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Докладване на проблем с превода
if jackie never died the plot wouldnt even exist, depending on how you play the game and which life path you choose there is a different plot writing and endings for most if you think about it, you can see how both v and johhny and others are different at the end of the game
its more psychological if you think about it
V dies the moment she receives a bullet to the head from Dex. This is the end for the average chooms in NC. The game's story after that is in essence coming to terms with death. The tarot reading you receive from Misty reveals V is about to go through transformation (it is death).
In the endings:
Suicide -> Coward's way out, it is important to have the option though as we as players learn Johnny would not have taken her body no matter the cost if it was for him
Nomad -> V comes to terms with her death and chooses to live her last days surrounded by family and friends freely
Legend -> V comes to terms with her death and decided to become a legend of NC to be remembered by (essentially following Jackie's dream)
Saka -> V refuses to come to terms with her death and makes a deal with the devil, betraying everything and everyone in order to get saved. When it fails she either embraces death after all realizing how far and alone she got from "Earth" aka herself, singing Never fade away to herself OR pushes further and accepts a shot at immortality selling her literal soul.
Temperance -> V comes to term with her death and offers a chance of redemption for Johnny (essentially like reincarnation, others call it buddhist ending).
And this is only the endings.
Ok maybe I totally misunderstand what they say in the game then, because the VDBs hit her with a virus that nearly killed her. She is then comatose, basically going to die without expensive medical intervention. Woodman doesn’t want to spend the money and they can still puppet her around ONLY because of the doll implant. So they use her for disrespectful fun times - and ostensibly are like using the doll software to make her eat, poop and wipe her ass. People using the doll software are not aware of what is going on and even if they were Eve is comatose, so double unaware.
Like the whole situation is created because she was non-functional BUT wasn’t just left to die because the doll implant still made her useful.
You find her and she is still catatonic. Bring her back to Judy, who magically can fix the VDB-virus damage without surgery. While doing this Judy find evidence of abuse and is mad about it.
Like, Evelyn already had sex with people as a doll and couldn’t remember it. Even if Woodman/Fingers/Scavs could make Evelyn aware of being tortured… why would they? The whole situation exists because she’s basically a vegetable. And why would Evelyn care?
Idk seems like a lot of holes to me.
The only way you die is from oxygen not getting to your brain, like if you have a heart attack. A heart stopping should not be a big deal in a universe that can literally replace your blood with synth blood, rewrite your DNA with nanites, has AirHypos and can replace literally every piece of your body.
There’s a cyberware literally called “second heart” and you can get it at a ripper dock, which is like the equivalent of a CVS.
But he should never have bled out. 50 years ago Johnny survived being “blown in half.” A huge chunk of enemies in the game don’t even bleed.
People replace their whole ♥♥♥♥♥♥♥ head. Jackie’s whole face and throat is cyberware. You have memory cards in your ♥♥♥♥♥♥♥ head!
You want to kill Jackie just do it in a way consistent with the universe. Blow him up, have smasher step on his gourd, have a sniper unexpectedly send a round through his heart… but bleeding out? Delamain helped do surgery on you but V can’t fashion a tourniquet from a seatbelt, Delamain doesn’t have some quick-clot laying around.
Again, you literally revive someone with an air hypo like 10 minutes before this. It’s just bad writing
He didn't just start dying in the cab, he already had been the whole way down.
2. Takemura never finished his scan, and he immediately suspected that Yorinobu was lying because the evidence was clear that Saburo was strangled and beaten, not poisoned. Arasaka also provided him his purpose in life and he had a lot of respect and admiration for Saburo, so he dedicated his time to avenging him.
3. T-Bug was a fairly small-time netrunner, hence why she was working with people like V and Jackie, this was their first major job and she underestimated Arasaka, especially since Arasaka was on their toes as their freaking CEO was arriving at the same time.
4. Nobody's looking in Yorinobu's room?! They were just there scanning, which they didn't finish, and they'd scan it again. And guess what? If you have the Kiroshi mod that makes enemies who have noticed you appear red on your screen, you can see that Adam Smasher knows someone is in there, he was just either dismissive of it (could be an employee working on something) or he was under orders by Saburo not to interfere with his potential plan on being killed.
5. She was aware of a lot of things happening to her, that's a fact.
6. It's a common plot device, disappointing as it may be with how they implemented it. It sets the tone.
Why writers and game designers refuse to trust the world crafted by the little hands and use it properly instead of doing some fill in blanks quests and and using technology like magic in Witcher 3?
If you wanted to force this stupid story down the audience's throat, you need to put in some more work to explain the player's lack of agency. It wouldn't have been hard. script a car wreck and have V pinned inside.
First time playing the quest I figured out the "ordinary people" were cops immediately. We chased the car around before it stopped for no reason. Knowing we were there to kill a guy I advanced on the vehicle. One cop is outside and I don't want to kill him so I pop the optical camo dart up and punch him but he won't go down.
He wastes the client, then becomes magically vulnerable and goes down. But now I've got a bunch of police stars. I go to the side of the car to execute the target. Shoot him once in the head... nothing. Ok, empty the mag, still nothing but more cops drop in. Two waves of cops come in before they down me.
Why is a quest this poorly constructed in the final state of the game?
First off, there's no point in having a quest THIS linear in this type of game, you're missing the point. Secondly, there is not nearly enough information to frame what is going on. If you want the player to sit back and do nothing, you need to add dialogue or other indicators. Even if I wanted to complete the quest as is, there's insufficient prompting to let me know what actions will progress the plot. I am just astounded something this poorly designed is in the game.
Further proof, almost every mission where you have to go up to an apartment, the fixer just handwaves V getting into the building. This is such a poor design choice. Why even send a Solo like V? If you already have access to the building just send in a random to grab the guitar or whatever. Is V uniquely suited to reading posters? If you have to kill someone and control the elevator then send 10 guys with guns, not a lone generalist.
The environment is a narrative tool that CDPR just threw away. And in their quest writing, they never seemed to ask "Why V?" I don't remember doing a bunch of stuff in The Witcher where I was confused about Geralt's value-added to the situation.