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https://larian.com/support/baldur-s-gate-3#modal
========================================
Guide ripped on day one - sad
https://steamcommunity.com/app/1086940/discussions/0/4140564923177882582/#c4140564923178195950
https://steamcommunity.com/app/1086940/discussions/0/3819669231699559769/
Patch#2 : https://steamcommunity.com/app/1086940/discussions/0/3823047564750487611/
This is nice
https://www.youtube.com/shorts/wHBehpWh1m0
https://steamcommunity.com/sharedfiles/filedetails/?id=3031161135
Too sad it got as much attention as my stuff.
Feels like overkill... I am beat... I do not want to revamp more... damn perfectionist's genes...
https://steamcommunity.com/app/1086940/discussions/0/3823047564750487611/
https://steamcommunity.com/sharedfiles/filedetails/?id=3017038167
https://steamcommunity.com/sharedfiles/filedetails/?id=3026209399
Uncommon but still happening due to download errors
https://steamcommunity.com/sharedfiles/filedetails/?id=3023989629
Last resort if you need to rollback for whatever reason
https://steamcommunity.com/sharedfiles/filedetails/?id=3023295121
Good to know
https://steamcommunity.com/sharedfiles/filedetails/?id=3028112456
For more Troubleshooting
https://steamcommunity.com/sharedfiles/filedetails/?id=3027526886
For the mod users who do not want to wait for the modders to update their mods
https://steamcommunity.com/sharedfiles/filedetails/?id=3024252010
For anything else mod related, consult the mod authors
===================================
Originally posted by Night Writer
Step 2: Go to Nexus Mods, Download the latest update to the Mod Manager ( I believe they link you to github) for the file.
Note: Make sure you only have 1 instance of mod manager installed, and make sure it is the latest release)
Step 3: Remove old mods in the mods directory
Your Mods directory should typically look like this (unless you installed to a non-default location):>
C:\Users\Username\AppData\Local\Larian Studios\Baldur's Gate 3\Mods
Step 4: Reinstall the mod manager fresh per the instructions.
Step 5: Make sure your game data path, and game executable path is set in the BG3 Mod Manager under settings> preferences
Your game Data path should be: (unless you installed to a non-default location)
C:/SteamLibrary/steamapps/common/Baldurs Gate 3/Data
Your game executable path should be: (unless you installed to a non-default location)
C:/SteamLibrary/steamapps/common/Baldurs Gate 3/bin/bg3.exe
Step 6: Download the latest versions of all your mods, making sure they all are compatible with the latest version of the game.
Step 7: Within the BG3MM select Import Mod, and select the mod you want to import from the file location where you saved your downloaded mods.
Step 8: Right click the mod in the inactive list, and activate it. so it goes into the active list.
Step 9: Activated mods are loaded, now edit Mod order accordingly based on highest priority (for you) and make sure to check your mods for notes from the creator on compatibility and required load order.
Step 10: Within BGMM3 go to file, and select Export order to game.
Step 11: Launch BG3 and play [/quote]
The biggest problem currently is that BG3 is receiving so many changes constantly that playing with MODS at this point is basically pointless. Each time the game is updated you will be required to get an updated version of every mod you are using, and thus will be required to wait for the Mod Creator to release said update to their mod making it compatible. Sometimes this happens within a day, some times it doesn't happen for several days, and sometimes it never happens at all.
Keep that in mind when modding your play through, the value of your time and the value of your SAVE file needs to be taken into consideration before applying mods, as they may not be available later if the game is updated.
Source:
https://steamcommunity.com/app/1086940/discussions/2/3819669605964582294/
https://steamcommunity.com/app/1086940/discussions/0/3819669605964543536/#c3819669605964563088
===================================
Originally posted by Sming
Application crash or driver timeout may be observed while playing Baldur's Gate 3 with DirectX® 11 API set on certain systems with Radeon™ RX 7000 series GPUs."
Praise the sun!
Source:
https://steamcommunity.com/app/1086940/discussions/3/3823047564750486582/
For future reference
https://larian.com/support/baldur-s-gate-3#modal
https://larian.com/support/baldur-s-gate-3
================================================
Has anyone else this issue?
That, and countless variations of that, is probably the least useful and entertaining sentence you can find on this forums. Why would anyone ask that in the first place? Does it matter anything at all if you are the only one with issue XYZ or you one within a crowd?
Unless something is mentioned in the news - not Steam news - but Larian Studio's X - it does not matter at all. If you wait long enough you surely get someone to affirm you that you are not alone. And yet even without affirmation
If you have an issue with the game, you have an issue with the game. It does not matter who else. It will not change that you have an issue with the game until you resolve that issue.
Similar I do not get it why people would just reply with "same" without giving additional context or information which could be considered helpful at all. If anything, in the majority of cases where people claimed "same" it turned out not the be the same issue, but just something which looks the same.
It is not that hard to provide a DxDiag report, which answers instantly many questions which could come up during troubleshooting. If you know how you have it up in 30 seconds, shared via pastebin.com or your cloud service of choice.
There are plenty of helpful fellows on the forums who can help you even to check, if your issue with your savegame is a savegame issue or not. You could simply share the savegame and get quick and easy clarification if your savegame is bricked because it does not load for you, or your savegame is okay and it does load for someone else, which means it is not a savegame issue at all.
And for Ford's sake - mod users...
What I do not like is when mod users blame the game for issues created by their mods. It is like spitting toxic nonsense while at the meanwhile those users could spend that time consulting the mods authors for help and let them know properly about any issues.
I am especially... angry, about the fact that helpful guides like these get ignored ENTIRELY
GUIDE: HOW TO FIX YOUR MODS AFTER AN UPDATE
https://steamcommunity.com/app/1086940/discussions/2/3819669605964582294/
https://steamcommunity.com/app/1086940/discussions/0/3819669605964543536/#c3819669605964563088
Give them some love if you care about mods, instead of complaining that the game's patch broke your modded game.
If you find a bug, and it annoys you enough to make a thread about it - why not submit it quick and easy? Either per email or per form. Just complaining on a forums where Larian Studios developer are not actively present brings you what? Submitting a feedback ticket on the other hand gives a BIG CHANCE at the moment that the bug you reported will be addressed SOON. I cannot and will not give you details to that, just saying you should use that special time window.
Last but not least, I have read through all available support pages for Baldur's Gate 3. And it covers so much that circa 83% of all issues mentioned on the forums can be solved. Those pages are by all means not perfect, and there are even critical errors, especially after Patch#2. How I know that? I have read and tested them. It is really not hard to read through the support pages. They are written easy to understand and follow. Give them a chance - at least it would help to know and udnerstand what is written there before posting your issue. I do not mind if you do not, but then do not make it harder for everyone by not providing a DxDiag report.
Sometimes you feel you need just to vent. That is okay too. But not by spreading toxic ooze on everyone else. Especially not by camouflaging your rant as a help request.
Now... if anyone can please explain to me why the heck would ANYONE ASK that useless question whether someone else has the same issue? There is a search function for the forums after all! I would be delighted if someone can shed some light in that hilarious mystery!
I hope you do not need any troubleshooting and have a nice weekend ~
Happy adventuring!
P.S.: Please consider giving stuff like these some love, will you?
*see link above - Steam does not allow me to repeat linking the guide for fixing mods*
If not, is it fine. But then have some understanding in how frustrating it is when you do put a lot of effort in something you are convinced it might help some, but it gets entirely ignored. And yes, those who recognise my posts know I am still pissed that my post on news got deleted and I know too well how such stuff gets ignored. We do not get anything more than a "thank you now and then". It is fine. But a fire extinguisher being ignored while everything is aflame at the same time just hurts.
https://steamcommunity.com/app/1086940/discussions/0/3823047564758653711/
https://i.ibb.co/rQPFMtP/screenshot-1694000114.png
https://steamcommunity.com/app/1086940/eventcomments/3823047564750466055/#c3823047564750468768
Understandable - it obstructed the view on the clown award post #1.
Don't let it get you!
However, since the PC launch is a little while ago here is a reminder for you to deal with the savegames from early access and cleanup your installation.
Savegames from early access have a different structure and the leftover files can not only cause file incompatibilities which make it impossible to launch the full game, but they also can occupy Steam Cloud Service space, having made it hard for some people to use cloud saves
As in ~ imagine whenever you start the game, it downloads a few GB of savegames which you can no longer use. It has made some people crazy especially those who are low on storage space on C: but maybe that is just a Windows users' problem?
Anyroads ~ you have been warned reminded.
Affected PC users have already workarounds for such issues, but no idea if they apply for Mac the same way. So better be safe than sorry for having a good launch time on Thursday.
Oh, right - to avoid issues a la download speed congestion yadayada I also recommend you clear your Steam Download Cache by Wednesday. And if you still have issues with speed, remember that you can switch Steam Download servers.
Was there anything else... If so then I cannot think of it right now. Keep your excitement moderately that you do not blow up. I mean, it is like some Christmas week with first Baldur's Gate 3 finally coming to Mac and a few days later the new iphone stuff being released.
Have fun and happy adventuring!
https://steamcommunity.com/app/1086940/discussions/0/6504942507062727035/
https://twitter.com/larianstudios/status/1702023251478667279
You know the drill. I have reminded the Mac users a few days ago already about the early access stuff, in particular the cloud save games.
Windows users, as usual, beware of the typical
Disk Write Error | Unsupported File System
errors. If you want to play tomorrow right before the patch, make sure to have the update setting for the game to only when you launch it, so you can make a PC restart before the updates start to prevent the issue.
The game update routine with verification, library repair and levelcache cleaning is business as usual. If you are sitll using the Larian Launcher - may the gods of Faerune of mercy on you. On a side note: RAMDIsk for LevelCache works great.
Last but not least, if you are nervous, remember that you can make backups of your game and savegames right now and rollback the version in doubt.
Mod users, you know what you do. If not, consult the mod authors.
When having multiplayer issues check first whether you are playing the same version as the others as updates can "get stuck" as other Windows services when mistreated.
In doubt use DDU as usual and mind OS and graphics cards drivers update. As you know, depending on the nature of the update your graphics cards software might recognise the updated game as a new game and mess up with the settings. So keep that in mind, especially those of you who have to keep many things in mind when starting the game.
If your download gets stuck, check if you have enough space available on your storage or if you need to move the Steam Library content temporarily. And if it got stuck remember, you do not need to redownload everything. Just use the usual workarounds to continue the download normally.
Have fun and happy adventuring!
https://steamcommunity.com/app/1086940/discussions/0/3880470363406029446/
Context: Destruction of Emerald Grove Guardian Statues leads to constant lag; presumably persistent entity check error similar to Githyanki Patrol glitch; categorised as bug after confirmation of reliable reproduction - appearance with game Version Number: 4.1.1.3732833; status with Version Number: 4.1.1.3748643: unresolved
https://steamcommunity.com/app/1086940/discussions/3/3882722797147154463/#c3882722797148065712
=========================
Source: https://www.gog.com/forum/baldurs_gate_3/modding_on_mac
=========================
How to Create a New Character for an Existing Client's Avatar (up to a party of three)
https://steamcommunity.com/app/1086940/discussions/0/3882722797160715702/
How I make Bug Reports
https://steamcommunity.com/app/1086940/discussions/3/3882723431872624513/
Two worrisome savegame issues
https://steamcommunity.com/app/1086940/discussions/3/3908619762515457438/
- most graphics issues reported are related to corrupted files -> game update routine and cleaning cache routine takes care of that splendidly
- the known issues from GeForce Now since two Nvidia patches ago still persists -> GeForce Now issues are handled by GeForce Now support
- added written workaround for people who are low on storage drive to update BG3
https://steamcommunity.com/sharedfiles/filedetails/?id=3069720593
- Shadowheart not following avatar could not be confirmed -> in doubt the usual spiel seems to do the trick with affected players aka take her out of party then re-add / some might even kill her, whatever works
- missing menu issue has been confirmed it is a mod related issue -> script extender something somewhat, some people are resistent to see that as mod
- magic mirror issues unclear -> there seem to be increased input delay in that regards, cannot confirm; mod issue probable
- the "invisible savegame issue" is getting another encore -> suspiscion grows strong that it has something to do with Windows settings
- missing scenes -> confirmed mod issue
- update deleting game -> repeated misunderstanding on how the patching process works, early termination can lead to complete file corruption; juliajayne mentioned their game tried to reinstall itself in a loop which is worrisome
- Linux users issues are advised to check on SteamDeck version; in doubt rollback still works
- graphics issues are related to new graphics settings -> again, if profile settings and levelcache are not properly cleaned; happened before with an earlier patch too
- hotfix to be expected by Friday evening / Tuesday
- personal observation: update went smoothly, game runs smoothly -> one anomaly detected: Steam Cloud Services for the game's savegame got reactivated, which caused some annoyance -> resolved with classic guide to purge Steam Cloud saves
- while I am finishing writing these notes down there is news from Nvidia addressing known issues about the missing menu, GeForce Now in particular -> so maybe no hotfix needed at all unless other issues can be confirmed in time
Source: https://steamcommunity.com/app/1086940/discussions/0/3944650462444643947/#c3944650462445964952
Source: https://steamcommunity.com/app/1086940/discussions/0/3944650462444643947/#c3944650462446210142
As a matter of course I cannot recommend the procedure as described, as it is almost a guaranteed path towards effective savegame corruption. Better is just to fix a game version when you play multiplayer. That way you can even use mods at ease.
https://steamcommunity.com/sharedfiles/filedetails/?id=3077201809
=========================
Source: https://steamcommunity.com/app/1086940/discussions/0/4032473436326836232/#c4032473436327521939
=========================
I encourage affected users to send an email to support@larian.com to give them the feedback that such information should be mentioned along the game's news on Steam. It is inacceptable that one has to find out about it by visiting X without any hints about that on Steam news.
Windows users can use this to match their friends' game version
https://steamcommunity.com/sharedfiles/filedetails/?id=3077201809
https://steamcommunity.com/sharedfiles/filedetails/?id=3023295121
Please consider marking the answer so others who are looking for the same can find it easier
https://steamcommunity.com/sharedfiles/filedetails/?id=3023798638
=========================
How to Ask for Help / How to Troubleshoot Modded Games
https://steamcommunity.com/app/1086940/discussions/3/3958161899240168151/
The patching process | Patch deletes the game explained
https://steamcommunity.com/app/1086940/discussions/3/3958162152960089964/
But now it is "properly cooked" as Larian would say.
https://steamcommunity.com/sharedfiles/filedetails/?id=3104106277
I never understand why they say such about their patches. I am fond of half boiled eggs with the inside all jammy and raw. But that is another story ~
=========================
That is a clever solution. Not bad! I like that!
Makes me think: why did I not think of that? - considering I am offering also a guide to change the savegame location on Windows based on junctions.
My approach is based under the assumption: while you cannot use Steam you still can use direct connections with the server ID.
https://i.ibb.co/446W717/screenshot-1701766491.png
So far I have never had any issues with that.
And while the idea with symlinks is awesome and it is great that you got it solved that way that you even can use Steam overlay with that, I worry if it could be too much for the casual PC user wheras a simple copy&paste is so much easier.
Nevertheless: thank you for that great solution and inspiration!
I would even like to say: why not turning it into a guide for easy sharing? You are the first I saw who brought up that kind of smart solution. It is definitely worth sharing as I imagine one of the drawbacks people dislike about my approach is the missing Steam overlay and related achievements. I imagine the Steam overlay works flawless in your case, am I right?
Source: https://steamcommunity.com/app/1086940/discussions/0/4032473196482775275/#c4032473754058469252
=========================
Source: https://steamcommunity.com/app/1086940/discussions/3/3828662280415478628/
=========================
Source: https://steamcommunity.com/app/1086940/discussions/0/4032475029249311927/
=========================
Source: https://steamcommunity.com/app/1086940/discussions/3/4204741588971051767/#c4204741588973622140
The hopes that the information before the patch would help...
https://steamcommunity.com/sharedfiles/filedetails/?id=3159316443
vanished instantly with heartbreaks day by day seeing bait threads getting millions of awards while my guides on troubleshooting hardly get any upvotes at all.
Also very surprising: the guide I thought would become obsolete became ... should be in demand again. The numbers do not really show it no idea why.
https://steamcommunity.com/sharedfiles/filedetails/?id=3110669015
Cleaning Cache for Mac... maybe at some point later if the guide above does finally become obsolete, though I already doubt that
https://steamcommunity.com/sharedfiles/filedetails/?id=3158603052
For some reasons the Japanese players who show appreciation, mostly silent but with awards, are soothing. They ask the right questions and every question they ask only helped me to improve my guides, despite the usage of translators. どーも
With the other majority I feel like Asuka Soryu Langley's catchphrase I can already make mine.
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