Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
... as well as over 4 million copies worth of revenue. I think we can see why that didn't happen.
No, Just financially stupid.
Should have been, should have been....Why it isnt? Because CDPR is greedy and wanted to earn money from the consol users.
This thing should have been in development for another year and ported to PS5 at a later date. End of.
AMEN! Preach it! By the time the PS5 actually releases it will already be outdated hardware, and attempting to develop a game for mid to high end PC then slap it on a electric paper weight and expect it to work correctly is just a money grab.
Some of these companies are worth billions of dollars, but they gotta have the few billion more to blow their stockholders with and it makes everyone suffer but the guy at the top with the largest cut of the profits.
Games should never be developed for consoles, EVER. Imagine how crap games like Diablo 2 would be if they had been developed for a PlayStation, or the original Baldur's Gate being developed for a Super Nintendo. Iconic games that shaped many games to come, are still loved and played to this day because they were PC exclusive and didn't sacrifice vision or game play for inferior hardware and a few more bucks in the bank.
that necro was out of this world bro.