Cyberpunk 2077

Cyberpunk 2077

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MAKE OUR OWN CREW IN GAME!
please! make our own crew, name and recruit them, name the crew, logo design, and have a cause! please! im a fellow DEV you guys can use someone of my set of skills!
Last edited by UTFapolloMarine; Oct 17, 2020 @ 7:54pm
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Showing 1-15 of 70 comments
zero Oct 17, 2020 @ 8:00pm 
an interesting concept but not really suitable for a story driven rpg
Samantha Raven Oct 17, 2020 @ 8:03pm 
This was already asked. The devs responded to this that this game isnt about you being in a gang you cant join the gangs in this game or make your own your a mercenary a gun for hire trying to be the best mercenary basicly this means u will work for just about all the gangs taking jobs and also coporates and other partys.

()()
(^,^)
()(")(") Thanks for taking time and reading my post. <3
UTFapolloMarine Oct 17, 2020 @ 8:04pm 
Originally posted by zero:
an interesting concept but not really suitable for a story driven rpg
yes it is, you ever seen the movie the warriors? like the lizzies, the warriors, saint knights, turnBULL AC omg!
UTFapolloMarine Oct 17, 2020 @ 8:04pm 
Originally posted by Samantha Raven:
This was already asked. The devs responded to this that this game isnt about you being in a gang you cant join the gangs in this game or make your own your a mercenary a gun for hire trying to be the best mercenary basicly this means u will work for just about all the gangs taking jobs and also coporates and other partys.

()()
(^,^)
()(")(") Thanks for taking time and reading my post. <3
:( well maybe i can write the devs personally as a future to upload this title to nexus maybe?
zero Oct 17, 2020 @ 8:06pm 
Originally posted by POUusnavy:
Originally posted by zero:
an interesting concept but not really suitable for a story driven rpg
yes it is, you ever seen the movie the warriors? like the lizzies, the warriors, saint knights, turnBULL AC omg!
the point i was making is that is a story driven game, the narriative is by its nature, on rails.

meaning that the gang ultimately just becomes a management system rather then anything unique to the story.
This game isn't Saints Row. It isn't Elder Scrolls either with joinable factions.

As Samantha Raven said above, this is a game wherein you play as a mostly lone mercenary. This doesn't mean you don't have the opportunity to forge relationships or hostilities, or that you can't affect the outcome to favor one group over another, etc. You can do that, and the nature of your relationship (or lack thereof) with certain key NPCs will have narrative and quest consequences. And you can bring NPC companions along on certain missions, and whether you do (and which ones) can also have an impact to some degree on how things play out.

But this is not a game about building a squad or party recruitment or forming a gang. Or about joining factions and doing faction questlines. Or about gaining territorial control. This is not going to provide that experience.
Last edited by Defective Dopamine Pez Dispenser; Oct 17, 2020 @ 8:08pm
UTFapolloMarine Oct 17, 2020 @ 8:07pm 
Originally posted by zero:
Originally posted by POUusnavy:
yes it is, you ever seen the movie the warriors? like the lizzies, the warriors, saint knights, turnBULL AC omg!
the point i was making is that is a story driven game, the narriative is by its nature, on rails.

meaning that the gang ultimately just becomes a management system rather then anything unique to the story.
man dude i hear ya out boss, man this would be so freakin radical though dude, i hope to this title makes it to nexus, imagine the brother hood of steel and cyberdine, UAC doom marine, adan jenson sarif industries, these groups literally are all about augs!
UTFapolloMarine Oct 17, 2020 @ 8:09pm 
Originally posted by Aikido:
This game isn't Saints Row. It isn't Elder Scrolls either with joinable factions.

As Samantha Raven said above, this is a game wherein you play as a mostly lone mercenary. This doesn't mean you don't have the opportunity to forge relationships or hostilities, or that you can't affect the outcome to favor one group over another, etc. You can do that, and the nature of your relationship (or lack thereof) with certain key NPCs will have narrative and quest consequences. And you can bring NPC companions along on certain missions, and whether you (and which ones) can also have an impact to some degree on how things play out.

But this is not a game about building a squad or party recruitment or forming a gang. Or about joining factions and doing faction questlines. Or about gaining territorial control. This is not going to provide that experience.
i hope so bro, maybe add a little more immersion in the future with DLC, maybe like vampire crew that cannablize the night city, stuff like that man! just saying its not about these things but does not mean our ideas aint good boss
Hyperion Oct 17, 2020 @ 8:10pm 
Originally posted by zero:
Originally posted by POUusnavy:
yes it is, you ever seen the movie the warriors? like the lizzies, the warriors, saint knights, turnBULL AC omg!
the point i was making is that is a story driven game, the narriative is by its nature, on rails.

meaning that the gang ultimately just becomes a management system rather then anything unique to the story.

It’s not “on rails”.

This game was confirmed to have multiple endings by CDPR. It will be linear to a certain degree (similar to TW3) but you will be able to craft your own story and background, hence the three starting factions you get to choose from when you start the game.

Definitely not your traditional “one level to the next” linear game.
Last edited by Hyperion; Oct 17, 2020 @ 8:11pm
zero Oct 17, 2020 @ 8:14pm 
Originally posted by Hyperion:
Originally posted by zero:
the point i was making is that is a story driven game, the narriative is by its nature, on rails.

meaning that the gang ultimately just becomes a management system rather then anything unique to the story.

It’s not “on rails”.

This game was confirmed to have multiple endings by CDPR. It will be linear to a certain degree (similar to TW3) but you will be able to craft your own story and background, hence the three starting factions you get to choose from when you start the game.

Definitely not your traditional “one level to the next” linear game.
i said on rails, not linear, ultimately a narriative driven game follows a set path, it can be a branching story, or a "split arc" story (choosing a gang, is the example for that) but ultimately you are on rails.

witcher 3 is also on rails, it has 1 moment of major branching story (which amounts to talking to someone it doesn't prompt you to talk to) but otherwise you follow everything, you just have a choice of which orde you do it in.

UTFapolloMarine Oct 17, 2020 @ 8:25pm 
Originally posted by zero:
Originally posted by Hyperion:

It’s not “on rails”.

This game was confirmed to have multiple endings by CDPR. It will be linear to a certain degree (similar to TW3) but you will be able to craft your own story and background, hence the three starting factions you get to choose from when you start the game.

Definitely not your traditional “one level to the next” linear game.
i said on rails, not linear, ultimately a narriative driven game follows a set path, it can be a branching story, or a "split arc" story (choosing a gang, is the example for that) but ultimately you are on rails.

witcher 3 is also on rails, it has 1 moment of major branching story (which amounts to talking to someone it doesn't prompt you to talk to) but otherwise you follow everything, you just have a choice of which orde you do it in.
will it be the kind of game were you can just walk down the street outside of missions and just smoke a stowg or something dude?
zero Oct 17, 2020 @ 8:27pm 
Originally posted by POUusnavy:
Originally posted by zero:
i said on rails, not linear, ultimately a narriative driven game follows a set path, it can be a branching story, or a "split arc" story (choosing a gang, is the example for that) but ultimately you are on rails.

witcher 3 is also on rails, it has 1 moment of major branching story (which amounts to talking to someone it doesn't prompt you to talk to) but otherwise you follow everything, you just have a choice of which orde you do it in.
will it be the kind of game were you can just walk down the street outside of missions and just smoke a stowg or something dude?
what in the world is a stowg?

no idea though, nothing stops you from exploring the city
UTFapolloMarine Oct 17, 2020 @ 8:30pm 
Originally posted by zero:
Originally posted by POUusnavy:
will it be the kind of game were you can just walk down the street outside of missions and just smoke a stowg or something dude?
what in the world is a stowg?

no idea though, nothing stops you from exploring the city
my bad a stowg is a cigarette
Hyperion Oct 17, 2020 @ 8:30pm 
Originally posted by zero:
Originally posted by Hyperion:

It’s not “on rails”.

This game was confirmed to have multiple endings by CDPR. It will be linear to a certain degree (similar to TW3) but you will be able to craft your own story and background, hence the three starting factions you get to choose from when you start the game.

Definitely not your traditional “one level to the next” linear game.
i said on rails, not linear, ultimately a narriative driven game follows a set path, it can be a branching story, or a "split arc" story (choosing a gang, is the example for that) but ultimately you are on rails.

witcher 3 is also on rails, it has 1 moment of major branching story (which amounts to talking to someone it doesn't prompt you to talk to) but otherwise you follow everything, you just have a choice of which orde you do it in.

Well by that definition, pretty much every game that follows a story no matter how basic or complex can be considered an “on rails” game.

From something as simple as “save the princess” in the original Super Mario Bros to a intricately woven story like in Red Dead Redemption 2.

The only games that are not “on rails” by that definition is a game that:
1) Has no story/narrative. ie) CS:GO

2) Has a story that is somehow randomly and procedurally generated by RNG or something (meaning that one player’s experience will be completely different from another player’s experience with nearly nothing in common).
Last edited by Hyperion; Oct 17, 2020 @ 8:31pm
stumblore Oct 17, 2020 @ 8:45pm 
Your enthusiasm has no limits.
Unfortunately it also does not synch with what the devs of this game have been doing for years.
You have some good ideas for a potential other game.
You say you're a dev... Maybe make the game you wish for.
I for one, am going to enjoy the game they are delivering.
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Date Posted: Oct 17, 2020 @ 7:54pm
Posts: 70