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I guess if you're going up against gunners a few flashbangs and rushing in works, but actual hand-to-hand combat really sucks in this game. You'll notice when doing the "beat on the brat" missions.
You guys just need to learn how to fight.
Dance like a butterfly, sting like a bee.
Know when to press your block key.
Located in-game @ Menu>Options>Gameplay
See for yourself. Melee in Cyberpunk may not be intricate but feels nice.
Just don't take knife throwing perk - looks cool but does lousy damage and you lose your knife.
I play without dedicated melee build, but Gorilla hands are still fun to use.
For a single player game I am gonna say melee combat is rather fun. Melee weapon doesn't feel like a baseball like in The Outerworlds.
Sadly fist combat is rather unwhelming due it got the same mechanic of Witcher 3 unblockable telegraph attacks.
Also w/ stealth totally wish Stealth melee weapon have their own animation.
And this guy posting about : cdpr were never good at combat mechanics, should finally play CP2077, because thing like this is just embarassing to say, 2 months after release.
On a save where I am max leveled out ya melee combat ( fists ) is pr
He said hand to hand. Blunt weapon combat is definitely considerably different gaming experience than hand to hand. I guess hand to hand shouldn't be some big focus but it should be a lot smoother.
I consider my character very powerful.
I completed all the fights including the final fight in Beat the brat easily as no one can hurt me when I block... instead, I heal while blocking and moving, I didn't need to even dodge any attacks. I felt I was playing with them, i.e., "that's the best you can do ?".
I have tons of armor (crafting) so guns don't hurt me much and high health (over 650). In addition to my high regeneration, I use a legendary second hearth so they must kill me 2 times in a row to stop me. I craft epic inhalers that heals 80% of my health.
Seriously, a brawler/crafter with gorilla arms and the right specs and cybernetics feel like a nearly invincible machine. You just have to be wary of mines and big explosions.
So don't worry too much about it, if you've found gunplay satisfying you'd probably have some fun meleeing. As SuperFly said, mix things out and stay mobile. It's the best way to overlook the shallowness of the mechanics.