Cyberpunk 2077
Flying Cars, Police Chases, Clothing Customization, And Drone Companion MODS.
https://youtu.be/oQ8O__PLs0A

CDPR needs to contact the modders in this video to fix their broken game for them, like the mod community has done fixing broken Bethesda games over the years.

I'm just thankful CDPR released a modkit for Cyberpunk to allow things like this to happen. https://www.cyberpunk.net/en/modding-support

Maybe this will be another case of modders saving a game that the developers didn't want to.

I want this game to be everything it was promised and hyped up to be and it looks like modders are already getting there faster than CDPR. :steamthumbsup:
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Сообщения 115 из 17
Well mods have the advantage of skipping any sort of verifications that a normal update would have to go through, so they can only ever be faster (except for massive game (re)making mods, they basically never release). They also announced the game far too early, so it never had any chance to live up to most expectations or hype. Then all the other stuff happened. It's whatever, iv'e learned over the years to keep my expectations as low as possible.
Автор сообщения: Just about elbow deep
Well mods have the advantage of skipping any sort of verifications that a normal update would have to go through, so they can only ever be faster (except for massive game (re)making mods, they basically never release).

This. Modders have a lot of freedom that devs don't have. On the other hand, they don't have direct access to the source code.


That said, the game isn't "broken".
Wait theres a mod for flying cars? That's the thing I wanted most in the game
Flying car mod is fun. One of the big reasons flying cars never made it into the game was because performance was such an issue and even the cinematic views from the corpo intro had to be tightly managed. Miles Tost gave a few others too, mainly consequences which follow from the player having a flying car and how the game world would be expected to react/be altered by that. Modders can do brilliant things but we're more tolerant of those limits than we would be if CDPR did the same thing.
Problem with flaying cars is that there are lot of places those would uncover which are unfinished because you can't reach them by normal ways. So they would put themself in bad light. Or they would have to create predefined pathways and it would work as glorified fast travel network.
Автор сообщения: Lech
Problem with flaying cars is that there are lot of places those would uncover which are unfinished because you can't reach them by normal ways. So they would put themself in bad light. Or they would have to create predefined pathways and it would work as glorified fast travel network.

There are already flying cars hovering about in the skies of night city, and it seems most meshes do have collision, there's just some unfinished rooftops and such that were never meant to be seen from above.

Hell there's another mod out that adds in fully realized monorail stations with NPCs and interiors and a working monorail you can actually ride in.

As modding gets better and more popular for this game, modders should be able to fix most everything that isn't hardcoded in the exe.
Отредактировано Sir Dookface McFerretballs; 8 авг. 2022 г. в 17:09
Damn these mods look genuinely sick
Автор сообщения: Sir Dookface McFerretballs
Автор сообщения: Lech
Problem with flaying cars is that there are lot of places those would uncover which are unfinished because you can't reach them by normal ways. So they would put themself in bad light. Or they would have to create predefined pathways and it would work as glorified fast travel network.

There are already flying cars hovering about in the skies of night city, and it seems most meshes do have collision, there's just some unfinished rooftops and such that were never meant to be seen from above.

Hell there's another mod out that adds in fully realized monorail stations with NPCs and interiors and a working monorail you can actually ride in.

As modding gets better and more popular for this game, modders should be able to fix most everything that isn't hardcoded in the exe.

Mind you, i'd like to see flaying cars (or even better, dedicated AV) but chances for it are extremally slim. Not only there are a lot of lacking collisions or unfinished rooftops but also the city on the sky high level is totally shallow and locked down. It would require A LOT of work to create enough content and CDPR isn't interested in it.

I've seen the mods, i like monorail and stuff, but we don't even have people riding on bikes or by bus in regular game. Again, it would require a lot of work.

Most mods are locked behind proprietary locked down platform requiring account - nexus. I have no intention to ever use it, and a lot of people share my stance (not using it for different reasons).
I wanna see flaying cars in this game too. Cars that slice the skin off people sound awesome.
Автор сообщения: Lech
Автор сообщения: Sir Dookface McFerretballs

There are already flying cars hovering about in the skies of night city, and it seems most meshes do have collision, there's just some unfinished rooftops and such that were never meant to be seen from above.

Hell there's another mod out that adds in fully realized monorail stations with NPCs and interiors and a working monorail you can actually ride in.

As modding gets better and more popular for this game, modders should be able to fix most everything that isn't hardcoded in the exe.

Mind you, i'd like to see flaying cars (or even better, dedicated AV) but chances for it are extremally slim. Not only there are a lot of lacking collisions or unfinished rooftops but also the city on the sky high level is totally shallow and locked down. It would require A LOT of work to create enough content and CDPR isn't interested in it.

I've seen the mods, i like monorail and stuff, but we don't even have people riding on bikes or by bus in regular game. Again, it would require a lot of work.

Most mods are locked behind proprietary locked down platform requiring account - nexus. I have no intention to ever use it, and a lot of people share my stance (not using it for different reasons).

The same modder that made the monorail is also working on a bus transit mod as well.

But your loss I guess.
i'm never gonna go anywhere near nexus, i'm not registering on their service just to download a few mods. I'll stick with the game as it is until either the workshop comes to the steam version of CP2077 or modders find some other place to put their mods that can be easily accessed.
Автор сообщения: Xautos
i'm never gonna go anywhere near nexus, i'm not registering on their service just to download a few mods. I'll stick with the game as it is until either the workshop comes to the steam version of CP2077 or modders find some other place to put their mods that can be easily accessed.


Whats wrong with Nexus and registering an account with them? They have been around almost since modding became more of a mainstream thing. I have always found their website and content to be top notch and have been using them for many many years.
Автор сообщения: Dagg
Автор сообщения: Xautos
i'm never gonna go anywhere near nexus, i'm not registering on their service just to download a few mods. I'll stick with the game as it is until either the workshop comes to the steam version of CP2077 or modders find some other place to put their mods that can be easily accessed.


Whats wrong with Nexus and registering an account with them? They have been around almost since modding became more of a mainstream thing. I have always found their website and content to be top notch and have been using them for many many years.
The unfair way modders are treated, the unfair way users are treated in general, that's just for starters. i don't subscribe to bullies running a service.
Now the police can come all over you and it is legit. They can drive into you from behind and ram you very hard. Nice mods.
Отредактировано ['w']; 13 авг. 2022 г. в 14:45
Автор сообщения: Dagg
Автор сообщения: Xautos
i'm never gonna go anywhere near nexus, i'm not registering on their service just to download a few mods. I'll stick with the game as it is until either the workshop comes to the steam version of CP2077 or modders find some other place to put their mods that can be easily accessed.


Whats wrong with Nexus and registering an account with them? They have been around almost since modding became more of a mainstream thing. I have always found their website and content to be top notch and have been using them for many many years.

Some people are butthurt when nexus removes certain naked women mods or things that have copyright issues like using models, music, or video, from other games in a different game without approval from the game devs that originally made them (DMCA stuff). And they supposedly disabled the ability for mod makers to arbitrarily delete their mods (without submitting a support ticket for deletion first ) if they are a part of some big mod list that would break a larger mod if they were removed, for some sort of nexus program called vortex or wabbajack that will install entire mod lists so people don't have to constantly hunt around for each and every little mod on their own.

It was also meant as a stop-gap for overly temperamental mod authors that would delete their entire mod database over some stupid comment in a forum or such.

They want public files to remain public once they are released to the public.

From what I could see the usual knee-jerk reactionaries and a few easily angered mod makers removed a lot of their mods in protest before many of them ultimately came back when they realized they weren't getting the engagement or money they wanted elsewhere.

The hilarious part is that nexus and pretty much every website out there have some sort of line in their TOS that says the website can pretty much do whatever the hell it wants with users content, from patreon to nexus to google and any other number of sites, so ultimately it was people over-reacting to something they literally already agreed to when they registered on the site in the first place without reading the TOS.

Basically the usual internet fandom style drama just about every fandom suffers at some point or another.

There is a pretty good thread on it here:

https://www.reddit.com/r/skyrimmods/comments/q8mad2/really_miss_all_the_mods_removed_from_nexus/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

And here: https://www.nexusmods.com/news/14538?BH=1
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Дата создания: 6 авг. 2022 г. в 17:43
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