Cyberpunk 2077

Cyberpunk 2077

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Lycon Oct 3, 2023 @ 9:19am
I got 20 int and good quickhacks, what do I invest points in now for max efficiency?
I got most perk points in intelligence and its 20/20, wich things do I invest in now? Currently im putting attribute points in tech for more cyberware. But other than that Id have no idea what else to pair my quickhacks with.
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Showing 1-12 of 12 comments
Catpuppy Oct 3, 2023 @ 9:27am 
Maxing out tech is always good, and then either Cool for stealth focused gameplay, or Reflex for mobility and evasion.
Crimsomrider Oct 3, 2023 @ 9:35am 
I go INT > TECH > COOL because all three synergize pretty lovely, especially if you're into stealth Netrunning.
TripSin Oct 3, 2023 @ 9:36am 
You can probably make a viable build with any of the other stats. it's just up to what you want to play personally.

I personally went int then tech to 20 and now working on body to 20, with the other attributes at 9 for the tech bonus cyberware capacity perk. I use quickhacks, a lot of explosions (contagion + overheat, grenade launcher, flammables), and tech weapons.
OnlyOffensive Oct 3, 2023 @ 9:46am 
depends on what you wanna do. Definetely melee doesnt seem like good option, since you cant use berserk or sandevistan. Monowire/smart guns? Some smgs or anything really
saice Oct 3, 2023 @ 10:09am 
I ended up with 20 INT/TECH 15 Body (for the health bonuses) and 9 in Cool/Reflex at that point Ihad so much cyberware and 42 Ram and something like 500 health and a bunch of ways to get it back. Overclocking I could kill whole zones without raising any alerts
cool for stealth, tech for either tech weapons, explosives/heal and/or cyberware
Last edited by Friends with Benedicts; Oct 3, 2023 @ 10:10am
Soul Oct 3, 2023 @ 10:14am 
I like to go 20 int... then 20 tech... getting the tech up means one more opportunities to use tech to gain access to locations.... as well as allowing you to crank up your cyberware capacity to help with gear to make your netrunning more effective....

the axolotl cyberware reward you get for completing all gigs in watson is at like 55 cyberware capacity.... but offers global decrease in cd's for all cyberware for each enemy you kill.... which using things like optical camo and overclock get a boost in duration if your using em while killing enemies...
Lycon Oct 3, 2023 @ 12:02pm 
Originally posted by OnlyOffensive:
depends on what you wanna do. Definetely melee doesnt seem like good option, since you cant use berserk or sandevistan. Monowire/smart guns? Some smgs or anything really
Monowire seems meh, baraly any dmg compared to my smart weapons.
DocBravo Oct 3, 2023 @ 12:58pm 
Smart weapons and the Monowire are linked to quickhacks now.
I think one perk makes the Monowire link a few quickhacks so that hitting a enemy is hit with it instantly.
Sentient_Toaster Oct 3, 2023 @ 1:03pm 
If one has the expansion, there is indeed a perk that lets you slot one quickhack (limited by monowire tier) onto your monowire. A charged monowire attack will instantly upload that hack with zero RAM cost, and a monowire attack that hits that target and another at the same time will spread it.

There's also a perk that give you RAM back when you land a monowire attack.
saice Oct 3, 2023 @ 1:19pm 
Having gotten to end game I have to say the Monowire perks are very Meh.

Getting ram back is such a tiny amount and the perk that does the auto upload is only one control hack. Which is ok but hardly worth it. Unless you really like monowire combat already skilling into monowire is a bit of a let down. But if you do like that jam I find the best contorl hack to be the cripple movement one since you can just lock guys down and strafe around them.

Better to grab G Arms so for opening doors that need body. Or the launcher because BOOM!

Smart guns how ever are really good with a runner build. Sure yeah it has the same small ram returns. But there is more in there like speeding up upload times while mostly useless is good for Skull enemies that take awhile to take down. And the bonus to lock time, multi lock, even insta lock makes smart weapons for late game runners into room clearly monsters.
Lycon Oct 4, 2023 @ 5:55am 
Originally posted by saice:
Having gotten to end game I have to say the Monowire perks are very Meh.

Getting ram back is such a tiny amount and the perk that does the auto upload is only one control hack. Which is ok but hardly worth it. Unless you really like monowire combat already skilling into monowire is a bit of a let down. But if you do like that jam I find the best contorl hack to be the cripple movement one since you can just lock guys down and strafe around them.

Better to grab G Arms so for opening doors that need body. Or the launcher because BOOM!

Smart guns how ever are really good with a runner build. Sure yeah it has the same small ram returns. But there is more in there like speeding up upload times while mostly useless is good for Skull enemies that take awhile to take down. And the bonus to lock time, multi lock, even insta lock makes smart weapons for late game runners into room clearly monsters.
U can open doors with gorilla arms that require body while you have less body requirement? Dang! didnt know that!
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Date Posted: Oct 3, 2023 @ 9:19am
Posts: 12