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drawing a parallel with the comics, they don't look like it.
Absurd, and nonsense statement. It's the exact same license owned by Disney. All the artwork is already following the MCU style... except the faces. Licensing like that is a % cut of profits, so wouldn't affect production costs at all.
I understand that GotG is a new franchise in many fans' eyes, because the films helped to popularize these characters. But it's totally fine for a company to use their own likenesses and create their own take on the universe. They don't need a reason or to justify it with royalty costs or the like. It's perfectly sufficient for them to simply have a different creative vision and intentionally decide to take their own visual stab at these characters.
To me it looks like just another visual and characterization remix of existing characters. Which is something comic books, comic book film adaptations, and comic book video games have done since time immemorial. There is no canonical "look" of these characters. MCU will end someday, eventually, and these characters will be recast. Again, and again, and again, and again, forever. That's just how comic book properties work. Both in the comics and in their mainstream adaptations.
Well for Batman & Spider-Man, they do look like the movie & comic counterparts as for they pretty much have actual Movie & Comic outfits in their games. It's also easier for them to pull it off because they're mainly masked characters while all but 1 of the GOTG are not masked.
Some of the classic Outifts for guardians for the most part on pretty spot on, but Gamora for instance still has the default character models hairstyle & color which throws it off a bit. I'm not sure if the classic Star-Lord (Debut) outfit will always maintain the helmet which is accurate either, but Like I said...for the most part the outfits are accurate but will still maintain the basic character model.
No one was upset that the Arkham games - easily the most well known Batman games - don't use Christian Bale's likeness. I'm just saying, it's normal and not unreasonable for games to eschew film likenesses for popular comic book characters. Just because we've had some recent MCU games with actor likenesses, doesn't mean we should expect that in every game associated with Marvel.
Likeness of the actors voice and face itself does not extend to the hairstyle aspects of the characters costume appearance. Zoe Saldana's hair is not naturally like that in real life & is part of the character's look (or likeness) in the movies, she also doesn't have green skin IRL either. Point being is that like in the Marvel Avengers Black Widow Endgame costume, they didn't even bother to model the hair to match the characters unique look... much to how I am saying that Gamora's hair style appears to be the exact same on every costume seen so far (just different color shades here & there & is not changed like it should be for the classic costume or others.
As for Christian Bale's Batman in Arkham Knight, it does not feature his voice & face...but the model is greatly modified from any other model available in game & matches the character size & look exactly as he did in the movie, same as Michael Keaton's '89 Batman. Here's comparisons to show that;
Default Batman in Arkham Knight:
https://asset.vg247.com/batman_arkham_knight.jpg/BROK/thumbnail/1200x1200/quality/100/batman_arkham_knight.jpg
Compared to the DKR costume in-game vs. Movie Costume
The Dark Knight Rises costume in Arkham Knight:
https://www.gamesear.com/images/2015/12/batman-arkham-knight-2008-the-dark-knight-suit.jpg
Christian Bale in The Dark Knight Rises (Movie):
https://preview.redd.it/15oit5hi2gm31.jpg?width=640&crop=smart&auto=webp&s=59376ef9c0d158f8311e12bd488fa3a8ff1a6691
Yes, and I still maintain that I'm not looking for the actors face & voice likeness to be used, but the costumes that are being portrayed from said universe to be accurate to the representation of that film or comic book likeness.
Black Widow Avengers Endgame (Movie):
https://images6.fanpop.com/image/photos/42700000/Black-Widow-Avengers-Endgame-2019-character-posters-the-avengers-42730107-500-696.jpg
Black Widow Avengers Endgame (MA-Game):
https://cdn.realsport101.com/images/ncavvykf/gfinityesports/5a6d4be5eca267d89404e3ed7e0385c19d68c814-1200x675.jpg?w=686&h=386&auto=format
Now, using the same in game model (NOT Scar-Jo), they could've done this & actually model the characters full costume w/proper hair model.
https://i.redd.it/02bttduwahv61.jpg
If your going for the look of the character itself (even in cosplay), are you really not gonna try to complete the look by also accurately portraying the characters hair like the actor themselves did? The same should apply for these in-game models as well, but Marvel's Avengers didn't do it & neither did GOTG as seen, it's lazy development with copy and paste.
Not absurd at all, the more various likenesses they use the more it cuts into the profits as you said if the royalties come from the profits. If the profits are going to be lower then the budget of the game also gets lowered so the company makes more money. Hence, we are never getting an MCU game where the actors would be voice acting and the characters used their likenesses and it would be 20+ or even 12+ hours long.
Imagine the voice acting fees from that alone for all the actors. And then some of them who are union members would get royalties from the voice acting too and not just from the captured likenesses.
We're not even going to get that 2-3 hour MCU game.
Also, Drax and Gamora looks 100x better than the movie counterparts.
Batman was never a AAA movie. GoTG movie and MCU cinematic universe was the only reason this game was made.
Will some ppl buy it/play it, and not care? Sure. Would a LOT more ppl buy it if it had at least the visual likeness of the characters they are based upon? Absolutely. If you don't get that, that's your problem.
And it's not JUST they look different... they look UGLY. Esp drax/gamora. And that mentally deficient braided goat-T on a raccoon is an epic fail.