Cyberpunk 2077

Cyberpunk 2077

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Monlonkin Dec 29, 2024 @ 8:24pm
I'm Looking for new build Ideas
So far I have 3 Playthroughs each with their own respective builds:
Sandevistan+Katana+Revolver+Sniper
NetRunner With a Middle path body, midway left path Technical and left+middle INT
Blunt weapon (seems quite limited) Gorilla arms+berserk+AR

Honestly I like these 3 builds (especially the first one) but want a build with all 4 possible operating systems (3 mentioned above + Chrome Compressor). Any Ideas on where I could go further with the 3rd build, chrome compressor build or any new Ideas for possible builds?
*(Note: I play the game on the hardest difficulty so the build would have to not be reliant on one shots on normal difficulties or builds that assume that V can tank hits)
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Showing 1-15 of 20 comments
Coleman Dec 29, 2024 @ 8:31pm 
No body stealth hacker. A ghost in the machine.
psionyx Dec 29, 2024 @ 8:44pm 
No cybernetics pure Meatboi build. Can use weapons just fine, but no cybernetics, and all body. Get swol in Night City the old fashioned way.
Amanoob105 Dec 29, 2024 @ 10:47pm 
Personal recommendation: "The day everything went wrong" build.

It's a bit like the Ghost In The Machine build idea, but way less subtle :steamhappy:. Much like that build, no one (typically) knows you're in the area. Unlike that build, everything that could be going wrong feels like it's going wrong.
Most of your kills come from the environment, the rest come from you getting people to do things that, in hindsight, was not a good idea. And some combat quickhacks for when there just aren't enough explosive barrels in the room.
If stealth is optional, other than you being at a max safe distance, you opt out.

Main stat is INT (d'uh). Outside of that, pretty much dealers choice. Techs always a safe bet so you can cram as much chrome in there as possible. Otherwise it probably depends on if there's any abilities you don't want to be without or what sort of weapons you want to use.

Speaking of weapons. Smart guns only. Partly because you're maxing INT anyway, partly because there's synergy with quick hacking and partly because after a while you get get the weapon mod that lets you inflict even more quickhacks with your bullets.
For grenade, Recon. As a rule you don't carry messy explosives, that's what all the fuel tanks laying about are for. Plus synergy with the smart weapons.

Core to the whole thing is a good cyberdeck.
If you've ever needed an excuse to use the Canto, this is pretty much it.
Otherwise the Netdivers a good pick. More so if you're doing the racing sidequest.
Before you can get your hands on either of them, the Ripplers a good placeholder if just for the bonus max RAM.

Chrome is largely anything that can help with what's already been mentioned above. Bioconductor the only really big one as is anything else that could help boost max RAM or RAM recovery.
Personally I'd recommend Fortified Ankles over Reinforced Tendons. You'd be more likely to be looking for a good hiding spot than leaping about like Mario.
Plus high tier Stalker eyes are amazing for being able to see what's going on in a building that you yourself are nowhere near.

Quickhacks are heavy on the Combat and Ultimate with just a touch of Covert.
From Covert we have the ever godly Ping and Request Backup to help gather people together to get the party started.
Unless you're more of a Synapse or Short Circuit kinda guy, largely we talking Contagion for groups and Overheat for singles. With both together at later levels, plus a mix of Bait plus Request Backup for a nice large group to kick things off with a bang.
Ultimate is of course when things get fun. Cyberpsychosis and Detonate Grenade mean the enemy can do most of the work for you.
IL'dar Dec 30, 2024 @ 12:47am 
"Second" monowire build(no hacking at all):
Core stats: Body 20. Dex 20. Tech 20. Middle path in all the to the end + left path for tech(as much as you can afford), this is a pure melee fast boi. No support stats.
Core implants: Purple Biotech cyberdeck, electro monowire, double jump legs(works really well with speed skills).
Support cyberware: according to priority: armor>health>crit chance. You can skip the health implants if you don't want a secret ending.
Vepar Dec 30, 2024 @ 1:05am 
On my first playthrough i went full net runner, all int trees maxed (minus a few minor ones), some tech in the middle for cyber and smart weapons.

When you overclock and use quickhacks they spread and smart guns lock on instantly and explode. It's carnage lol and you don't even have to aim.

Then there's all the quickhack combos you can do, and you can even substitute sneaking with quickhacks. One tree covers all, it's kinda ridiculous.
psionyx Dec 31, 2024 @ 3:38pm 
Originally posted by Vepar:
On my first playthrough i went full net runner, all int trees maxed (minus a few minor ones), some tech in the middle for cyber and smart weapons.

When you overclock and use quickhacks they spread and smart guns lock on instantly and explode. It's carnage lol and you don't even have to aim.

Then there's all the quickhack combos you can do, and you can even substitute sneaking with quickhacks. One tree covers all, it's kinda ridiculous.
Yeah you do feel like a bada$$ when you just casually walk through an area and use QH's to blind/memory wipe enemies as your stealth mechanic. No need to sneak or dart to cover, just walk through and shut everyone's eyes and ears down, and you're good xD
valium Dec 31, 2024 @ 3:58pm 
My favorite builds:

1. Wallpuncher Bolt Satara
2. Wallpuncher Bolt Achilles
3. Monowire with Paraline + Overclock
4. Wallpuncher Bolt Omaha
5. Cyberarm Projectile Launcher

I really like tech weapons, they are by far the most fun.
★REM★ Dec 31, 2024 @ 6:04pm 
Monowire + hacks, Lucy Edgerunner style . Pretty fun and effective.
Katana as you already know. Probably the best melee weapon in the game imo.
Crit Revolver, another great build.
Tech weapons, as the post above said, Projectile Launcher can be fun.
The Rizzler Dec 31, 2024 @ 6:11pm 
Smart.
Pistol
no
smart
Mewsha Dec 31, 2024 @ 7:35pm 
My fav build is the angry bees build.

- Rostović DB-4 Palica w/ 2x Headhopper mods
- Another Palica w/ Equalizer mods for elite enemies
- Militech Paraline
- Prioritize Intelligence and Body
- Prioritize reload speed and headshot damage when upgrading cyberware
- Get Overclock from the INT tree ASAP

The Palica is a very underrated weapon because almost every pellet is a headshot, and with Overclock you get instant lockons. The Praline cyberdeck's iconic version adds in 60% electric damage. You can add in even more damage with Cyberware Malfunction for 15% more damage and Contagion for the Ba Xing Chong effect. Additionally, Adrenaline from Body will work with Overclock, making it even more powerful late game.

I love smart weapons but hate hacking in this game for the most part. I'm also not someone who likes to stealth.

Another build I love is the Psalm 11:6 with the Handyman and RC-7 Varkolak mods because it synergizes with the Pyromania perk. I also throw in Errata sometimes. It's the standard Sandy build, so not as original as the angry bees build, but it's also something I see people overlook. It's not as powerful as the Palica build, but I've used it on the highest difficulty with no issues and it's fun setting everyone on fire. I've also found that the Firecracker mod just isn't as strong as Psalm is.
Last edited by Mewsha; Dec 31, 2024 @ 7:38pm
Vepar Jan 1 @ 8:00am 
Originally posted by psionyx:
Originally posted by Vepar:
On my first playthrough i went full net runner, all int trees maxed (minus a few minor ones), some tech in the middle for cyber and smart weapons.

When you overclock and use quickhacks they spread and smart guns lock on instantly and explode. It's carnage lol and you don't even have to aim.

Then there's all the quickhack combos you can do, and you can even substitute sneaking with quickhacks. One tree covers all, it's kinda ridiculous.
Yeah you do feel like a bada$$ when you just casually walk through an area and use QH's to blind/memory wipe enemies as your stealth mechanic. No need to sneak or dart to cover, just walk through and shut everyone's eyes and ears down, and you're good xD
Yeah, that entire perk tree is kind of a replacement for most others lol. :D So versatile!
I'm considering another playthrough myself but can't decide on a new unique build.
My first playthrough started off with a bit of everything until settling on shotguns and lmgs using sandy, then later switching to mantis blades and chainsword using berserk. Also tried blunt weapons for a bit but didn't like their feel.

My 2nd playthrough has been stealth throwing knife/axe and quickhacks, and then switching mostly into pure blackwall hacking when I got the Canto.

I don't know what there's left to try that will be significantly different.
psionyx Jan 2 @ 3:10pm 
Originally posted by Revalopod:
I'm considering another playthrough myself but can't decide on a new unique build.
My first playthrough started off with a bit of everything until settling on shotguns and lmgs using sandy, then later switching to mantis blades and chainsword using berserk. Also tried blunt weapons for a bit but didn't like their feel.

My 2nd playthrough has been stealth throwing knife/axe and quickhacks, and then switching mostly into pure blackwall hacking when I got the Canto.

I don't know what there's left to try that will be significantly different.
Pure melee with no cybernetics? Just a big hammer and a 20 body/tech build. Big smash and big boom.
s0d0 Jan 2 @ 3:57pm 
If you want to go with crome compressor, I suggest a shotgun build.
Invest in Body, Reflexes and Tech only.
Go up close and boom.
psionyx Jan 2 @ 8:08pm 
You could be Batman. Try being Batman
https://www.youtube.com/watch?v=k_x6OVdACMs
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Date Posted: Dec 29, 2024 @ 8:24pm
Posts: 20