Cyberpunk 2077

Cyberpunk 2077

Ez a téma zárolásra került
Keyboard & mouse doubletap dodge
Anyone else finding this EXTREMELY annoying, perhaps even game breaking? It makes it extremely hard to stealth especially given that there isn't even a slow walk keybind. Attempting to line myself behind objects to hide from enemies is dashing me right into their view. This affects normal traversing given that accidentally dodge/dashing into an npc is considered an offense....
Eredetileg közzétette: MaxGangHammer:
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!
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115/15 megjegyzés mutatása
I am having the same issue and it is super annoying. Walking down the street, repositioning, and accidently dash into some. Suddenly everyone acts like I started blasting.

There has to be a way to disable or rebind this cause it is ridiculous. Its like it wasn't tested on M&K.
Game breaking for me. Its unusable in fight and its comletely kills all gunfights in game.
E téma szerzője jelezte, hogy ez a hozzászólás megválaszolja a témát.
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!
Legutóbb szerkesztette: MaxGangHammer; 2020. dec. 10., 18:12
srsly.MaxGangHammer eredeti hozzászólása:
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!

You deserve a medal! I was having the same issue and it was very frustrating. I applied what you posted and this is exactly what I was wanting. Perfect!!!! Thank you!!!!!
Can it somehaow be rebinded to Direction Key + CTRL maybe?
Ya this ♥♥♥♥ needs fixed. double tap dash is so bad we need to be able to rebind this key
srsly.MaxGangHammer eredeti hozzászólása:
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!

LEGEND
srsly.MaxGangHammer eredeti hozzászólása:
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!

Tried this and now I get a ''Cyberpunk has flat lined'' when trying to boot up.

Edit: Nvm separate issue.
Legutóbb szerkesztette: Shy_ShyGuy; 2020. dec. 11., 22:38
I second this. What a stupid design from CDPR and I hope they fix it in a patch. I am tapping WASD to move in small steps all the time and the dash ruins stealth missions by making me jump out in front of people.
Theres now a mod to fix this since CDPR won't at the moment https://www.nexusmods.com/cyberpunk2077/mods/38
Legutóbb szerkesztette: CaptorRaptor; 2020. dec. 14., 9:37
CaptorRaptor eredeti hozzászólása:
Theres now a mod to fix this since CDPR won't at the moment https://www.nexusmods.com/cyberpunk2077/mods/38
OOOOH THANK YOU MAAAAN!
CaptorRaptor eredeti hozzászólása:
Anyone else finding this EXTREMELY annoying, perhaps even game breaking? It makes it extremely hard to stealth especially given that there isn't even a slow walk keybind. Attempting to line myself behind objects to hide from enemies is dashing me right into their view. This affects normal traversing given that accidentally dodge/dashing into an npc is considered an offense....

Just change the key mapping in game.... oh wait
srsly.MaxGangHammer eredeti hozzászólása:
Loving the game so far but having the exact same problem. They need to adjust the dash trigger and make it trigger only when buttons are pushed extremely fast or bind a new key for dashing.

EDIT: FOUND A PERFECT SOLUTION!

go to game folder
go to folder r6
go to folder "config"
backup "inputContexts.xml
open "inputContexts.xml"
ctrl + f search "multitap"
scroll down to "MULTITAP ACTIONS"
you can see the uptime and downtime timings there
change all 5 up and down timings from 0.2 to 0.125

Profit and enjoy!


do you have to delete original xml file for this to take effect? because i did this and change has taken place. thank you
I'm just wondering about the uptime and downtime variables there, because some people have said they felt dodge/dash would be more fluid if it activated on keypress rather than release. I'm guessing that's the way to do it?
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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115/15 megjegyzés mutatása
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