the new 3D world.
but it's whatever. there's assets created for the other two scryers, and im sure they could have a " roguelike " mode added with the 4 scryers as possible opponenets. maybe even stack the STS map thing in
See, that's the thing, I like the features in the game, there isn't anything i'd "strictly" want to replace (swap out for something else), i do feel like i did value for money, and yet, i still really want those features. So, circling back to my original question,
How much was I willing to pay extra for those features?