Cyberpunk 2077

Cyberpunk 2077

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rob_man50 Dec 27, 2023 @ 10:05am
Is this game comparable to GTA V and RDR 2?
Hi, I never played this game before so I have no idea what it's like. For someone who LOVES playing GTA V and Red Dead Redemption 2, would you recommend that I should purchase this game?
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Showing 1-15 of 33 comments
SadPlatty© Dec 27, 2023 @ 10:21am 
Sorta depends on what you do to fill up your time with those games, as while they are similar, there are some things that are a bit different.

For example - if you like wandering around and exploring, that's a given, you just need to do a couple of missions first to gain the ability to go wherever (albeit much faster than GTA:SA where you need to get far to unlock the other districts, this one is all at once after a certain point). Vehicles however are a bit more iffy with driving, and there are no boats/planes - though there is a train you can ride around.

Combat wise, this goes a bit deeper than just point-and-click to delete guys; you get "hacks" that can do damage, or blind enemies, with the master level ones being straight up shutting a guy off or giving them psychosis.


The TL:DR - it's almost like Rockstar decided to try making a Deus Ex title, and then they tapped on Gearbox for some of that Borderlands zaniness.

There is quite a bit to do side-content wise also; races, fighting gangs, fighting mini-bosses (cyber-psychos), side-missions for the "Fixers" and police, and the DLC which is supposedly good.
Last edited by SadPlatty©; Dec 27, 2023 @ 10:22am
Ihateeverybody Dec 27, 2023 @ 10:22am 
I would hazard a Hesitant Yes. Based more on your mentioning RDR2 than GTA5. There is always the chance you might not like it. But it should be a game that might appeal to you.
rob_man50 Dec 27, 2023 @ 10:29am 
The game looks interesting and it is on sale. I've also got a Steam Gift card for Christmas. I've loved the GTA series from the start since the DOS version came out. Honestly, I've haven't really played RDR2 as much as GTA V.
As for Deus Ex, I have no idea what that's like.
Dundo Dec 27, 2023 @ 10:33am 
Originally posted by rob_man50:
The game looks interesting and it is on sale. I've also got a Steam Gift card for Christmas. I've loved the GTA series from the start since the DOS version came out. Honestly, I've haven't really played RDR2 as much as GTA V.
As for Deus Ex, I have no idea what that's like.
Deus Ex is video game perfection more or less if you can get over the fact that it's a bit dated at this period of time.

Though I would disagree with the above poster because Cyberpunk is in fact nothing like Deus Ex. And i genuienly don't recommend it ( cyberpunk).

What I do recommend however is the Mafia series, especially if you enjoyed GTA V.
Last edited by Dundo; Dec 27, 2023 @ 10:33am
V-K ◉_◉ Dec 27, 2023 @ 10:43am 
Yes, I would say the game is very similar to GTA. Major differences are that it is set in the future and first person perspective.
SadPlatty© Dec 27, 2023 @ 10:56am 
Originally posted by Goon:
Though I would disagree with the above poster because Cyberpunk is in fact nothing like Deus Ex. And i genuienly don't recommend it ( cyberpunk).

First - let's just imagine if DE was an open world game (like my post implied, if Rockstar made it) or that CP2077 doesn't have an open world, as this is the largest difference.

Sure - nothing in common between the two; both games only let you turn on your visual scanner to look around, hack cameras/turrets, play stealthy, or offer different approaches to any situations - such as choosing to PAX/Pacifist run or just kill everyone (which doesn't matter as you get nothing for being a pacifist in either title).

Dialogue also plays out completely different; dialogue options don't change the situation, and having more social perks/background doesn't offer additional options or anything. Don't even get me started on how neither game lets you get a blade that comes out of your arms as a melee style weapon, which I think is a big miss for anything themed around the Cyberpunk genre.

Plus - I guess the more I think about it, the less I see how both series see their main character fighting against a conspiracy that also lands them in a situation where they should have died, and ended up with tech most people haven't even seen before (I never asked for this).

Maybe I should have compared it to E.Y.E. Divine Cybermancy :rimanah: or would System Shock be a bit more accurate for a cyberpunk game :shodan:
Zero McDol Dec 27, 2023 @ 10:58am 
There are some similarities to GTA, but you won't be getting a GTA or RDR experience out of this game. That's not to say that the game doesn't offer plenty, but it's just a completely different focus than the GTA or RDR franchises.
TH3R4BB!T Dec 27, 2023 @ 11:08am 
I fear Cyberpunk will bore you, GTA has a lot to offer and is not so serious, and Cyberpunk is mostly serious and dark. Also, Cyberpunk does not let you fly planes, or any thing, so you are stuck with cars and bikes, and are limited in stunts. The story is great in Cyberpunk, but everything around it is nothing like GTA.
rob_man50 Dec 27, 2023 @ 11:12am 
I also like playing Fortnite. It's those games that let you do what you want and not limit you. Not sure if that's any use.
Vakula Dec 27, 2023 @ 11:16am 
Much better gameplay than either of those 2 titles after the update 2.0. Gameplay in GTA 5 and RDR2 is pretty simplistic cover shooting. Also your deicions matter towards the outcome, and on a microscale - RDR2 railroads you in the same direction and you have no leeway as to how you solve missions.
Dundo Dec 27, 2023 @ 11:21am 
Originally posted by SadPlatty©:

First - let's just imagine if DE was an open world game (like my post implied, if Rockstar made it) or that CP2077 doesn't have an open world, as this is the largest difference.

So let's not do that because level design is what makes Deus Ex, Deus Ex. And even if we did, we would need to extrapolate the existing level design to an open world scale which would mean there would be an unprecedented amount of detail in each section of the world that no game can really match.

Originally posted by SadPlatty©:
Sure - nothing in common between the two; both games only let you turn on your visual scanner to look around, hack cameras/turrets, play stealthy, or offer different approaches to any situations - such as choosing to PAX/Pacifist run or just kill everyone (which doesn't matter as you get nothing for being a pacifist in either title).
Umm, yeah that's one way to dumb it down. Deus Ex has way more meaningful and impactful way to tackle any problem because the world itself is interactive. Which is exactly where you're missing the point and why Deus Ex, especially the original is still a notch above pretty much any modern release. The world itself is a game mechanic, same cannot be said about Cyberpunk. All of the features you mentioned are more or less staples of modern shooters, we can argue Starfield is like Deus Ex then because it literally has all of the features you mentioned up there.

Deus Ex has more in common with Prey ( 2017) than Cyberpunk.

And let's not mention how much of a game changer augs are in Deus Ex in comparison to Cyberpunk.

Originally posted by SadPlatty©:

Dialogue also plays out completely different; dialogue options don't change the situation, and having more social perks/background doesn't offer additional options or anything. Don't even get me started on how neither game lets you get a blade that comes out of your arms as a melee style weapon, which I think is a big miss for anything themed around the Cyberpunk genre.

Dialogue was never the key point of Deus Ex, it's the emergent gameplay. Deus Ex had a great story, Cyberpunk's fell flat imo and devolved into a generic plotline. Deus Ex basically coined the conspiracy plotline in video games. And while we are on topic of story, Cyberpunk's story could've been told in literally any setting, Deus Ex's story was cleverly written for the setting it's made for.

Originally posted by SadPlatty©:
Maybe I should have compared it to E.Y.E. Divine Cybermancy :rimanah: or would System Shock be a bit more accurate for a cyberpunk game :shodan:

Feel free to create a strawman out of genuienly great games so that Cyberpunk can barely compare, you're doing a great job.
Deus Ex is what CDPR dreams Cyberpunk could be, but it never will be because fundamentally they are different games. Deus Ex is an action adventure rpg ( immersive sim) with emergent gameplay and Cyberpunk is a Ubisoft RPG with pretty graphics.
Last edited by Dundo; Dec 27, 2023 @ 11:26am
SadPlatty© Dec 27, 2023 @ 12:40pm 
Originally posted by Goon:
Originally posted by SadPlatty©:

First - let's just imagine if DE was an open world game (like my post implied, if Rockstar made it) or that CP2077 doesn't have an open world, as this is the largest difference.

So let's not do that because level design is what makes Deus Ex, Deus Ex. And even if we did, we would need to extrapolate the existing level design to an open world scale which would mean there would be an unprecedented amount of detail in each section of the world that no game can really match.

That was a long post to back-peddle the games being "nothing alike", but I wanted to call the above out for a quick second.

Now - I get open world = big map. You wouldn't call "Vampire the Masquerade : Bloodlines" open world, as it is maps with loading screens connecting them together, vs actually going to the places (as bad as it is - Starfield is a recent example of going there, but still having a loading screen). Similarly, this means "Star Wars : Fallen Jedi" wasn't open world (maps connected by a ship hub - but you don't really pilot the ship).

Now this is important here because, Deus Ex Mankind Divided is pretty close to breaking out of it's "on the rails" level design seen in earlier games. You can wander around Prague and it plays the hub to the rest of the game with a number of side missions throughout the game. All they needed to do then for an open world game, was make Prague like 3 times larger, and then add more side-quests to be "close enough", as missions can take place in other areas still (think Soul Cairn in Skyrim, but you VTOL to it). The changes are pretty much when your in the other "towns" like Golem City which is a really long hallway more-or-less.

You seem limited on your thinking outside the box, so something like this is an impossibly, "Eidos Montreal could never design an open world as nobody else can do this" just makes the most sense to you; and that could very well be true, but if they just so happened to do so (tech advances whether you want to believe it or not), I think there would be a number of similarities.
Dundo Dec 27, 2023 @ 1:08pm 
Originally posted by SadPlatty©:
Now - I get open world = big map. You wouldn't call "Vampire the Masquerade : Bloodlines" open world, as it is maps with loading screens connecting them together, vs actually going to the places (as bad as it is - Starfield is a recent example of going there, but still having a loading screen). Similarly, this means "Star Wars : Fallen Jedi" wasn't open world (maps connected by a ship hub - but you don't really pilot the ship).

Open world is a spectrum, sure. Traditional open world in most context is the Bethesda/Ubisoft Open World, hell even Cyberpunk does with Ubisoft open world design, so that's what I'm going off of as it's relevant to the discussion. If we're making a comparison between CP2077 and Deus Ex then the terms used should refer to the relevant topics but I may not have expressed this in my original comment. Some people call a segmented "open world" open zone, like in STALKER for example.

Originally posted by SadPlatty©:
Now this is important here because, Deus Ex Mankind Divided is pretty close to breaking out of it's "on the rails" level design seen in earlier games. You can wander around Prague and it plays the hub to the rest of the game with a number of side missions throughout the game.

And it's widely regarded as the worst entry second only to Invisible War ( which we don't talk about). I am specifically referring to the original entry and haven't once mentioned the sequels ( and neither have you) as they are largely inferior in all but creature comforts. If you want to talk about the Deus Ex anthology, more comparisons could be made, but even then you're missing the point of what makes a Deus Ex game an immersive sim and why Cyberpunk is not an immersive sim, which is a big difference in how the game is to be played.

Originally posted by SadPlatty©:
All they needed to do then for an open world game, was make Prague like 3 times larger, and then add more side-quests to be "close enough", as missions can take place in other areas still (think Soul Cairn in Skyrim, but you VTOL to it). The changes are pretty much when your in the other "towns" like Golem City which is a really long hallway more-or-less.

In your original comment you've said if Rockstar made Deus Ex, rockstar games have a seamless open world with very small condensed load zones, almost akin to Cyberpunk which has a seamless open world, therefore the comparison was drawn there not with any other game.

Originally posted by SadPlatty©:
You seem limited on your thinking outside the box, so something like this is an impossibly, "Eidos Montreal could never design an open world as nobody else can do this" just makes the most sense to you; and that could very well be true, but if they just so happened to do so (tech advances whether you want to believe it or not), I think there would be a number of similarities.

I can think outside of the box, I just don't think it's relevant to the discussion. Main point being, if you take out spaces tight pack with stuff to do, you don't get Deus Ex. You get something else that's not Deus Ex. Deus Ex thrives on detailed environments with a staggering amount of choice in your approach, again extrapolating that to a Cyberpunk open world scale seems like a titanic task and is unlikely to happen, thus corners must be cut and thus the quality suffers. Tech advances are unnecessary here, good level design and interactivity is possible without cutting edge tech as evident by many games from the past, had devs been capable of doing it, they would've done it.

tl;dr:

In short, you're comparing Deus Ex ( well not Deus Ex, but one of it's sequels that was never mentioned to begin with) not to Cyberpunk but several other games to prove that hypothetically Deus Ex COULD be similar to Cyberpunk. That's bloody silly. That's called reaching brother. It's clear cut, one's got more in common with Assassin's Creed and the other's got more in common with Ultima Underworld. And I don't think those two games are similar. The only similarity between Cyberpunk and Deus Ex is the setting and the cliches it brings to the table as far as I am concerned, different gameplay focus, different moment to moment gameplay.

Here's your subway surfers video to keep your mind at peace while you go through this:
https://www.youtube.com/watch?v=7ghSziUQnhs
Last edited by Dundo; Dec 27, 2023 @ 1:09pm
yahboi1988 Dec 27, 2023 @ 1:16pm 
Depends on what you want out of the game. This is a "greater then the sum of it's parts" game. If you take each feature and measure them up against other games that have them, it falls short. But almost no other game even attempts to combine every feature this game has in it.

Driving is a toss up depending on preferences, some people love it (Me included), others hate how unforgiving it can be. It has a decent parkour system that is closer to Ghost Runner 2 then Mirror's Edge. The police system that was reworked is serviceable but not mind blowing. The story is very Cyberpunk and if you like the genre is well done, but since the genre is depressing, so is the story. The romances are short in quantity, but are high quality. Build diversity has enough depth for min-maxers but isn't super complicated if that's not your thing. The gun play is really good and is un-matched in other open world games, you would have to look at actual full FPS games to find better quality.

The things this game has that no other game comes close to is style, dialogue presentation, and it's ending design. If someone can tell me another game that has as many "Final" missions as this one I would love to know.
Tokenn Dec 27, 2023 @ 1:39pm 
Well, this is a great game, but it's impossible to say how it will appeal to your subjective taste. I recommend you watch some gameplay on YouTube. I will humbly recommend my own efforts...the first a newbie guide

https://youtu.be/6TSstNaNC4M?si=1A_EI8gIMB-uWdgP

The second my latest playthrough on Ver.2.1

https://youtu.be/scS6_-9U7Ow?si=MZ7vqtiTrG4uwtGH

However there is tons of content on Youtube...just make sure you are watching videos made in the last 2 months or so. Anything earlier than that may not be completely representative of the current game.
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Date Posted: Dec 27, 2023 @ 10:05am
Posts: 33