Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
question about the eating mods though, are you using both Immersive Food Vendors and Street Vendors? If so, do they work in tandem? I was kinda disappointed upon finding out I could only go to specific locations.
... I also think you're denying yourself another awesome aspect of this game as well.
Driving the roads? 1st perspective, 3rd perspective.. been there, done that.
Each to their own but IMO the hype never went overboard. And I cannot help think that if you can't appreciate this game without mods then... the game is simply not for you. Easy as that, and nothing wrong with that either.
I mean, for me.. the hype was real. Yah, I read about both the hype and all the bad press and postponed a bit, then dove in head first. No offense, but do you even realize what the cyberpunk genre means or stands for?
Because during my first play I sure as heck got Motoko vibes all over me. And when I got the Kusanagi bike, and then later on re-read the name and managed to piece things together my mind almost exploded :P
Pure vanilla...
Not one mod i mentioned is in the vanilla experience >___>
I mean, i said rant in the title then had one typo and you wanna go the "ACKUALLLYYYY" rout lmao
I also said it was a 7/10 experience so yeah i guess youre right. I thought the game was decent at best so its not for me lmao
This game is THE example as to why you should never rush your games. The combat is really good, the world is spectacular and the story (Even though i really didnt care for it or for V) was very well written. My issue is the lack of variety and quality of life features to helo make NC feel more alive. Luckily i was able to mod it into a 10/10 but i understand that modding is a niche concept and most are gonna have to experience CP as it is which imo is highly lacking in the departments ive stated.
There really isn't any excuse other then that the dev team was forced to rush the game into launch(which is basically what happened).
Also, Im taking a shot in the dark when i say this next statement but im pretty sure W3 had their first major DLC out by now. They were more so expansions then just DLC so its really hard not to hold CP to that same standard and expect W3 quality/quantity when the launch their upcoming DLC(hopefully expansion)
For me, I can say that the vanilla game isn't for me, due to me being a sandbox player and not having much sand to play with in this game. All good
Now don't get me wrong, what's in the vanilla game is great and enjoyable, but it mostly covers elements that are secondary to what I look for for enjoyment in a game.
Cyberpunk 2077 was not the game CDPR led us to believe it was. Despite this, it has a captivating story, beautiful world, good combat system when mixed with the cyberware (guns and melee alone is stale) and some amazing immersive storytelling and gameplay mechanics.
I agree with this. I picked it up for 50% off after I finished the Edgerunners series, and I had an amazing experience, and the fact that I hadn't gotten involved with the hype pre-release contributed. If you spend two, five, or god forbid seven years salivating over a game before it's out, that can ONLY end in disappointment.
Yeah :/ Unless the upcoming DLC is free or its on the lvl of the witcher 3's expansions in terms of depth and content, i probably wont be returning to NC.
Weirdly enough I think the game speaks more to me than the anime, mainly because I found Maine incredibly one note and only likeable for one episode, kiwi was such an obvious twist that it hurt, I can’t name a single thing Gloria or Pilar said other than the penis joke that got Pilar killed, and, gonna hate me for this, I didn’t enjoy Rebecca until after the timeskip. The main things I loved were scheming ♥♥♥♥♥♥♥♥ Faraday, and the relationship between Lucy and David. Oh and falco was cool.
I connected with Vs struggle, Johnny’s redemption, Panam’s struggle for a voice, Judy’s grief and abandonment issues, and literally everything Jackie and Takemura related, way quicker than I did with edgerunners. Overall the anime is a much better experience animation wise, song wise and especially action wise, but I personally enjoy 2077s narrative way more.
I’m thinking of doing a full analysis video on 2077 in the late future, deep diving into every important character and the main plots and themes.
In fact, I don't think game even needs some of the mods OP mentions. Metro/urban bus is there; it's the fast travel option for CP2077. So, what's the point on having a "fast travel" option that has you locked sightseeing the city for several minutes as you travel in a metro wagon? Game has cars and bikes for you to drive and waste travel time; fast travelling in metro as is in the game is logical. That mod "enabling" metro travel basically defeats the reason for fast travel.
The same goes for interacting with most street vendors. There's a reason why CDPR did not make them interactive; they basically sell trash and junk they scavenge from waste. Chances they might have something useful is minimally slim. The mod giving interaction with them basically fakes the whole immersion feeling by giving them an actual usefulness (which, by the way, they aren't supposed to have). Even if someone would argue they can be used for selling loot, chances are they wouldn't buy it: they are there for selling their trash and making a buck for themselves, and they probably wouldn't have the cash to pay you for most toys V ends lugging around.
Food and animation. Totally unneeded feature. What CP2077 needs for buffing isn't food nor drinks, but rather drugs. You want an edge in combat? You use combat drugs (and pay the price), not eat a hamburger and get a regen bonus or drink a cola and get a stamina recovery bonus.
So yah, if you don't like the game as-is then that's on you. Quite frankly I think it's rather obvious and hilarious to read your rant because you ignore one small yet very crucial issue here: mods don't fix stuff in this game, at best you get cosmetic fixes, but that's it.
Ergo: you're still playing with this "bad bug ridden game" you're going on about where more mods only give you more possibilities for issues to show up, also because not every mod works well together with others.
For the record, I'm talking about stuff like this:
https://www.nexusmods.com/skyrimspecialedition/mods/266
An unofficial patch that actually fixes issues gameplay issues, I quote: "Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed.". You won't find that for CP2k77, yet. Something which Nexus clearly showcases: the most popular mods for CP are either cosmetic fixes or frameworks which several other mods use.
Which, in the end, boils down to mods only adding extra features to the game. Heck, there aren't even mods that give us new missions to do (though photomode unlocker comes very close by allowing you to set up your own encounters).