Project Zomboid

Project Zomboid

Jinshushei Dec 26, 2021 @ 7:37am
How do you add workshop maps to your dedicated server?
I can't find an updated guide explaining this.

For example, how do you add West Point expansion or Bedford falls to your server? They are additions to the main map, Muldraugh, KY.
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Showing 1-14 of 14 comments
Jinshushei Dec 26, 2021 @ 12:55pm 
Originally posted by Beard:
Here are some recommended guides for server hosting and modding:

Unfortunately, neither of those really go in depth in terms of how to add maps. I have done some of the suggestions on each guide (in minor detail), but nothing works.
Beard Dec 26, 2021 @ 1:42pm 
Check the specific map mod, scroll down in the description, you will have the workshop ID, Mod ID and Map folder name.
Mod ID goes into Mods=
Workshop ID into Workshop=
Map name into Map=

You separate maps and IDs with ;
Jinshushei Dec 30, 2021 @ 10:09am 
I need to bump this, this is not working. I've looked everywhere and I can't find a single proper guide on how to add it.

I already added the Mod ID, Map ID and workshop ID to the config, it does not show up in-game on a dedicated server. There's more to it than that, but it's hardly explained anywhere. It has something to do with transferring files from one point to another, but nowhere does it specify exactly.
Beard Dec 30, 2021 @ 10:13am 
I dont think you have to move any files, can you share your server configuration file here?
Jinshushei Dec 30, 2021 @ 10:15am 
I can, the only values I've changed on my servertest.ini was this -

Mods=BedfordFalls
Map=Muldraugh, KY;BedfordFalls
WorkshopItems=522891356
Beard Dec 30, 2021 @ 10:26am 
The modded map needs to load first, and you also need to add all off the required map folders. Therefore it would be:

Map=BedfordFalls;North;South;West;Muldraugh, KY
Jinshushei Dec 30, 2021 @ 11:34am 
Unfortunately, it still does not work. I do not have spawnpoints upon character creation nor is the map there (after teleporting in the vicinity of which the map should be).

I've not modified or done anything different besides what is being suggested here.

Also, the server is completely brand new.
Last edited by Jinshushei; Dec 30, 2021 @ 11:38am
Jinshushei Dec 30, 2021 @ 12:07pm 
Scratch that above, I got it working.

I transferred the files from the workshop mods "media/maps" folder to the dedicated server folder structure in "media/maps" and added the spawnpoints to my .ini file for the server itself.
Leadpumper May 4, 2022 @ 9:22pm 
Thanks for posting a follow-up! Just saved me a headache
Ravial Aug 20, 2022 @ 7:25am 
2
3
If the mod map is from wokshop, in .ini file:
  1. add workshop id to line WorkshopItems=example
  2. add mod map id to line Mods=example
  3. add mod map foldername to line Map=example;Muldraugh, KY
IMPORTANT:
Separate with semicolons every item you add to lines.
At last step, " Muldraugh, KY ", SHOULD BE AT THE END of the line.
Mod Maps DOES NOT work if it is not at the end of the line.
Last edited by Ravial; Aug 20, 2022 @ 7:34am
Huginn23 Sep 25, 2022 @ 1:57am 
Originally posted by Ravial:
At last step, "Muldraugh, KY ", SHOULD BE AT THE END of the line.
Mod Maps DOES NOT work if it is not at the end of the line.
You sir are a saint. I cannot believe how long it took me to find out this very simple yet incredibly important step.
Last edited by Huginn23; Sep 25, 2022 @ 1:59am
Kartoffelpüree May 8, 2023 @ 2:47am 
Originally posted by Ravial:
If the mod map is from wokshop, in .ini file:
  1. add workshop id to line WorkshopItems=example
  2. add mod map id to line Mods=example
  3. add mod map foldername to line Map=example;Muldraugh, KY
IMPORTANT:
Separate with semicolons every item you add to lines.
At last step, " Muldraugh, KY ", SHOULD BE AT THE END of the line.
Mod Maps DOES NOT work if it is not at the end of the line.
Ty very much today has working for me you are asome
Stormbox Aug 6, 2023 @ 9:30pm 
For those still wondering and confused.
This is how adding maps works in general. From my experience hosting Zomboid for a long time.

Do you want spawn points? Then, YES you need to transfer the "map" folder of the map mod onto the media/maps directory of the server. And add the spawn points to your "spawnregions" file in the server.

Note: Some modded maps do not have a "spawnpoints.lua" file. You can either learn to create one yourself or ask the map creator of the mod to add one. Otherwise, adding the map folder onto your server won't work if it does not have one. This is only for those wanting spawn points. Otherwise, skip this and read below.

You don't care about spawn points? Then skip the step above and just follow what Ravial originally posted

- Workshop ID To WorkshopItems=123456
- Mod Map ID To Mods=Cookies
- Mod Map Folder Name (NOT) the Mod Name, but media/map folder to Map=CookiesSafehouse;Muldraugh, KY <== Make sure Muldraugh, KY is always the last one loaded for maps. No matter what. Don't matter what other maps say, sometimes they have typos or just poor English. Always. Muldraugh, KY last in maps=.
Last edited by Stormbox; Aug 6, 2023 @ 9:35pm
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Date Posted: Dec 26, 2021 @ 7:37am
Posts: 14