Project Zomboid

Project Zomboid

Giant horde mod?
Is there such a thing?

If so, does anyone have experience with it?

I think this game. Instead of respawn. There should be massive hordes with a 1000 zombies wandering around and nowhere would be safe.
Build in the woods all you want, one day a massive 1000 zombie horde show up at your doorstep.
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actually alot of players turn off the respawn feature in the sandbox settings, and yes the hordes in the game can get in the 1000's.
https://steamcommunity.com/sharedfiles/filedetails/?id=2953621037&searchtext=horde

This sounds like something for you.

It does not spawn new zombies, it instead makes zombies gather in a large group and then seek you out.
use the 'hordes' mod with 'night sprinters'. You won't need 1000s any more. Just 100s will be difficult todeal with...
The base population is actually fairly substantial as it is but you can also increase it and the multipliers if you want even more.
Beyond that, if you want true megahordes even with zero respawn and a low pop rate, install this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2983905789&searchtext=wandering

You can customize it for if you just want wandering hordes with no player homing or if they only home in on you for small periods of time and such to eventually lead them to your base without it being too predictable like having a set night you're waiting on or something, among other options.
It's pretty cool and I always use it because I think it's a more acceptable take on the same kind of system that the "rally group" default settings are supposed to produce.
The most interesting thing to me is that the hordes are made up of actual clusters of zombies coming into contact with each other and slowly forming hordes instead of the meta zombies all just being clustered together when they spawn initially.
It means you can potentially have bigger hordes than you could feasibly ever encounter in the base game but without the oddity of zombies just sorta huddling together, they'll still meander around and whatnot but they'll typically stay within earshot of each other and start following the sounds of violence the player is causing.
Dernière modification de Foster; 29 aout 2024 à 7h27
Pre-41 Zomboid actually had very large crowds of zombies. This was back when they used a template of 5 different recolored clothing items though, so it was 10x easier to render up to around 1000. Can only *hope* that Theindiestone will get the game optimized sooner rather than later, I believe it's one of the most important things.

Edit: Map was also as small as Muldraugh and Westpoint, which made hordes more intimidating when they wandered.
Dernière modification de Ahab; 30 aout 2024 à 6h09
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Posté le 28 aout 2024 à 23h34
Messages : 5