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In 2077 game, it's pretty much all solo work. But this is first Cyberpunk game, maybe the games will get a lot more involved and fixers will matter. The gangs and corps didn't seem to matter much in this one too. Like not enough politics to not mess with one and all.
Another time...
mostly correct, they talk about it partly in the game, the idea is a fixing knows the people with the jobs and to the client they know the people to get the job done, it also gives both sides a middle man to hold accountable if things go wrong (how many times do you need a team to do a one of blow up a store, but knowing a guy that can get stuff like that done is nice vs how offer does one person want large crimes done, not enough to pay all the bills )
one you reach 'the point of no return" and you've completed all street crime quests, you should be able to reset them all, like you can do in the Crackdown series but you can buff the enemies so they're a bit of a more challenge.