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Maybe turn off dragging to ground in options when game start instead.
I just move before they bite me. Wear nothing but the bare minimum to deal with the weather and gravel/broken glass on the ground, so I can carry more loot.
Suppose its good if you plan on getting into a gunfight, little harder to dodge bullets.
But I'd say wearing heavier armors should debuff you in melee. If its a plate or splint based armor that covers your organs, then it would severely restrict your torso's movement. So between not being able to move your torso like you normally would and being more top heavy than you're used to, you'd be a lot easier to throw off balance.
Even need to be careful if you wear anything heavier than a stab or concealed vest. Because it becomes an excellent handle to get grabbed by, and you can't slip out of it.
Discomfort works in a reasonable way, but it should have a fatigue multiplier penalty rather than just allowing zombies to punch through it.
That's not how armor works in reality.
Armor is distributed across the body to minimize hindrance to mobility and maximize effective coverage of the vitals.
You aren't magically easier to pull to the ground because you have armor on, you aren't magically disabling the rotation of your torso, etc.
The greatest detriments armor confer are that you fatigue quicker, you can't carry as much overall because it does weigh enough to matter in regards to overall load capacity a human body can carry, it is uncomfortable even if it's as comfortable as it can possibly be and you'll heat up faster thus incurring dehydration quicker and easier.
It'll also make you get hungry faster because of the caloric expenditure, and you should lose weight quicker as a result because while wearing it you are effectively doing resistance training constantly until you take it off.
Even if you got pulled to the ground wearing full metal plate armor, you would be practically immune to getting scratched or bitten by the hands and maws of a human, especially a rotting human like the zombies are.
The unhappiness uptick is comically slow even at maximum discomfort.
Metal armor would not make you invincible against zombies who can pull you down easily because of your limited mobility, who also never sleep or get tired or give up. Maybe you wouldn't get bit with 100% coverage, but given time and your inability to stand up with a dogpile of zombies clawing at you, they would eventually peel open a gap between plates and get at the meat inside, and even if they didn't, you would die there slowly and most horrifically.
Thinking a suit of metal makes you invincible to zombies is cartoonishly simplistic
It's sort of similar to the weapon system. You COULD use a sledgehammer as your zombie smasher, but for obvious reasons your better off using a crowbar or baseball bat instead.
i can understand the weight but im not entirely helpless either. the idea that anyone can be crushed in mere moments because 5 zombies wanna give you a big hug flies in the face of the realism aspect too. your doing literally ANYTHING you can to fight back in that situation not taking a nap on the sidewalk. i feel this is a balancing issue because if the armor serves no purpose other than cosmetic then it shouldnt be a focus of the update if it stays this worthless. as it stands now this is simply bloat. if i have the ability to make plate armor im not having sword fights with other players\npcs, im making ammo\guns or something actually useful
bottom line is yes, more zombies is death, but your really telling me the dude in plate mail is HELPLESS against 3 zombies? be real with me please
get the bow in the the bow and arrow in PVP
and wear armours for that
armor's in the game so im just critiquing how its implemented, can always go nude but wheres the fun if i never get to interact with an entire side of the game's crafting?
thing is i dont think itd be good at all in a gunfight. id honest to god rather go nude in a gunfight than show up wearing plate mail. that relatively thin metal sheet isnt doing anything kevlar cant already do 3x better, while being infinitely lighter. dont forget its gonna fracture once its pierced too, in addition to the coverage being atrocious. plus what you said about it making you slower, (not to mention louder, goodluck sneaking up on anyone) hell no im not cranking 90s in plate im taking it off asap
plate is really only practical in the scenarios it was designed for, withstanding melee combat