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https://www.youtube.com/watch?v=u89Gw33JerE
For example the farming spot in Pacifia west of the Beatty Hotel (vendor hub).
You go west down the road and down the stairs to the beach.
There are 3 guys standing, 3 watching tv on a couch, like 6 around a party truck, 3 shooting cans with pistols and 2 (rarely 3) guys playing checkers at a table.
The guys playing checkers look like valentinos and are always level 1.
(there are also 3 voodoo boys on the nearby beach house, 3 more mobs by the car to the south, run south under the dock past the dumpster to reset, then repeat.)
(This is the best place for cold blood xp since you can keep it up between resets with the lose 1 at a time perk.)
For skill xp, stealth damage gives ninjutsu xp instead of whatever weapon type you used.
Shooting through walls with tech weapons gives some engineering xp instead.
Using legendary short circuit passive may give quickhack xp reducing weapon skill xp.
(I had 4 Int on my 100% crit build, so quickhack maxed in like 5sec...)
Grenade damage scales with level. At level 50 white grenades are like 5k damage.
Alright, now about cyberpsychos...
Did they get buffed or something? I was told the easiest way to take them out non-lethally was to use System Reset. But the last two times I tried to use it, it said they were immune to that quick hack.
So I was forced to try and jimmy around behind them undetected, so I could grab and strangle them. It's ridiculously hard, not to mention buggy. The netrunner down by the beach (with the robots) was able to walk through walls, and would glitch out the fight by trapping me inside his hide out. I had to lure him outside and keep spamming quick hacks and gas grenades until he finally passed out, while simultaneously fending off the angry gangsters on the roof.
(They also made legendary ping not let you hack through walls any more because it made the entire game a joke.)
When I had to fight one while super under-leveled I did double grenade tosses (throw 1, throw a 2nd that goes off when the 1st explodes) to make them flop around like a fish out of water until they ran out of health...
For non-lethal vs cyberpsychos just don't hit them after downing them and don't hit the head for the last hit (they seem to almost always be knocked out as long as you don't damage them after they go down).
How long ago was this change implemented? Because the description for Legendary Ping still says you can hack through walls.
1. A lot of people don't like to fast travel
2. Walking from a fast travel point to a mission still takes longer than the mission most of the time. Except maybe the ones that are full of talking. Which is another thing that takes up time.
You used to be able to hack enemies through walls with it.
I think that changed in 1.2?
There was some mod that reverted that change, I don't know if it is still around/up to date.