Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I feel so awfully sorry for all the folks out there who are expecting miracles.
In fact, I would say that, especially with B42, this kind of opinion is more popular than ever.
But we're lucky, because OP provided a list of better games that hits the very same soft spot as PZ, so we can have some juicy material to compare
IIRC there were 7DTD and DayZ too.
Npcs are not a selling point for me personally, infact i kind of see them as a risk to my character, especially the hostile ones, which i would most certainly avoid.
Although I am curious how human npcs will be implemented and yeah it could be nice to see how they give immersion to our worlds as the apocalypse starting days unfold but if they are anything like the mods or like rimworld pawns where i command them to do tasks, cut corners...honestly I would just kind of let them do their own thing and avoid them. The looting, crafting, farming, etc is one of the best parts of pz for me I like doing that kind of thing myself and I don't want some npc taking my "role" in surviving in my game away from me. I have stated in the past I wouldnt mind a bartering but what could they even offer me that I couldn't get myself? A rare crafting ingredient? A rare quality chicken or cow? I dunno
As far as the crafting for pottery and glass making those were one of the first crafting skills I was eager to try out. Just because its something you may not enjoy doesn't mean others will feel the same that is one of the best things about pz is that there are all kinds of things to do in the game, outside of npcs, looting, etc now.
So while your view is completed valid and I actually agree with it, it is also on the road map to being part of the game. It's important to be patient and remember we are dealing with a very small team with a very ambitious project that has evolved greatly all these years already.
Well I wouldnt mind more lore building things too thats why i mentioned that it will be interesting to see how npcs are implemented. Like will we see cortman medical npcs? Or npcs from popular places from around the map .. that would be neat i think.
Critical talk about the game is great! You also did it without name calling and baby talk too.
The devs need to hear all sides of the opinions good n bad.
We are witnessing the beginning layers of npc's for the game. It will be layers stacked on layers, and I too am curious how it will unfold into the future of PZ.