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Did you miss the part where he worked as a videogame design/development consultant for Microsoft for something like 8 years?
Ask any designer, a huge part of designing videogames is playing videogames to understand and grow the medium of videogames.
Try harder to be dismissive.
It's exactly the same as modern politics: All you hear is extremely loud screeching from the "woke left" or the "alt-right". Both of which only represent a fringe-sliver of popular opinion. Neither represent the vast majority. But they are what gets publicized and listened to, because they screech the loudest.
Same thing with this game.
There's people screaming that it's a masterpiece, CDPR can do no wrong, the game will be fixed, etc.
Then there's people screaming that it's a complete failure, CDPR are basically scheming Nazis trying to scam everyone, the game will never be good, etc.
As always, the truth is somewhere in the middle and not really satisfying to either side.
The game has serious problems: The main ones being: massive bugs and crashes, even on PC. A fake trailer which was blatant lying about what features will be in the game and, along the same lines; massive amounts of cut content. It's obviously an unfinished game.
On the other hand: Despite the above, there's still a very good, playable game here. I have 400 hours in this POS. How many do you have? I don't know about you, but I couldn't put 400 hours into a game that sucked. There's still a very good, playable, enjoyable game here. Granted, I have the advantage that I didn't follow the hype and have massive expectations. I went into the game pretty ignorant. So it was hard to be let down.
If i was one of the people who watched all the trailers and followed every little scrap of news, yeah, I would be pissed about what was delivered. But I learned long ago not to spend months or years of your life in anticipation of something. The only inevitable result is disappointment.
My point still stands, though. Obviously Pondsmith, et al, are going to come down on the side of positivity and playing for the team. Why would you expect otherwise?
1. I wasn't bringing politics into anything. It's just a relevant analogy.
2. Who did I slander, exactly?
3. From reading your other posts, it looks like you're 13 or something. So let me strap myself in for this intellectual discourse...
This is an interesting turn, after one of the other threads where someone posted loads of material from Pondsmith about what a real RPG was.
Now it appears his opinion counts for nought just because he's positive about the game...
"Not enough robots."
The man got his priorities straight.
Exactly.
Exactly, he has a passion for what he does, he knows what a gamer wants therefore thinks like one.
That's not what a conflict of interest sorry, if anything he is the real drive behind the game as he has creative input.
You need to re-read this as I am not arguing he is not a gamer, the other guy is, which is rich in irony when you name call me.
Road barrage with mecs for road killer.
I would also enjoy police arriving in cars storming out and shouting "police freeze" during a civilian kill in a fight with gangs and gangs ceasing fire and playng good guys to make you the bad guy or shooting at police depending of what they are shenanigaging.
Being able to go to jail and pay a fee, being shoot by police or neutralised by Netwatch would ultimatly make you go to jail when max tac just slice you into dices.
Also a faction system including police and corruption would be quite an immersive add.
Tweaks on driving, having paid limited parking slots and a fee for repairing your car no matter of if it's flipped over, being able to sell your cars, use klaxon to trigger other drivers or pedestrians or make them hurry, as another member of the community said cruise drive to a specified point or follow a car, being able to shoot from cars and motorcycles.
No more auto green traffic light for the player (or it would be a intell build perk)
On a "Cool" system level, being able to customise your car and your body mods in kitsh military or neo kitsh fashion. No ccustomisation would be a more nomad-ish practical type of fashion which will make you less noticable but also less likable (according to people preference, military one would be the less fashionable yet more accurate way of being sneaky while not looking like a hobo)
I don't think this should take deep change into game engine to make those add (except maybe being able to shoot from cars), and I think it could really deepen the already very enjoyable life in NC !
There are instances where creators say that games made with their IP are crap.
Overkill's The Walking Dead is the most recent example that I can think of, where it was so poorly received, that Starbreeze/Overkill lost the ability to even finish their road map for it after it was released (squashing not only the DLC, but planned year one content).
Not that Pondsmith would think CyberPunk 2077 is garbage. He might love Looter/Shooters after all.
Ofc it will, they are scheduled for another payout this year.
The CyberEngine feels great -- you two are cracked.
I understand that people have very strong opinions about this game and about CDPR currently. But Mike has his opinion like everyone else does, and it isn't necessary to depict him as somehow being duped or unaware of the realities and dynamics at work to make his statements consistent with your perception of the situation. I question the level of respect people actually have for him and his IP when they do so.